Hgwc bypass, hack tool detected

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Hgwc bypass and rez hack client error
Hey,
I got interested in crossfire again(after about 2 years). I made a file detection bypass for hgwc(it doesn't scan anymore) so you can play with old rez hacks or modify any files without hgwc detecting anything. It works, but when I start crossfire, I get the "Hack Tool Detected (1) 3:0:0". I guess I could reverse hgwc more and find where the self integrity check is so it doesn't tell crossfire it's modified(already found two, but I still get the hack tool detected message when crossfire starts), but is there another way? Can the old hack tool remover work(with updated addys)?

Edit: Did a lot more reversing and have it working. Unfortunately rez hacks give the client error 31_2 :/ If anyone can bypass this let me know. At least I can edit anything in the crossfire folder and hgwc cant detect it. I'll consider releasing the old(like a day old) hgwc bypass which gives the hacktool detected since I'm beginning to hate crossfire again.
Hi @desertflame i remember you, strange how certain people think of coming back to CF at the same time
@Exsilium Hey man . Crossfire section is really dead.... Can't believe rez hacks are actually patched. Even changing a player model gives me the client error. I really want to work on an xtrap bypass now, but I'm not even sure if it's worth it.
Yeah i stopped playing CF sortly after rez mods died, read that some old dll hacks can work if you edit text with HeX editor and resave then inject with an undetected injector.
@Exsilium I'd start on some dll hacks... but I can't even unpack cshell. I dumped the crossfire process and cshell wasn't even a loaded module. The load library I wrote doesn't even work
Quote Originally Posted by desertflame View Post
@Exsilium I'd start on some dll hacks... but I can't even unpack cshell. I dumped the crossfire process and cshell wasn't even a loaded module. The load library I wrote doesn't even work
Why would you want to unpack CShell anyway? you just let crossfire runs and it will be unpacked in memory once it is loaded with LoadLibrary.
Quote Originally Posted by _reversed View Post
Why would you want to unpack CShell anyway? you just let crossfire runs and it will be unpacked in memory once it is loaded with LoadLibrary.
I said I didn't see it as a loaded module(for some reason). Obviously I checked, I usually dump any modules from the game process itself.
Quote Originally Posted by desertflame View Post
I said I didn't see it as a loaded module(for some reason). Obviously I checked, I usually dump any modules from the game process itself.
That is pretty weird. That lib is essential for the game to work. Anyway for the hack tool detected when do you get that? is it when you join?
Quote Originally Posted by _reversed View Post
That is pretty weird. That lib is essential for the game to work. Anyway for the hack tool detected when do you get that? is it when you join?
I don't get it anymore, but for the version I released, you get it when you join a server.
Quote Originally Posted by desertflame View Post
I don't get it anymore, but for the version I released, you get it when you join a server.
That message is caused by invalid/lacking of heartbeat packets or invalid crossfire commandline hash.
Remove xtrap and cheat :v
/delete pls.
Posts 1–12 of 12 · Page 1 of 1

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