Soooooo, before i start a war i apologize to @
Slendergo and perhaps @
ossimc84.
Ehm as the title says, i am rlly excited for making a zombie server :P And i asked vooolox but he dont like the idea.
Anyways. Isnt it a alot strange that the only uncommon rotmg server and the only zombie source ever made was the one ossi, slendergo and all those made (idk who made it exactly)
So i wanted to make a zombie server, and i started like 1 day ago so i have developed a few things. Here is a list if you are cerious:
-Removed buyable character slots (max char slot: 1)
-Removed all classes and added Suvivor/Soldier class.
-Remove stats (wis, att, def, vit, spd, dex, mana(MP
-Removed graves (grave1-grave11)
-Added dog tags
-Added tag tab.
You might now wonder: "Whats the tag things" and i have actually already done this feature. Let me explain:
When a player dies he doesnt drop a grave but a infinite loot bag containing a dog tag. I added stat tabs and removed all standard stats and added only 1 stat called: "Tags." It doesnt have a max you can collect all those you want to. Simple enough, you pick up the tag and use it like a consumeable item and it will increase your tag stat with 1 for every tag you take.
-Removed nexus, vault, all dungeons (except realms), guild hall, shops and the rest portals.
-replaced vault with "Base"
Explentation of "Base":
The base is replaced with vault where you start in the start of the game. When you enter game for first time you will go through a new tutorial replaced with the old one. Your base have vault chests, shops, item shops, armors, backpacks, weapon upgrades. Your base is bassicly all rotmg safe places etc: nexus, vault, ghall, shops and all that put in 1 place.
-Added new mainscreen to client
-Removed News
-Added offers
-Made "Zombies" tag to forum
-Removed editor
-Added weapons.
-Removed all xmls (.dat xmls)
-Removed all monsters.
-Working on zombies.
-Added ammo
Explantation:
The ammo is replaced with your mp
You have 10 ammo (mp)
Its very complicated and it was actually easy to make this is how it works:
When you enter game you have 10 ammo.
Then i added a increase xml code to weapons that increases you ammo with the ammount of ammo your guns magasin contains. Ammo is not regenning but you can find ammo or bullets so you can use them and shoot with your gun.
Its used like a weapon and each time you shoot with it, it takes 1 ammo.
To make it more understandable for you guys. If i made this on a rotmg prod server it would be a staff that shoots 1 projectile, and every time it shoots it takes 1 mp.
I have a few more things added some small things.
I'll post pictures/sneak peaks when server is at least 50% developed because my client+server is still normal rotmg looking.
No reason to tell more before developed atleast 50% but the source i use is same as i always will use to any servers.
You guys prob. already know what source i use
(club559)