Hey,
I need an Follow plugin for k-relay. I saw it in the past. its a small version of multibox but... multiboxers are to expensive, it dont need to autobuff or something like it just a simple follow script
Its not free i already googled.... but i dont want infected...
I just found Kronkboxer V0.2 but... its dont follow its just share the typed keys on the other windows.
edit: it was released by krazyshank himself
Last edited by DonBerger; 10-27-2016 at 03:23 PM.
i dont mean kamazutra... or how its called
and i dont ask for crack i ask for follow script :P but....
edit: A_Random_Idiot can we ask about it in skype? whats your skypename?
Last edited by DonBerger; 10-27-2016 at 04:07 PM.
I do not use d!scord for mpgh communication, if someone on d!scord claims to be me they're probably trying to scam you or something.
[IMG]https://giant.gfyca*****m/FamousForkedJaguarundi.gif[/IMG]
yeah does it work? i tryed it but my antivirus flagged it
I ask me why people dont multibox when its so easy :P
New
Current Project:
SimpleExaltHack
Outdated stuff I made in the past:
Famebot
Clientless tradebot
RotMG ping checker
Zautonexus crack
MikeRaarupBirk (10-28-2016)
If you want to make a client follow another client, your best bet is to modify the ROTMG client such that you can make the client move by sending specific packets to the client. A common way of doing this is by modifying the client such that if an AOE packet is received with an effect of (some number which will never be sent by the ROTMG server), the client will internally simulate key-presses until the player's X and Y coordinates are equal to the duration and radius variables of the AOE packet (and also, don't send an AOEACK). (AOE is used because the 'radius' and 'duration' variables are of type 'number' and not 'int')
Second option, you could externally simulate keypresses on the client through means such as using the WinApi (not very elegant)
Third Option, you could try sending GOTO packets. Goto packets should be sent to the client (like client.SendToClient) and remember to block the GOTOACK packets with which the client responds from getting to the ROTMG server - to prevent insta d/c.
Fourth option, you could try sending MOVE packets... good luck with that
NB: On 'clientless' clients, sending MOVE packets seem to work fine.
New
Current Project:
SimpleExaltHack
Outdated stuff I made in the past:
Famebot
Clientless tradebot
RotMG ping checker
Zautonexus crack