Modifying CSGO's memory from a dll, in another process (example antivirus)
I Have some experience in C++ Programming, I am very familiar with the "debugger" type of hacks, which you run, they modify the game's memory and there you go. This method can be easily detected since vac can presumably see which process is writing/reading it's memory. But, what if i were to write my code in a dll, then force e.g an anti-virus program to load it to it's address space. Wouldn't it look like the anti-virus is modifying the game's memory? Do you have any experience about this method, is it easier or harder to detect? Thanks.
