Turbobot (Leaked cheat | Shaming)

Posts 1–10 of 10 · Page 1 of 1
Turbobot (Leaked cheat | Shaming)
So this is my first post on mpgh, As I have been just lurking around for reaction posts :^). Anyways, This is a thing called "turbo bot"
(I am the server that rebinds keys)
It's pretty bad code (I can write a better one really quickly), But I figured I got to do some public shaming!!
I have a folder of around ~30 SteamID's that I did to cheaters on my server.
Enjoy "turbo bot"!!
PS: Shoutout to dex for some PoC on owning scripthook (And telling me to use sendlua)
Code:
/*
Admin: Velkon
Date: 04/23/15 // 7:43 PM
Player: Oh Dear8033 (STEAM_0:1:47219877)
*/ --------------- Start lua/turbobot.lua -----------------
-- TURBOBOT 386 NTLDR

concommand.Add("mh_unlock", function()
	teh.ToggleFlag("sv_cheats", 8192)
	teh.ToggleFlag("host_timescale", 8192)
    teh.ToggleFlag("sv_allow_voice_from_file", 8192)
end)

concommand.Add("mh_toggleflag", function(_,__,args)
	teh.ToggleFlag(args[1], tonumber(args[2]))
end)

concommand.Add("mh_keypad", function()
   include("kp.lua")
end)

print("*presses the turbo button on your 386 pc*")

local vars = {
	abEnabled = CreateClientConVar("mh_ab_enabled", "1", true, false),
	abFFA = CreateClientConVar("mh_ab_ffa", "0",  true, false),
	abNospread = CreateClientConVar("mh_ab_nospread", "0",  true, false),
	abPriority = CreateClientConVar("mh_ab_priority", "Closest to crosshair",  true, false),
	abFOV = CreateClientConVar("mh_ab_fov", "90",  true, false),
	abOffset = CreateClientConVar("mh_ab_offset", "0",  true, false),
    abAuto = CreateClientConVar("mh_ab_auto", "0",  true, false),
	
	espEnabled = CreateClientConVar("mh_esp_enabled", "1",  true, false),
	espMode = CreateClientConVar("mh_esp_mode", "Solid Unlit",  true, false),
	espNames = CreateClientConVar("mh_esp_names", "0",  true, false),
	espHealth = CreateClientConVar("mh_esp_health", "0",  true, false),
	espReveal = CreateClientConVar("mh_esp_reveal", "0",  true, false),
	espRevEntity = CreateClientConVar("mh_esp_revent", "ttt_c4 weapon_ttt_knife weapon_ttt_sipistol weapon_ttt_c4 weapon_ttt_push", true, false),
    espFOV = CreateClientConVar("mh_esp_fov", "0", false, false),
	
	rearview = CreateClientConVar("mh_rearview", "0", false, false),
    ulxungag = CreateClientConVar("mh_ungag", "0", false, false) 
}

-- ##################
-- # ui initializer #
-- ##################
hook.Add("Initialize", "\1\2", function()
	dpanel = vgui.Create("DFrame")
	dpanel:SetPos(64,64)
	dpanel:SetSize(256,512)
	dpanel:SetTitle("")
	dpanel:SetDraggable(true)
	dpanel:ShowCloseButton(true)
	dpanel:SetDeleteOnClose(false)
	dpanel:SetVisible(false)

	local psheet = vgui.Create("DPropertySheet")
	psheet:SetParent(dpanel)
	psheet:SetPos(2,22)
	psheet:SetSize(252,488)

	-- aimbot config

	local abform = vgui.Create("DPanelList", psheet)
	abform:SetPadding(8)
	abform:SetSpacing(4)

	local abtoggle = vgui.Create("DCheckBoxLabel")
	abtoggle:SetText("Enabled")
	abtoggle:SetValue(1)
	abtoggle:SetConVar("mh_ab_enabled")
	abform:AddItem(abtoggle)

	local abffa = vgui.Create("DCheckBoxLabel")
	abffa:SetText("Free-for-all")
	abffa:SetConVar("mh_ab_ffa")
	abform:AddItem(abffa)

	local abspread = vgui.Create("DCheckBoxLabel")
	abspread:SetText("NoSpread (buggy)")
	abspread:SetConVar("mh_ab_nospread")
	abform:AddItem(abspread)

	abform:AddItem((function() local _ = vgui.Create("DLabel") _:SetText("Aiming priority:") _:SetFont("DefaultBold") return _ end)())

	local abmode = vgui.Create("DMultiChoice")
	abmode:AddChoice("Closest to crosshair")
    abmode:AddChoice("Closest to crosshair v2")
	abmode:AddChoice("Closest to player")
	abmode:ChooseOptionID(1)
	abmode:SetEditable(false)
	abmode:SetConVar("mh_ab_priority")
	abform:AddItem(abmode)
	
	local abfov = vgui.Create("DNumSlider")
	abfov:SetText("Max FOV")
	abfov:SetMin(5)
	abfov:SetMax(360)
	abfov:SetDecimals(0)
	abfov:SetConVar("mh_ab_fov")
	abform:AddItem(abfov)

	-- esp/chams config

	local visform = vgui.Create("DPanelList", psheet)
	visform:SetPadding(8)
	visform:SetSpacing(4)

	local esptoggle = vgui.Create("DCheckBoxLabel")
	esptoggle:SetText("Enabled")
	esptoggle:SetValue(1)
	esptoggle:SetConVar("mh_esp_enabled")
	visform:AddItem(esptoggle)

	local espnames = vgui.Create("DCheckBoxLabel")
	espnames:SetText("Show player names")
	espnames:SetValue(0)
	espnames:SetConVar("mh_esp_names")
	visform:AddItem(espnames)

	local espweps = vgui.Create("DCheckBoxLabel")
	espweps:SetText("Show player health")
	espweps:SetValue(0)
	espweps:SetConVar("mh_esp_health")
	visform:AddItem(espweps)
	
	local espreveal = vgui.Create("DCheckBoxLabel")
	espreveal:SetText("Reveal custom ents")
	espreveal:SetValue(0)
	espreveal:SetConVar("mh_esp_reveal")
	visform:AddItem(espreveal)
	
	visform:AddItem((function() local _ = vgui.Create("DLabel") _:SetText("Custom ents:") _:SetFont("DefaultBold") return _ end)())
	
	local espent = vgui.Create("DTextEntry")
	espent:SetConVar("mh_esp_revent")
	visform:AddItem(espent)
	
	visform:AddItem((function() local _ = vgui.Create("DLabel") _:SetText("Cham mode:") _:SetFont("DefaultBold") return _ end)())

	local vismode = vgui.Create("DMultiChoice")
	vismode:AddChoice("Solid Unlit")
	vismode:AddChoice("Wireframe")
	vismode:ChooseOptionID(2)
	vismode:SetEditable(false)
	vismode:SetConVar("mh_esp_mode")
	visform:AddItem(vismode)

	-- sheets

	psheet:AddSheet("Aiming", abform, false, false, false, "Automatic aiming configuration")
	psheet:AddSheet("Vision", visform, false, false, false, "Vision enhancement configuration")
end)

concommand.Add("mh_open", function()
	dpanel:SetVisible(true)
	dpanel:MakePopup()
end)

-- ###############
-- # aimbot core #
-- ###############

function math.dist(ax, ay, bx, by)
	local dx, dy = ax-bx, ay-by
	return math.sqrt(dx*dx+dy*dy)
end

local OrigSVA = _R["CUserCmd"].SetViewAngles

local OtherBones = {
	["models/zombie/classic.mdl"] = "ValveBiped.HC_Body_Bone",
	["models/zombie/fast.mdl"] = "ValveBiped.HC_BodyCube",
	["models/zombie/poison.mdl"] = "ValveBiped.Bip01_Spine4"
}
		
local function IsOpponent(p)
	return LocalPlayer():Team() ~= p:Team() or vars.abFFA:GetBool()
end

local AimModes = {
	-- multichoice setconvar sucks
	["Closest to player"] = function(s,b)
		return s:Distance(b)
	end,
	["Closest to crosshair"] = function(s,b)
		--local bs = b:ToScreen()
		--return math.dist(bs.x, bs.y, ScrW()/2, ScrH()/2)
		--return math.acos(b:DotProduct(s))
		local plang = LocalPlayer():GetAngles()
		local ang = (b-s):Angle()
		local dy = math.abs(math.NormalizeAngle(plang.y - ang.y))
		local dp = math.abs(math.NormalizeAngle(plang.p - ang.p))
		return math.sqrt(dy*dy+dp*dp)
	end,
    ["Closest to crosshair v2"] = function(s,b)
        local pang = LocalPlayer():GetAngles()
        local ang = (b-s):Angle()
        return math.acos(
            math.sin(math.rad(pang.p)) * math.sin(math.rad(ang.p)) +
            math.cos(math.rad(pang.p)) * math.cos(math.rad(ang.p)) +
            math.cos(math.rad(ang.y - pang.y)))
    end,
}

local OrigFireBullets = _R["Entity"].FireBullets
local spread = Vector(0,0,0)
_R["Entity"].FireBullets = function(ent, bullet)
	spread = bullet.Spread
	return OrigFireBullets(ent, bullet)
end

local function findTarget() 

	local OptimalBone = false
	
	for _, v in pairs(player.GetAll()) do
		if v ~= LocalPlayer() and v:Alive() and IsOpponent(v) then
		
			local ShootPos = LocalPlayer():GetShootPos()
			local BonePos = v:GetBonePosition(v:LookupBone(OtherBones[v:GetModel()] or "ValveBiped.Bip01_Head1"))
			local BoneDist = AimModes[vars.abPriority:GetString()](ShootPos, BonePos)
			
			if BoneDist < vars.abFOV:GetFloat()/2 then
				local VisTrace = util.TraceLine{start = ShootPos, endpos = BonePos}
				if VisTrace.Entity:IsPlayer() and (not OptimalBone or OptimalBone.dist > BoneDist) then
					OptimalBone = { player = v, pos = BonePos, dist = BoneDist }
				end
			end
			
		end
	end
	return OptimalBone
	
end

local function AimCore(ucmd)
	if vars.rearview:GetBool() then
		local fm, sm = ucmd:GetForwardMove(), ucmd:GetSideMove()
		ucmd:SetForwardMove(-fm)
		ucmd:SetSideMove(-sm)
	end
	
	if ucmd:KeyDown( IN_ATTACK ) and vars.abEnabled:GetBool() or vars.abAuto:GetBool() then
		local optimal = findTarget()
		if optimal then
			optimal.pos = optimal.pos + optimal.player:GetVelocity() * (1/66) - LocalPlayer():GetVelocity() * (1/66)
			optimal.pos = optimal.pos + Vector(0,0,vars.abOffset:GetFloat())
			
			local ShootPos = LocalPlayer():GetShootPos()
			local ShootAng = (optimal.pos - ShootPos):Normalize()
			local offset = ShootAng
			
			if vars.abNospread:GetBool() and teh.GetSpread then
				teh.SetPredictionSeed(ucmd)
				offset = Vector(0,0,0)
				teh.GetSpread(offset, ShootAng, Vector(0,0,0)-spread)
			end
			
         if vars.abNospread:GetBool() and teh.GetSpread then
				teh.SetPredictionSeed(ucmd)
				offset = Vector(0,0,0)
				teh.GetSpread(offset, ShootAng, Vector(0,0,0)-spread)
			end
			
         if vars.abAuto:GetBool() then ucmd:SetButtons(ucmd:GetButtons() || IN_ATTACK) end
			OrigSVA(ucmd, offset:Angle())
		end
	end
	
end

hook.Add("CreateMove", "\2\3", AimCore)

-- ############
-- # esp core #
-- ############
local ChamParams = { 
	["$basetexture"] = "models/debug/debugwhite", 
	["$model"] = 1, 
	["$ignorez"] = 1
}
	
local mats = {
	["Solid Unlit"]  = CreateMaterial("chamsolid","UnlitGeneric",ChamParams),
	["Wireframe"] = CreateMaterial("chamwire","Wireframe",ChamParams)
}

local function RevealEntity(e, c)

	
	render.SetColorModulation(c.r/255, c.g/255, c.b/255)
	render.SetBlend(0.75)
	if vars.espMode:GetString() == "Wireframe" then
		render.SetBlend(1)
	end
	e:DrawModel() 
					

	render.SetColorModulation(1, 1, 1)
	render.SetBlend(1)
	e:DrawModel()
	
end
	
local function ChamCore()

	if vars.espEnabled:GetBool() then
		render.SuppressEngineLighting(true)
		cam.Start3D( EyePos(), EyeAngles() ) 
			
		for k, v in pairs( player.GetAll() ) do
			if v:Alive() and v:GetMoveType() ~= MOVETYPE_OBSERVER and v:GetMoveType() ~= MOVETYPE_NONE then 
				local c = team.GetColor(v:Team())
				RevealEntity(v, c)
			end
		end
		cam.End3D()
		render.SuppressEngineLighting(false)
	end
	
end

hook.Add("RenderScreenspaceEffects", "\3\4", ChamCore)

--hook.Add("PostDrawOpaqueRenderables", "\3\4", ChamCore)

local realIsAdmin = _R["Player"].IsAdmin -- some admin mods hook isadmin and totally break it

local function lowlim( a, b )
	if a < b then
		return b
	end
	return a
end

local function ESPCore( )

	if vars.espNames:GetBool() then
		for k,v in pairs(player:GetAll()) do
			if v:Alive() and v ~= LocalPlayer() and v:GetMoveType() ~= MOVETYPE_OBSERVER and v:GetMoveType() ~= MOVETYPE_NONE then
				local BonePos = v:GetBonePosition( v:LookupBone("ValveBiped.Bip01_Head1") )
				local HeadScreen = (BonePos+Vector(0,0,8)):ToScreen()
					
				local namecol = (function(ply) if realIsAdmin and realIsAdmin(ply) then return Color(255,255,0,255) else return Color(255,255,255,255) end end)(v) 
				draw.SimpleTextOutlined(string.Left(v:Name(), 16), "DefaultSmall", HeadScreen.x, HeadScreen.y-10, namecol, TEXT_ALIGN_CENTER, TEXT_ALIGN_BOTTOM, 1, Color(0,0,0,255))
				
				if vars.espHealth:GetBool() then
					local hp = (function(n) if n < 0 then return 0 else return n end end)(v:Health()) 
					draw.SimpleTextOutlined(hp, "DefaultSmall", HeadScreen.x, HeadScreen.y, Color(255,hp*2.55,hp*2.55,255), TEXT_ALIGN_CENTER, TEXT_ALIGN_BOTTOM, 1, Color(0,0,0,255))
				end
			end
		end
	end 
	
	if vars.espReveal:GetBool() then
		for _,e in pairs(string.Explode(" ", vars.espRevEntity:GetString())) do
			for k,v in pairs(ents.FindByClass(e)) do
				local scr = (v:GetPos()):ToScreen()
				local rad = (LocalPlayer():GetPos()):Distance(v:GetPos())
				rad = lowlim(24-(rad/32), 4)
				
				surface.SetDrawColor(255,128,128,192)
				surface.DrawOutlinedRect( scr.x-rad, scr.y-rad, rad*2, rad*2)
				surface.SetDrawColor(170,0,0,192)
				surface.DrawOutlinedRect( scr.x-rad+2, scr.y-rad+2, rad*2-4, rad*2-4)
			end
		end
	end
	
end

hook.Add( "HUDPaint", "\4\5", ESPCore )

-- sometimes, shitty admin scripts break the esp.
concommand.Add("mh_esp_rehook", function()
	hook.Add("HUDPaint", "\4\5", ESPCore)
end)

--- ttt stuff

local GetWeps = _R['Player'].GetWeapons

concommand.Add("mh_owners", function(_,__,args)
	for k,v in pairs(ents.FindByClass(args[1])) do
		print(v:EntIndex() .. " -> " .. v:GetOwner():Name())
	end
end)

concommand.Add("mh_turn180", function() LocalPlayer():SetEyeAngles(LocalPlayer():EyeAngles()+Angle(0,180,0)) end)

hook.Add("CalcView", "\5\6", function(_,a,b,c)
    local fov = vars.espFOV:GetInt()
    c = (fov > 0 and fov) or c
	if vars.rearview:GetBool() then b = b + Angle(0,180,0) end
	return GAMEMODE:CalcView(_,a,b,c)
end)

local origBool = _R["ConVar"].GetBool
_R["ConVar"].GetBool = function(cvar)
	if cvar:GetName() == "sv_cheats" then return false end
	return origBool(cvar)
end

hook.Add("Think", "\6\9", function()
    if vars.ulxungag:GetBool() then 
        if ulx and ulx.gagUser then
            ulx.gagUser( false )
            hook.Remove( "PlayerBindPress", "ULXGagForce" )
            timer.Destroy( "GagLocalPlayer" )
        end
        
        if evolve then
            LocalPlayer():SetNWBool("Muted", false)
        end
    end
end)
-- End
PS:By shaming, the guy I stole this off of didn't believe me
How to use:
All the commands are added using mh_ but most of them are broken, idk.
This guy cant even localize a DFrame
(Line 49: dpanel = vgui.Create("DFrame"))
This is shameful.
Like fucked up beyond repair.
Quote Originally Posted by Capn' View Post
This is shameful.
Like fucked up beyond repair.
99% trash and 1% ****** because he or she didn't use a pastebin..
woooow more cheats nobody cares about sick
Quote Originally Posted by D3M0L1T10N View Post
woooow more cheats nobody cares about sick
D3M0L1T10N Calm you'r tits he is just leaking a hack lol
Quote Originally Posted by rata110873 View Post
D3M0L1T10N Calm you'r tits he is just leaking a hack lol

- - - Updated - - -



D3M0L1T10N Calm you'r tits he is just leaking a hack lol
He's leaking a hack that is 99% broken, well It's easy to fix, but you might as well just make a new cheat.
Quote Originally Posted by rata110873 View Post
D3M0L1T10N Calm you'r tits he is just leaking a hack lol

- - - Updated - - -



D3M0L1T10N Calm you'r tits he is just leaking a hack lol
some autistic paste clone that

nobody

cares

about
Quote Originally Posted by D3M0L1T10N View Post
some autistic paste clone that

nobody

cares

about
Im editing it right now, and read again what i post you
Quote Originally Posted by rata110873 View Post
you'r tits
thats really cool dude
Quote Originally Posted by Capn' View Post
thats really cool dude
Yes i know
Posts 1–10 of 10 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?