Code:
//Engine.exe
#define ADDR_D3D 0x00861E80
#define ADDR_LTCLIENTEXE 0x00492990
#define ADDR_DRAWPRIM 0x007DAF6C
//Cshell.dll
#define ADDR_GAMESTATUS 0x37A06F94
#define ADDR_LTCLIENT 0x379EE55C
#define ADDR_WEAPONMGR 0x37A56034
#define ADDR_LTCSBASE 0x379EE540
#define ADDR_LOCALPTR 0x37A5C6E4
#define ADDR_GCS 0x37A2C590
#define ADDR_PLAYERMANAGER 0x37A2C674
#define ADDR_LOCALPLAYER 0x371ABE00
#define ADDR_CLIENTINFOMGR 0x379E9CBC
#define ADDR_PLAYERBYINDEX 0x371AB380
#define ADDR_GETFONTHAND 0x373A4550
#define ADDR_GETCONSOLEINT 0x373DFD00
#define ADDR_CROSSHAIR 0x379D0D30
//PTC's
#define ADDR_ACTIVATIONDISTANCE 0x379DDBC4
#define ADDR_BASEMOVEACCEL 0x379D5D28
#define ADDR_STARTACCEL 0x379D5D4C
#define ADDR_MAXACCEL 0x379D5D70
#define ADDR_ACCELINC 0x379D5D94
#define ADDR_WALKVEL 0x379D5DB8
#define ADDR_FRUNKVEL 0x379D5DDC
#define ADDR_BRUNKVEL 0x379D5E00
#define ADDR_SRUNVEL 0x379D5E24
#define ADDR_DUCKVEL 0x379D5E6C
#define ADDR_JUMPVEL 0x379D5E48
#define ADDR_SHOWFPS 0x379D0E50
#define ADDR_STATITICS 0x379D0E74
//ClientFX.fxd
#define ADDR_CLIENTFX 0x0006CF34
//xCyniu, We11ngton, Gellin, Coder.Dias