I get this when I try to reload
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
*** Encountered VTF file with an invalid minor version!
*** Encountered VTF file with an invalid full header!
Error reading texture header "materials/vgui/resource/mic_meter_dead.vtf"
*** Encountered VTF file with an invalid minor version!
*** Encountered VTF file with an invalid full header!
Error reading texture header "materials/vgui/resource/mic_meter_live.vtf"
##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/cubemaps/pyroland_cube_hdr.vtf
##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/cubemaps/pyroland_cube_hdr.vtf
*** Encountered VTF file with an invalid minor version!
*** Encountered VTF file with an invalid full header!
Error reading texture header "materials/vgui/resource/mic_meter_dead.vtf"
*** Encountered VTF file with an invalid minor version!
*** Encountered VTF file with an invalid full header!
Error reading texture header "materials/vgui/resource/mic_meter_live.vtf"
Redownloading all lightmaps
'heavyweapons.cfg' not present; not executing.
]