maiyaguza02 (01-04-2017)
Help!!!
I Have this Error
Build started: Project: MyNoMenu2, Configuration: Debug Win32
LINK : fatal error LNK1561: entry point must be defined
While Building my 2nd Private MyNoMenu
Core.cpp
#include <windows.h>
#include "Addresses.h"
DWORD Player = *(DWORD*)ADR_Playerpointer;
DWORD Server = *(DWORD*)ADR_Serverpointer;
DWORD Base = *(DWORD*)ADR_BasePointer;
DWORD Weapon = *(DWORD*)ADR_WeaponPointer;
DWORD Device = *(DWORD*)ADR_DevicePointer;
DWORD User = *(DWORD*)ADR_UserPointer;
void Hack_Thread()
{
if (Player != NULL)
{
*(float*) (Player + OFS_Premium) = 0.0f;
*(int*) (Player + ADR_NoSpread) = 1;
*(float*) (Player + ADR_FastMedic) = 0.0f;
*(float*) (Player + ADR_FastRepair) = 0.0f;
*(float*) (Player + ADR_FastFlag) = 0.0f;
*(float*) (Player + ADR_NoBounds1) = 0.0f;
*(float*) (Player + ADR_NoBounds2) = 0.0f;
*(float*) (Player + ADR_NoBounds3) = 0.0f;
}
if (Server != NULL)
{
}
Sleep(100);
}
BOOL WINAPI DllMain(HINSTANCE hMODULE,DWORD Basic_Base,LPVOID lpvReserved)
{
if(Basic_Base == DLL_PROCESS_ATTACH)
{
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Hack_Thre ad,0,0,0);
}
return TRUE;
}
Addresses.h Here
#define ADR_Serverpointer 0x00C0F14C
#define ADR_Playerpointer 0x00D86788
#define ADR_BasePointer 0x0010BD3C
#define ADR_WeaponPointer 0x00B26204
#define ADR_DevicePointer 0x00C0845C
#define ADR_UserPointer 0x00D86788
#define OFS_Premium 0x0000063C
#define ADR_NoSpread 0x00C09348
#define ADR_QuickPlant 0x0058D734
#define ADR_FastMedic 0x00C827B0
#define ADR_FastRepair 0x00C827B4
#define ADR_FastFlag 0x00C827B8
#define ADR_NoBounds1 0x00B25EA8
#define ADR_NoBounds2 0x00B25EAC
#define ADR_NoBounds3 0x00B25EB0
#define ADR_Scope 0x00B25FA8
-.-? I'm Still a Newbie Coder
I Don't Care even my addies are Patched just wanted to know >.<!!!
Last edited by chesterayala; 05-04-2011 at 04:05 AM.
maiyaguza02 (01-04-2017)
Moved to the right section @chesterayala
I'm Alen on Steam. RIP Skype Friday nights.
I'm Navi's lover 💖
Dave84311: God I've always wanted to eat crayons, with their vibrant colors. Only if they had taste.
Mr. Lonely: @Alen I like making you wet, it makes me hard.
chesterayala (05-04-2011)
I'm so Confused Please Open my Attachements
Attachments need to be approved my minions / mods / admins, so if you want to share images just use an image sharing site (I recommend imgur.com).
I'm Alen on Steam. RIP Skype Friday nights.
I'm Navi's lover 💖
Dave84311: God I've always wanted to eat crayons, with their vibrant colors. Only if they had taste.
Mr. Lonely: @Alen I like making you wet, it makes me hard.
chesterayala (05-04-2011)
Roger I'm Uploading it Now
Here
Last edited by chesterayala; 05-04-2011 at 05:01 AM. Reason: Wrong Post of Images
Try renaming your core.cpp to main.cpp
-Busted-
Try This
Code:#include <windows.h> #include "Addresses.h" void Hack_Thread(){ DWORD Player = *(DWORD*)ADR_Playerpointer; DWORD Server = *(DWORD*)ADR_Serverpointer; DWORD Base = *(DWORD*)ADR_BasePointer; DWORD Weapon = *(DWORD*)ADR_WeaponPointer; DWORD Device = *(DWORD*)ADR_DevicePointer; DWORD User = *(DWORD*)ADR_UserPointer; if (Player != NULL){ *(float*) (Player + OFS_Premium) = 0.0f; *(int*) (Player + ADR_NoSpread) = 1; *(float*) (Player + ADR_FastMedic) = 0.0f; *(float*) (Player + ADR_FastRepair) = 0.0f; *(float*) (Player + ADR_FastFlag) = 0.0f; *(float*) (Player + ADR_NoBounds1) = 0.0f; *(float*) (Player + ADR_NoBounds2) = 0.0f; *(float*) (Player + ADR_NoBounds3) = 0.0f;} if(Server != NULL){ }} void HackThread(){ for(;; ){ Hack_Thread();} Sleep(25);} BOOL WINAPI DllMain(HINSTANCE hMODULE,DWORD Basic_Base,LPVOID lpvReserved){ if(Basic_Base == DLL_PROCESS_ATTACH) { CreateThread(0,0,(LPTHREAD_START_ROUTINE)HackThread,0,0,0);} return TRUE;}
Last edited by 2Leet; 05-04-2011 at 07:34 AM.
chesterayala (05-04-2011)
Thanks because i watched the tutorial on Youtube -.-Thanks anyway Very Appreciated
Thank you Thank you Very much. now I'm going learn how to find Addies.
Thanks anyway but it still has the error LINK : fatal error LNK1561: entry point must be defined
Last edited by chesterayala; 05-04-2011 at 07:28 PM.
Try this , i fixed something on your base
Core.cpp
All the address are detected , try with thisCode:#include <windows.h> #include <stdio.h> #include "Addresses.h" void Hack_Thread() { DWORD Player = *(DWORD*)ADR_Playerpointer; if (Player != NULL) { *(int*) (ADR_NoSpread) = 1; *(floar*)(Player + ADR_FastAmmo) = 20.0f; *(float*) (Player + ADR_FastMedic) = 20.0f; *(float*) (Player + ADR_FastRepair) = 20.0f; *(float*) (Player + ADR_FastFlag) = 20.0f; *(float*) (Player + ADR_NoBounds1) = 0.0f; *(float*) (Player + ADR_NoBounds2) = 0.0f; *(float*) (Player + ADR_NoBounds3) = 0.0f; } DWORD Server = *(DWORD*)ADR_Serverpointer; if(Server != NULL) { *(int*)(Server +OFS_Premium1) = 3;*(float*)(Server +OFS_Premium2) = 3;//1 = bronze , 2 = silver , 3 = gold , 4 = platin } } void HackThread() { for(;;) { Hack_Thread(); } Sleep(200); } BOOL WINAPI DllMain(HINSTANCE hMODULE,DWORD Basic_Base,LPVOID lpvReserved){ if(Basic_Base == DLL_PROCESS_ATTACH) { CreateThread(0,0,(LPTHREAD_START_ROUTINE)HackThread,0,0,0); } return TRUE; }
Addresses.h
Code://in nomenu you don't really need basepointer,waeponpointer,userpointer ecc.. the most important are playerpointer and serverpointer #define ADR_Serverpointer 0x00B7C198 #define ADR_Playerpointer 0x00C81820 #define OFS_Premium1 0x0057C #define OFS_Premium2 0x00580 //for quickplant you must code it with asm , you must know asm language #define ADR_NoSpread 0x00B06000 #define ADR_FastMedic 0x00B05F80 #define ADR_FastRepair 0x00B05F84 #define ADR_FastFlag 0x00B05F88 #define ADR_FastAmmo 0x00B05F7C #define ADR_NoBounds1 0x00B2D340 #define ADR_NoBounds2 0x00B2D344 #define ADR_NoBounds3 0x00B2D348
your functions suck, ADR_'s can only be used standalone like this:
*(int*)ADR_NOBOUNDS1 =0;
OFS_'s need to be added to a pointer like this:
*(float*)(Player+OFS_NFD) = -20000;
hope thishelps
succes!
all the scripts FAIL for me ):
1>.\Main.cpp(15) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>Build log was saved at "file://c:\Users\Robbert\Documents\Visual Studio 2008\Projects\Hack\Hack\Debug\BuildLog.htm"
1>Hack - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
help?