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  1. #61
    rqweto's Avatar
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    someone has the new m_iCrosshairId offset ? i think it changed with the last patch

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    HexMurder (08-19-2016)

  3. #62
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    Offsets for 18/08/2016 Update

    Code:
    DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
    DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
    DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
    DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
    DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
    DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
    DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
    DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC
    DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003340
    DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
    DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
    DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
    DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
    DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
    DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
    DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
    DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
    DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC
    DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC
    DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8
    DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
    DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
    DT_CSPlayerResource -> CSPlayerResource: _______ 0x02E9610C
    DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
    DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
    DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
    DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
    DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
    DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
    DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
    DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
    DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
    DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
    DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
    DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC
    DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
    DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
    DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
    DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
    DT_BasePlayer -> m_nTickBase: __________________ 0x00003414
    DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
    DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003598
    DT_Local -> m_vecPunch: ________________________ 0x00003018
    DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44
    BaseEntity -> m_bDormant: ______________________ 0x000000E9
    BaseEntity -> m_dwModel: _______________________ 0x0000006C
    BaseEntity -> m_dwIndex: _______________________ 0x00000064
    BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
    BaseEntity -> m_bMoveType: _____________________ 0x00000258
    ClientState -> m_dwClientState: ________________ 0x005BB2C4
    ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
    ClientState -> m_dwInGame: _____________________ 0x00000100
    ClientState -> m_dwMaxPlayer: __________________ 0x00000308
    ClientState -> m_dwMapDirectory: _______________ 0x00000180
    ClientState -> m_dwMapname: ____________________ 0x00000284
    ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
    ClientState -> m_dwViewAngles: _________________ 0x00004D0C
    EngineRender -> m_dwViewMatrix: ________________ 0xEA09C598
    EngineRender -> m_dwEnginePosition: ____________ 0x00669AB4
    RadarBase -> m_dwRadarBase: ____________________ 0x04E8CC1C
    RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
    LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A3A43C
    EntityList -> m_dwEntityList: __________________ 0x04A57EC4
    WeaponTable -> m_dwWeaponTable: ________________ 0x04E9F01C
    WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
    Extra -> m_dwInput: ____________________________ 0x04EA2990
    Extra -> m_dwGlobalVars: _______________________ 0x004D4838
    Extra -> m_dwGlowObject: _______________________ 0x04F6DAF4
    Extra -> m_dwForceJump: ________________________ 0x04EED334
    Extra -> m_dwForceAttack: ______________________ 0x02E97EE4
    Extra -> m_dwSensitivity: ______________________ 0x00000000
    Extra -> m_dwMouseEnable: ______________________ 0x00000000

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    uNder- (08-19-2016)

  5. #63
    uNder-'s Avatar
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    could anyone post the real offsets ? because what Ajnz posted is wrong ..

  6. #64

  7. #65
    HoboPie's Avatar
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    Quote Originally Posted by uNder- View Post
    could anyone post the real offsets ? because what Ajnz posted is wrong ..
    They are correct.

  8. #66
    amir3277's Avatar
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    m_iCrosshairId ????? NEW

  9. #67
    iamnada's Avatar
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    newoffset pls... trigger doesnt work...

  10. #68
    zenoshacks's Avatar
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    Quote Originally Posted by iamnada View Post
    newoffset pls... trigger doesnt work...
    Quote Originally Posted by amir3277 View Post
    m_iCrosshairId ????? NEW
    Here you go,

    m_iCrossHairID = 0xAA54
    m_vecViewOffset = 0x104

  11. #69
    Ajnz's Avatar
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    Quote Originally Posted by uNder- View Post
    could anyone post the real offsets ? because what Ajnz posted is wrong ..
    Did you fall and hit your head?

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    ImWhacky (08-24-2016)

  13. #70
    click4dylan's Avatar
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    Does anyone have the new m_dwViewMatrix from 8/20?

  14. #71
    HexMurder's Avatar
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    Aug 20th -
    Code:
    DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
    DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
    DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
    DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
    DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
    DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
    DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
    DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC
    DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003340
    DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
    DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
    DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
    DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
    DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
    DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
    DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
    DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
    DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC
    DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC
    DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8
    DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
    DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
    DT_CSPlayerResource -> CSPlayerResource: _______ 0x02E960EC
    DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
    DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
    DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
    DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
    DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
    DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
    DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
    DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
    DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
    DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
    DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
    DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC
    DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
    DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
    DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
    DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
    DT_BasePlayer -> m_nTickBase: __________________ 0x00003414
    DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
    DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003598
    DT_Local -> m_vecPunch: ________________________ 0x00003018
    DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44
    BaseEntity -> m_bDormant: ______________________ 0x000000E9
    BaseEntity -> m_dwModel: _______________________ 0x0000006C
    BaseEntity -> m_dwIndex: _______________________ 0x00000064
    BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
    BaseEntity -> m_bMoveType: _____________________ 0x00000258
    ClientState -> m_dwClientState: ________________ 0x005BB2C4
    ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
    ClientState -> m_dwInGame: _____________________ 0x00000100
    ClientState -> m_dwMaxPlayer: __________________ 0x00000308
    ClientState -> m_dwMapDirectory: _______________ 0x00000180
    ClientState -> m_dwMapname: ____________________ 0x00000284
    ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
    ClientState -> m_dwViewAngles: _________________ 0x00004D0C
    EngineRender -> m_dwViewMatrix: ________________ 0xE726C598
    EngineRender -> m_dwEnginePosition: ____________ 0x00669AB4
    RadarBase -> m_dwRadarBase: ____________________ 0x04E8CBFC
    RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
    LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A3A43C
    EntityList -> m_dwEntityList: __________________ 0x04A57EA4
    WeaponTable -> m_dwWeaponTable: ________________ 0x04E9F00C
    WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
    Extra -> m_dwInput: ____________________________ 0x04EA2960
    Extra -> m_dwGlobalVars: _______________________ 0x004D4838
    Extra -> m_dwGlowObject: _______________________ 0x04F6DAD4
    Extra -> m_dwForceJump: ________________________ 0x04EED318
    Extra -> m_dwForceAttack: ______________________ 0x02E97EC4
    Extra -> m_dwSensitivity: ______________________ 0x00000000
    Extra -> m_dwMouseEnable: ______________________ 0x00000000

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    Hunter (09-26-2016)

  16. #72
    iamnada's Avatar
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    Quote Originally Posted by zenoshacks View Post
    Here you go,
    hey thankyou
    its solved now..

  17. #73
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    Code:
    : 20/08/2016 6:55:20 PM
    [patch_version] = "1.35.4.6" 
    [csgo_entityList] = "4A57EA4" 
    [csgo_ent_idx] = "64" 
    [csgo_ent_health] = "FC" 
    [csgo_ent_lifestate] = "25B" 
    [csgo_ent_team] = "F0" 
    [csgo_ent_pos] = "134" 
    [csgo_ent_rot] = "128" 
    [csgo_ent_angEyeAngles] = "A9EC" 
    [csgo_ent_flags] = "100" 
    [csgo_ent_absOrigin] = "A0" 
    [csgo_ent_vecPunch] = "3018" 
    [csgo_ent_vecVelocity] = "110" 
    [csgo_ent_vecViewOffset] = "104" 
    [csgo_ent_hActiveWeapon] = "2EE8" 
    [csgo_ent_hOwnerEntity] = "148" 
    [csgo_ent_bDormant] = "E9" 
    [csgo_ent_bIsScoped] = "388C" 
    [csgo_ent_bIsWalking] = "388D" 
    [csgo_ent_bHasDefuser] = "A9F8" 
    [csgo_ent_bIsDefusing] = "3894" 
    [csgo_ent_bBombTicking] = "2970" 
    [csgo_ent_bBombDefused] = "2998" 
    [csgo_ent_bGunGameImmunity] = "38A0" 
    [csgo_ent_flC4Blow] = "297C" 
    [csgo_ent_flDefuseCountDown] = "2994" 
    [csgo_ent_studioHdrPtr] = "293C" 
    [csgo_viewMatrix1] = "4A49A44" 
    [csgo_boneMatrix] = "2698" 
    [csgo_localPlayer] = "A3A43C" 
    [csgo_m_Local] = "2FA8" 
    [csgo_m_bSpotted] = "939" 
    [csgo_m_bSpottedByMask] = "97C" 
    [csgo_m_iCrossHairID] = "AA54" 
    [csgo_m_iShotsFired] = "A2B0" 
    [csgo_m_bBombPlanted] = "8D1" 
    [csgo_m_iPlayerC4] = "161C" 
    [csgo_m_******itsOnServer] = "A2C8" 
    [csgo_m_iItemDefinitionIndex] = "2F88" 
    [csgo_m_szLastPlaceName] = "3598" 
    [csgo_m_iObserverMode] = "3360" 
    [csgo_m_hObserverTarget] = "3374" 
    [csgo_convar_sensitivity] = "A3FC18" 
    [csgo_convar_mp_c4timer] = "A4E648" 
    [csgo_combatWeapon_iWeaponID] = "60868BF1" 
    [csgo_combatWeapon_m_iClip1] = "31F4" 
    [csgo_combatWeapon_bInReload] = "3235" 
    [csgo_combatWeapon_bReloadVisuallyComplete] = "32CC" 
    [csgo_radar_radarstruct] = "4E8CBFC" 
    [csgo_radar_radarpointer] = "50" 
    [csgo_radar_radarsize] = "1E0" 
    [csgo_radar_radarname] = "24" 
    [csgo_clGlobalVars] = "A2E364" 
    [csgo_viewport] = "4EEED98" 
    [csgo_vPanelList] = "24" 
    [csgo_vPanelClients] = "10CC" 
    [csgo_iPlayerResources] = "2E960EC" 
    [csgo_iGameResources] = "2E960EC" 
    [csgo_CGameRulesProxy] = "2E96118" 
    [csgo_iCompetitiveRanking] = "1A44" 
    [csgo_iCompetitiveWins] = "1B48" 
    [csgo_iCompTeammateColor] = "1C4C" 
    [csgo_iplyrRes_szName] = "9D8" 
    [csgo_iScore] = "1940" 
    [csgo_enginePointer] = "5BB2C4" 
    [csgo_engineSignOnState] = "100" 
    [csgo_iClientState] = "5BB2C4" 
    [csgo_iClientState_ViewAngles] = "4D0C" 
    [csgo_sndAllChannels] = "669CB0" 
    [csgo_sndActiveChannels] = "5ED400" 
    [csgo_ptrCGameUI] = "4EA3D50" 
    [csgo_bGameReady] = "1B0" 
    [csgo_iMatchSession] = "2EB0110"
    Last edited by Hunter; 09-26-2016 at 12:50 PM. Reason: Updated.

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  19. #74
    uNder-'s Avatar
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    Quote Originally Posted by Ajnz View Post
    sHairID: ____________________ 0x0000AA44
    Your m_iCrossHairID was wrong kiddo stop posting wrong ids.
    You posted DT_Local -> m_iCrossHairID: ____________________ 0xAA44
    and the real one actually is 0xAA54

  20. #75
    Ajnz's Avatar
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    Quote Originally Posted by uNder- View Post
    Your m_iCrossHairID was wrong kiddo stop posting wrong ids.
    You posted DT_Local -> m_iCrossHairID: ____________________ 0xAA44
    and the real one actually is 0xAA54
    I copy and paste what my dumper gives me. All the offsets I use seem to be correct when the game updates so
    Last edited by Ajnz; 08-20-2016 at 11:41 PM.

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