PostDayZ Epoch Scripts- Get Code Script, Create Key Script

Posts 115 of 22 · Page 1 of 2
DayZ Epoch Scripts- Get Code Script, Create Key Script
Here's some code from one of my friend's menu's. Try not to get banned everyone!! :P

Get Code:
Code:
private ["_charID","_lastUpdate","_obj","_objID","_objUID"];
 
_obj = cursortarget;
if (!isNull _obj) then {
        _charID = _obj getVariable ["CharacterID","0"];
        _objID  = _obj getVariable["ObjectID","0"];
        _objUID = _obj getVariable["ObjectUID","0"];
        _lastUpdate = _obj getVariable ["lastUpdate",time];
        systemchat format["%1: charID: %2, objID: %3, objUID: %4, lastUpdate: %5",typeOF _obj,_charID,_objID,_objUID,_lastUpdate];
};

Create Vehicle Key
Code:
[]spawn {
 systemChat ("Freddie's Hacks: Getting vehicle key");
 _object = cursorTarget;
 _fredcartarget = parseNumber(cursorTarget getVariable ['CharacterID', '0']);
 _colors = ["Green", "Red", "Blue", "Yellow", "Black"];
 _key = format["ItemKey%1%2", _colors select floor(_fredcartarget / 2500), (_fredcartarget - (floor(_fredcartarget / 2500) * 2500))];
 [player,_key] call BIS_fnc_invAdd;
 systemChat format["Freddie's Hacks: Got key from vehicle %1", (typeOf _object)];
};
And for some people who don't have this.. You need it xD it's a great script in my opinion :P


Give Money Script!!!
Code:
private["_BBccgcash","PVDZE_plr_Save","PVDZE_bank_Save"];
_BBccgcash = 250000;
_cash_m = "cashMoney";
_c_c_g = "ccgwealth";
////////////////////////////////////////////////
player setVariable["ccgwealth",_BBccgcash,true];
////////////////////////////////////////////////
player setVariable["wealth",_BBccgcash,true];
////////////////////////////////////////////////
player setVariable["headShots",_BBccgcash,true];
////////////////////////////////////////////////
player setVariable["cashMoney",_BBccgcash,true];
////////////////////////////////////////////////
PVDZE_plr_Save = [player,(magazines player),true,true];
////////////////////////////////////////////////
PVDZE_bank_Save = [player];
////////////////////////////////////////////////
systemChat format["[BB-Console]: Setting coin total to %1", _BBccgcash];

I know that is a messy script xD Sorry :P
Quote Originally Posted by austinl28 View Post
Here's some code from one of my friend's menu's. Try not to get banned everyone!! :P

Get Code:



Create Vehicle Key


And for some people who don't have this.. You need it xD it's a great script in my opinion :P


Give Money Script!!!



I know that is a messy script xD Sorry :P


I found another code named unlock...
Code:
private ["_backpack","_charID","_id","_inventory","_obj","_result"];

_obj = cursortarget;
_type = typeOF _obj;

if ((_type in ['VaultStorage','VaultStorageLocked','LockboxStorageLocked','LockboxStorage'])) then {
	_charID = _obj getVariable ["CharacterID","0"];
	systemchat format["%1 - Unlock code: %2",typeOF _obj,_charID];
};

if (!isNull _obj) then {
	if ((_obj isKindOf "AllVehicles") && !(_obj isKindOf "Man")) then {
		if (locked _obj) then {
			[nil,nil,nil,[_obj,"benmagic"]] execVM "\z\addons\dayz_code\actions\unlock_veh.sqf";
		} else {
			cutText ["vehicle is already open.", "PLAIN"];
		};
	};
	{_obj animate [_x,1];} forEach ["Open_hinge","Open_latch","Lights_1","Lights_2","Open_door","DoorR","LeftShutter","RightShutter"];
	dayz_combination = _obj getVariable["CharacterID","0"];
};
Quote Originally Posted by austinl28 View Post
I found another code named unlock...
So if I wanted to use these scripts do I need a script executor to inject into the game? Or if not how do I use it
Quote Originally Posted by bobsaget24 View Post
So if I wanted to use these scripts do I need a script executor to inject into the game? Or if not how do I use it


No just clap in your hands twice and copy the code into the global chat channel.

FFS TRY TO RESEARCH AND READ
Quote Originally Posted by XToitkimini View Post
No just clap in your hands twice and copy the code into the global chat channel.

FFS TRY TO RESEARCH AND READ
you don't have to be a dick about it, it was a simple question because im new to using scripts
Quote Originally Posted by bobsaget24 View Post
you don't have to be a dick about it, it was a simple question because im new to using scripts
Well.. My script injection method is much more complicated than all of the others who cheat.. But what you do is make a .sqf file paste the code you wish to use into it and save. Then inject the .sqf into DayZ after loading into the game.. I use xenos injector with kernel (createthread) if that tells anyone something -.-.. But goodluck finding a bypass.. I had to make one myself since VA's was down at the time.. Here's some instructions from an old injector thread lol.. Instructions:
1. Place your scripts inside the game's directory where the EXE is.
2. Launch the script executer and open the game.
3. If my script is called test.sqf, I type test.sqf into the box and click execute.
4. If my script is inside a folder called scripts and the script I want to execute is test.sqf, I type scripts\test.sqf and click execute.
Quote Originally Posted by bobsaget24 View Post
you don't have to be a dick about it, it was a simple question because im new to using scripts

I don' t want to be mean but if you know how much times we saw those question in a day you would have react like me.
Quote Originally Posted by austinl28 View Post
Well.. My script injection method is much more complicated than all of the others who cheat.. But what you do is make a .sqf file paste the code you wish to use into it and save. Then inject the .sqf into DayZ after loading into the game.. I use xenos injector with kernel (createthread) if that tells anyone something -.-.. But goodluck finding a bypass.. I had to make one myself since VA's was down at the time.. Here's some instructions from an old injector thread lol.. Instructions:
1. Place your scripts inside the game's directory where the EXE is.
2. Launch the script executer and open the game.
3. If my script is called test.sqf, I type test.sqf into the box and click execute.
4. If my script is inside a folder called scripts and the script I want to execute is test.sqf, I type scripts\test.sqf and click execute.

You didn't even make the Bypass yourself, you actually got it from us and are reselling it like a complete Fagg*t.
Everything you have is ours, you just use your copy and paste script kiddy skills and change a few names


This guy knows nothing about Scripting and is just finding information from our stuff.
Quote Originally Posted by austinl28 View Post
Well.. My script injection method is much more complicated than all of the others who cheat.. But what you do is make a .sqf file paste the code you wish to use into it and save. Then inject the .sqf into DayZ after loading into the game.. I use xenos injector with kernel (createthread) if that tells anyone something -.-.. But goodluck finding a bypass.. I had to make one myself since VA's was down at the time.. Here's some instructions from an old injector thread lol.. Instructions:
1. Place your scripts inside the game's directory where the EXE is.
2. Launch the script executer and open the game.
3. If my script is called test.sqf, I type test.sqf into the box and click execute.
4. If my script is inside a folder called scripts and the script I want to execute is test.sqf, I type scripts\test.sqf and click execute.


HAHA another Skid on Scene didn't take long and hes leaking other peoples scripts oh well lol......We all Remember this Skids Name....
dose anyone know where to get legit injector from i cant find one anywhere been searching for 2 weeks. my old one gone since the stupid patch.
Please wrap your code in the Code tags.
Thanks for this m8
No problem bruh :P and for whoever asked about an injector.. Look up the latest Xenos injector go to advanced and select kernel create thread for the injection type. Then select manual launch, select arma2oa beta launch, and add your .dll (bypass or whatevs..) then click inject.. Once you open dayz it will inject and open up a console. In there type: execvm "path for hax goes here.."; If you have the .sqf file you want to inject inside a folder then simply type folder's name then backslash " \ " Then the .sqf file name Hopefully I helped someone.. That's what I'm aiming for!!!
Oh, and also, just to prove this guy is a copy and paste Skiddy, I have the full folder of BB's menu and his Give Coins code and entirely copy and pasted


Image = http://gyazo.com/e81097b719ee9981224454364b983625


Also

Code:
 []spawn {
 systemChat ("Freddie's Hacks: Getting vehicle key");
 _object = cursorTarget;
 _fredcartarget = parseNumber(cursorTarget getVariable ['CharacterID', '0']);
 _colors = ["Green", "Red", "Blue", "Yellow", "Black"];
 _key = format["ItemKey%1%2", _colors select floor(_fredcartarget / 2500), (_fredcartarget - (floor(_fredcartarget / 2500) * 2500))];
 [player,_key] call BIS_fnc_invAdd;
 systemChat format["Freddie's Hacks: Got key from vehicle %1", (typeOf _object)];
};
This is a copy and paste from Freddie's Hacks.
e81097b719ee9981224454364b983625.png62 KB · 40 downloads
Well, you can say what you want

My bypass clearly works and i'm Using it right now


Even though you was posting the Scripts to help people out, they're copy and pasted
Posts 115 of 22 · Page 1 of 2
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