grats mel,
i like how the bone check lights go off looks like those people making video games with the wires and the dots on them hahah, keep up the nice work.
Nice mel, looks cool
grats mel,
i like how the bone check lights go off looks like those people making video games with the wires and the dots on them hahah, keep up the nice work.
Melodia (07-09-2010)
Told you it works on Memory Signiture and Engine Calls ; It should virtually work with any version possibly made.
Only prob is if structs changes, This is why I only hardcode as few as possible, And use other sigs to get my values directly.
Thankies <3
Detected ? Depends =).
Vac disabler or if I Detour my things
Not visible on Cams ; This is ClientSide
Yes I can add a TriggerBot Option =). Thanks for the Idea
Thanks =), Well, Lines the way to draw skeletons, I have difficulties to do so with Engine's functions based on DrawStretchPic, As of this with any diagonals ; Corrently working on this.
Love You All~
Hell_Demon (07-10-2010),Skyline. (07-11-2010)
hmmzz double post...
[center]
Back in '10
Got a question?PM/VM me!
I read them all.
Also contact me via MSN.
vlad@mpgh.net
Skyline. (07-11-2010)
fn, but i don't think TriggerBot... xD
TriggetBot shoots, when you push aiming-button.
But I think bot (or what), which will strike, when i will aim AT enemy. ---> So:
1.: I will aim with sniper rifle. Not at enemy, but just aim, in the air. I will look throught aim.
2.: At the moment, i will se enemy.
3.: That bot will shot, when I will look at him.
You have a problem if I have a bigger than you, Cause Non-Existant means yours is scary D=.
Configurable.
Will make it so you can choose your Aimkey, And it aims+shoots for you, Or if you aim at someone, It aims it's head and shoots, Or only Simple triggerbot ; If in centerscreen+visible, Shoot.
Love You All~
Hell_Demon (07-10-2010)