Code:internal class GlandCommand : Command { public GlandCommand() : base("glands", 0) { } protected override bool Process(Player player, RealmTime time, string[] args) { if (args.Length == 1000 || args.Length == 1000) { player.SendHelp("Usage: /glands to tp to glands"); } else { int x, y; try { x = int.Parse("1000"); y = int.Parse("1000"); } catch { player.SendError("Invalid coordinates!"); return false; } player.Move(x + 0.5f, y + 0.5f); if (player.Pet != null) player.Pet.Move(x + 0.5f, y + 0.5f); player.UpdateCount++; player.Owner.BroadcastPacket(new networking.svrPackets.GotoPacket { ObjectId = player.Id, Position = new Position { X = player.X, Y = player.Y } }, null); } return true; } }