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  1. #1
    (Virus)'s Avatar
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    Quote Originally Posted by EGOIST0162 View Post
    Thank you thank you i get it
    is iam late? haha
    cf now have crc checks on wepmgr checks so use wep anim or ltmodel or @progamerr47 way
    here is it:
    Code:
    void OverwriteString(char* string, char* original, uint32_t length)
    {
    	memcpy(reinterpret_cast<void*>(string), reinterpret_cast<void*>(original), length);
    	memcpy(reinterpret_cast<void*>(string + length), reinterpret_cast<void*>("\x00"), 1);
    }
    void NoReload()
    {
    DWORD CShell = (DWORD)GetModuleHandleA(eCShell);
    OverwriteString(reinterpret_cast<char*>(CShell +/*String :reload*/), "fire", 4);
    OverwriteString(reinterpret_cast<char*>(CShell + /*String :select*/), "fire", 4);
    OverwriteString(reinterpret_cast<char*>(CShell +/*String :fire*/), "asdf", 4);
    }
    [Wall Hack / Seeghost]
    Code:
    #define WallArray 0x128B8C0
    		//=======================[Wall Hack]============================//
    		if (/*Var*/)
    		{
    			*(BYTE*)(WallArray + 0xA7) = 256;
    		}
    		else
    		{
    			*(BYTE*)(WallArray + 0xA7)= 257;
    		}
    		//=======================[See Ghosts]============================//
    		if (/*Var*/)
    		{
    			*(BYTE*)(WallArray + 0xB8) =14;
    		}
    		else
    		{
    			*(BYTE*)(WallArray + 0xB8) =5;
    		}
    anyway proud to see egyptions again in cfw @marshal20
    Last edited by Janitor; 04-17-2020 at 08:56 PM. Reason: Removed censored contact method quote.
    [Pubg Private Cheats]

    [Cf Private Cheats]


    [Combat Arms Cheats]
    Await.

  2. The Following 2 Users Say Thank You to (Virus) For This Useful Post:

    EGOIST0162 (04-14-2020),marshal20 (04-14-2020)

  3. #2
    marshal20's Avatar
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    Thank you very much @(Virus) , that's a nice way to do it, i will try this next.

  4. The Following 2 Users Say Thank You to marshal20 For This Useful Post:

    EGOIST0162 (04-14-2020),mamain2016 (06-29-2020)

  5. #3
    EGOIST0162's Avatar
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    Nice Share Virus Thanks for looking into it
    Its working can you show me how you found this stuff in IDA ? I want to learn how to find this on my own I have my disc0rd posted already.

  6. #4
    (Virus)'s Avatar
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    Quote Originally Posted by EGOIST0162 View Post
    Nice Share Virus Thanks for looking into it
    Its working can you show me how you found this stuff in IDA ? I want to learn how to find this on my own I have my disc0rd posted already.
    Simple way : Open Ce ->attach to cf -> search for value ->16777217-> u will find it after u have to -A4 then u now have the wall array
    [Pubg Private Cheats]

    [Cf Private Cheats]


    [Combat Arms Cheats]
    Await.

  7. The Following User Says Thank You to (Virus) For This Useful Post:

    marshal20 (04-14-2020)

  8. #5
    EGOIST0162's Avatar
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    Thanks for the Information @(Virus)

    Can you help me?

    Im searching for the newest:
    GameState
    dw_aThroughWallsMgr

    To make a working ShootTroughWall

    Im referencing to this post :

    https://www.mpgh.net/forum/242-crossfire-hack-coding-programming-source-code/1425670-stw-shoot-through-walls.html
    Last edited by EGOIST0162; 04-14-2020 at 03:03 PM.

  9. #6
    (Virus)'s Avatar
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    Quote Originally Posted by EGOIST0162 View Post
    Thanks for the Information @(Virus)

    Can you help me?

    Im searching for the newest:
    GameState
    dw_aThroughWallsMgr

    To make a working ShootTroughWall

    Im referencing to this post :

    https://www.mpgh.net/forum/242-cross...ugh-walls.html
    iam not using this way btw offset won't change and u can get the addr & offset by this string : TextureType
    Last edited by (Virus); 04-14-2020 at 07:28 PM.
    [Pubg Private Cheats]

    [Cf Private Cheats]


    [Combat Arms Cheats]
    Await.

  10. #7
    marshal20's Avatar
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    thanks @(Virus), to answer your visitors message question, yes i'am, i can't leave a visitors message so i answered here .

  11. #8
    EGOIST0162's Avatar
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    @(Virus)
    Okey got STW to work in BOT Mode but when im Trying outside of Bot mode i get Client Number error 18_01 is this patchable or not ? ...

    And i tried searching for Wallhack like you told me:
    Simple way : Open Ce ->attach to cf -> search for value ->16777217-> u will find it after u have to -A4 then u now have the wall array

    But i cant get the Right thing i think im doing something wrong i get over 2k Adresses with that value -> 16777217.. (I scanned for 4 Byte / What data Type did you use?)

    €dit: I am getting also some random Dissconects now and then can you show me how to bypass them ?
    Last edited by EGOIST0162; 04-16-2020 at 07:53 AM.

  12. #9
    (Virus)'s Avatar
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    Quote Originally Posted by EGOIST0162 View Post
    @(Virus)
    Okey got STW to work in BOT Mode but when im Trying outside of Bot mode i get Client Number error 18_01 is this patchable or not ? ...

    And i tried searching for Wallhack like you told me:
    Simple way : Open Ce ->attach to cf -> search for value ->16777217-> u will find it after u have to -A4 then u now have the wall array

    But i cant get the Right thing i think im doing something wrong i get over 2k Adresses with that value -> 16777217.. (I scanned for 4 Byte / What data Type did you use?)

    €dit: I am getting also some random Dissconects now and then can you show me how to bypass them ?
    stw is only with shotgun i will record u a video on how find
    [Pubg Private Cheats]

    [Cf Private Cheats]


    [Combat Arms Cheats]
    Await.

  13. #10
    iknowitsfake26's Avatar
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    Quote Originally Posted by EGOIST0162 View Post
    @(Virus)
    Okey got STW to work in BOT Mode but when im Trying outside of Bot mode i get Client Number error 18_01 is this patchable or not ? ...

    And i tried searching for Wallhack like you told me:
    Simple way : Open Ce ->attach to cf -> search for value ->16777217-> u will find it after u have to -A4 then u now have the wall array

    But i cant get the Right thing i think im doing something wrong i get over 2k Adresses with that value -> 16777217.. (I scanned for 4 Byte / What data Type did you use?)

    €dit: I am getting also some random Dissconects now and then can you show me how to bypass them ?
    stw last year ago already been patched.. it doesn't matter if you use shotgun it will gives client 18_1.
    bot mode don't have a running server side errors so that's why you don't get client error in bot mode while in pvp have running server clients.
    if you want to bypass somed DC/BAN you should know what function you want to breakpoint and reverse engineering

  14. #11
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    Lightbulb help yourself

    if you need simple debug developer wallhack you can try find it just search in CE array of bytes = 01 00 00 01 01 00 00 00 02 00 00 00 02 00 00 00 0A and replace first 6 bytes at zero
    And you must be in the game so that the textures are loaded in order to find the correct address
    if you want hide cheat engine you can try to hide thread , change signature and modify his general properties.
    I have no idea if it's work , I do not code anything a long time ago
    Good luck!
    Last edited by ezhovich10; 04-25-2020 at 06:12 PM.

  15. #12
    TheAnger2's Avatar
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    Wall Hack

    Quote Originally Posted by (Virus) View Post


    is iam late? haha
    cf now have crc checks on wepmgr checks so use wep anim or ltmodel or @progamerr47 way
    here is it:
    Code:
    void OverwriteString(char* string, char* original, uint32_t length)
    {
    	memcpy(reinterpret_cast<void*>(string), reinterpret_cast<void*>(original), length);
    	memcpy(reinterpret_cast<void*>(string + length), reinterpret_cast<void*>("\x00"), 1);
    }
    void NoReload()
    {
    DWORD CShell = (DWORD)GetModuleHandleA(eCShell);
    OverwriteString(reinterpret_cast<char*>(CShell +/*String :reload*/), "fire", 4);
    OverwriteString(reinterpret_cast<char*>(CShell + /*String :select*/), "fire", 4);
    OverwriteString(reinterpret_cast<char*>(CShell +/*String :fire*/), "asdf", 4);
    }
    [Wall Hack / Seeghost]
    Code:
    #define WallArray 0x128B8C0
    		//=======================[Wall Hack]============================//
    		if (/*Var*/)
    		{
    			*(BYTE*)(WallArray + 0xA7) = 256;
    		}
    		else
    		{
    			*(BYTE*)(WallArray + 0xA7)= 257;
    		}
    		//=======================[See Ghosts]============================//
    		if (/*Var*/)
    		{
    			*(BYTE*)(WallArray + 0xB8) =14;
    		}
    		else
    		{
    			*(BYTE*)(WallArray + 0xB8) =5;
    		}
    anyway proud to see egyptions again in cfw @marshal20



    Hay Virus the code wall hack CF/NA ??

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