HexMurder (08-19-2016)
someone has the new m_iCrosshairId offset ? i think it changed with the last patch
HexMurder (08-19-2016)
Code:DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0 DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8 DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4 DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8 DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235 DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003340 DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939 DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148 DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134 DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0 DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4 DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8 DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310 DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8 DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0 DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0 DT_CSPlayerResource -> CSPlayerResource: _______ 0x02E9610C DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44 DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48 DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8 DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0 DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4 DT_CSPlayerResource -> m_iScore: _______________ 0x00001940 DT_CSPlayerResource -> m_szClan: _______________ 0x00004120 DT_BasePlayer -> m_lifeState: __________________ 0x0000025B DT_BasePlayer -> m_fFlags: _____________________ 0x00000100 DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8 DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8 DT_BasePlayer -> m_Local: ______________________ 0x00002FA8 DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104 DT_BasePlayer -> m_nTickBase: __________________ 0x00003414 DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110 DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003598 DT_Local -> m_vecPunch: ________________________ 0x00003018 DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44 BaseEntity -> m_bDormant: ______________________ 0x000000E9 BaseEntity -> m_dwModel: _______________________ 0x0000006C BaseEntity -> m_dwIndex: _______________________ 0x00000064 BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698 BaseEntity -> m_bMoveType: _____________________ 0x00000258 ClientState -> m_dwClientState: ________________ 0x005BB2C4 ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178 ClientState -> m_dwInGame: _____________________ 0x00000100 ClientState -> m_dwMaxPlayer: __________________ 0x00000308 ClientState -> m_dwMapDirectory: _______________ 0x00000180 ClientState -> m_dwMapname: ____________________ 0x00000284 ClientState -> m_dwPlayerInfo: _________________ 0x0000523C ClientState -> m_dwViewAngles: _________________ 0x00004D0C EngineRender -> m_dwViewMatrix: ________________ 0xEA09C598 EngineRender -> m_dwEnginePosition: ____________ 0x00669AB4 RadarBase -> m_dwRadarBase: ____________________ 0x04E8CC1C RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050 LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A3A43C EntityList -> m_dwEntityList: __________________ 0x04A57EC4 WeaponTable -> m_dwWeaponTable: ________________ 0x04E9F01C WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260 Extra -> m_dwInput: ____________________________ 0x04EA2990 Extra -> m_dwGlobalVars: _______________________ 0x004D4838 Extra -> m_dwGlowObject: _______________________ 0x04F6DAF4 Extra -> m_dwForceJump: ________________________ 0x04EED334 Extra -> m_dwForceAttack: ______________________ 0x02E97EE4 Extra -> m_dwSensitivity: ______________________ 0x00000000 Extra -> m_dwMouseEnable: ______________________ 0x00000000
uNder- (08-19-2016)
could anyone post the real offsets ? because what Ajnz posted is wrong ..
m_iCrosshairId ????? NEW
newoffset pls... trigger doesnt work...
ImWhacky (08-24-2016)
Does anyone have the new m_dwViewMatrix from 8/20?
Aug 20th -
Code:DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0 DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8 DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4 DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8 DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235 DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003340 DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939 DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148 DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134 DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0 DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4 DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8 DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310 DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8 DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0 DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0 DT_CSPlayerResource -> CSPlayerResource: _______ 0x02E960EC DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44 DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48 DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8 DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0 DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4 DT_CSPlayerResource -> m_iScore: _______________ 0x00001940 DT_CSPlayerResource -> m_szClan: _______________ 0x00004120 DT_BasePlayer -> m_lifeState: __________________ 0x0000025B DT_BasePlayer -> m_fFlags: _____________________ 0x00000100 DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8 DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8 DT_BasePlayer -> m_Local: ______________________ 0x00002FA8 DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104 DT_BasePlayer -> m_nTickBase: __________________ 0x00003414 DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110 DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003598 DT_Local -> m_vecPunch: ________________________ 0x00003018 DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44 BaseEntity -> m_bDormant: ______________________ 0x000000E9 BaseEntity -> m_dwModel: _______________________ 0x0000006C BaseEntity -> m_dwIndex: _______________________ 0x00000064 BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698 BaseEntity -> m_bMoveType: _____________________ 0x00000258 ClientState -> m_dwClientState: ________________ 0x005BB2C4 ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178 ClientState -> m_dwInGame: _____________________ 0x00000100 ClientState -> m_dwMaxPlayer: __________________ 0x00000308 ClientState -> m_dwMapDirectory: _______________ 0x00000180 ClientState -> m_dwMapname: ____________________ 0x00000284 ClientState -> m_dwPlayerInfo: _________________ 0x0000523C ClientState -> m_dwViewAngles: _________________ 0x00004D0C EngineRender -> m_dwViewMatrix: ________________ 0xE726C598 EngineRender -> m_dwEnginePosition: ____________ 0x00669AB4 RadarBase -> m_dwRadarBase: ____________________ 0x04E8CBFC RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050 LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A3A43C EntityList -> m_dwEntityList: __________________ 0x04A57EA4 WeaponTable -> m_dwWeaponTable: ________________ 0x04E9F00C WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260 Extra -> m_dwInput: ____________________________ 0x04EA2960 Extra -> m_dwGlobalVars: _______________________ 0x004D4838 Extra -> m_dwGlowObject: _______________________ 0x04F6DAD4 Extra -> m_dwForceJump: ________________________ 0x04EED318 Extra -> m_dwForceAttack: ______________________ 0x02E97EC4 Extra -> m_dwSensitivity: ______________________ 0x00000000 Extra -> m_dwMouseEnable: ______________________ 0x00000000
Hunter (09-26-2016)
Code:: 20/08/2016 6:55:20 PM [patch_version] = "1.35.4.6" [csgo_entityList] = "4A57EA4" [csgo_ent_idx] = "64" [csgo_ent_health] = "FC" [csgo_ent_lifestate] = "25B" [csgo_ent_team] = "F0" [csgo_ent_pos] = "134" [csgo_ent_rot] = "128" [csgo_ent_angEyeAngles] = "A9EC" [csgo_ent_flags] = "100" [csgo_ent_absOrigin] = "A0" [csgo_ent_vecPunch] = "3018" [csgo_ent_vecVelocity] = "110" [csgo_ent_vecViewOffset] = "104" [csgo_ent_hActiveWeapon] = "2EE8" [csgo_ent_hOwnerEntity] = "148" [csgo_ent_bDormant] = "E9" [csgo_ent_bIsScoped] = "388C" [csgo_ent_bIsWalking] = "388D" [csgo_ent_bHasDefuser] = "A9F8" [csgo_ent_bIsDefusing] = "3894" [csgo_ent_bBombTicking] = "2970" [csgo_ent_bBombDefused] = "2998" [csgo_ent_bGunGameImmunity] = "38A0" [csgo_ent_flC4Blow] = "297C" [csgo_ent_flDefuseCountDown] = "2994" [csgo_ent_studioHdrPtr] = "293C" [csgo_viewMatrix1] = "4A49A44" [csgo_boneMatrix] = "2698" [csgo_localPlayer] = "A3A43C" [csgo_m_Local] = "2FA8" [csgo_m_bSpotted] = "939" [csgo_m_bSpottedByMask] = "97C" [csgo_m_iCrossHairID] = "AA54" [csgo_m_iShotsFired] = "A2B0" [csgo_m_bBombPlanted] = "8D1" [csgo_m_iPlayerC4] = "161C" [csgo_m_******itsOnServer] = "A2C8" [csgo_m_iItemDefinitionIndex] = "2F88" [csgo_m_szLastPlaceName] = "3598" [csgo_m_iObserverMode] = "3360" [csgo_m_hObserverTarget] = "3374" [csgo_convar_sensitivity] = "A3FC18" [csgo_convar_mp_c4timer] = "A4E648" [csgo_combatWeapon_iWeaponID] = "60868BF1" [csgo_combatWeapon_m_iClip1] = "31F4" [csgo_combatWeapon_bInReload] = "3235" [csgo_combatWeapon_bReloadVisuallyComplete] = "32CC" [csgo_radar_radarstruct] = "4E8CBFC" [csgo_radar_radarpointer] = "50" [csgo_radar_radarsize] = "1E0" [csgo_radar_radarname] = "24" [csgo_clGlobalVars] = "A2E364" [csgo_viewport] = "4EEED98" [csgo_vPanelList] = "24" [csgo_vPanelClients] = "10CC" [csgo_iPlayerResources] = "2E960EC" [csgo_iGameResources] = "2E960EC" [csgo_CGameRulesProxy] = "2E96118" [csgo_iCompetitiveRanking] = "1A44" [csgo_iCompetitiveWins] = "1B48" [csgo_iCompTeammateColor] = "1C4C" [csgo_iplyrRes_szName] = "9D8" [csgo_iScore] = "1940" [csgo_enginePointer] = "5BB2C4" [csgo_engineSignOnState] = "100" [csgo_iClientState] = "5BB2C4" [csgo_iClientState_ViewAngles] = "4D0C" [csgo_sndAllChannels] = "669CB0" [csgo_sndActiveChannels] = "5ED400" [csgo_ptrCGameUI] = "4EA3D50" [csgo_bGameReady] = "1B0" [csgo_iMatchSession] = "2EB0110"
Last edited by Hunter; 09-26-2016 at 12:50 PM. Reason: Updated.
Hunter (09-26-2016)