I'm trying very hard to do it as I can. I downloaded the code of MTA and as I can see there are only 4 files (2 .cpp & 2 .h) related about AntiCheat, but there are only module loading functions, the real anticheat module is "multiplayer_sa.dll". I opened it with IDA pro but I don't know exactly how to analyze the file... I already made a "trainer" with CE to change the money and it's work if I disable all cheats in my host, when I join other server is very detectable against MTA AntiCheat, I've never seen in my life an AntiCheat so strong... I don't know if someone of this forum knows how to analyze the .dll and avoid detecting. My only experience in hack is in CSGO, I made a trigger, wall, etc... I tested it like 2 weeks and is undectable because I made an algorithm to avoid detecting and make VAC crazy, just generating a lot of random variables. But MTA... WoW, I think a professional hacker should research with MTA AntiHack. If you guys know anyone, tell me I want to talk with him/her about the MTA AntiCheat, but for now I only have a detectable work hack... USELESS.