just use the scan.
Code:this->dwGameStatus = Main->Tools->FindPattern(this->dwCShellEntryPoint, this->dwCShellCodeSize,(BYTE*)"\x00\x00\x00\x00\x53\x8B\x98\x00\x00\x00\x00\x8B\x44\x24\x08\x85\xC0\x0F\x8C\x00\x00\x00\x00\x8B\x51\x04\x8B\x49\x08\x2B\xCA","????xxx????xxxxxxxx????xxxxxxxx"); this->dwGameStatus = *(DWORD*)*(DWORD*)this->dwGameStatus + 0x12C;