Aug Class

Posts 1–9 of 9 · Page 1 of 1
Aug Class
Here is my aug class sausage sorce
The code is messsy(realy realy messy)
and my addresses are not here soz


Code:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace mw3_Aug_Class_Hack
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }


        #region class things
        #region hotkeys class
        [DllImport("user32.dll")]
        public static extern int GetAsyncKeyState(Keys vKeys);
        #endregion
        #region Basic Stuff
        [DllImport("kernel32.dll", SetLastError = true)]
        public static extern bool VirtualProtectEx(IntPtr hProcess, IntPtr lpAddress, UInt32 dwSize, uint flNewProtect, out uint lpflOldProtect);

        [DllImport("kernel32.dll")]
        private static extern Int32 ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [In, Out] byte[] buffer, UInt32 size, out IntPtr lpNumberOfBytesWritten);

        [DllImport("kernel32.dll")]
        private static extern Int32 WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [In, Out] byte[] buffer, UInt32 size, out IntPtr lpNumberOfBytesWritten);
        IntPtr pHandel;
        public bool Process_Handle(string ProcessName)
        {
            try
            {
                Process[] ProcList = Process.GetProcessesByName(ProcessName);
                if (ProcList.Length == 0)
                    return false;
                else
                {
                    pHandel = ProcList[0].Handle;
                    return true;
                }
            }
            catch (Exception ex)
            { Console.Beep(); Console.WriteLine("Process_Handle - " + ex.Message); return false; }
        }
        private byte[] Read(int Address, int Length)
        {
            byte[] Buffer = new byte[Length];
            IntPtr Zero = IntPtr.Zero;
            ReadProcessMemory(pHandel, (IntPtr)Address, Buffer, (UInt32)Buffer.Length, out Zero);
            return Buffer;
        }
        private void Write(int Address, int Value)
        {
            byte[] Buffer = BitConverter.GetBytes(Value);
            IntPtr Zero = IntPtr.Zero;
            WriteProcessMemory(pHandel, (IntPtr)Address, Buffer, (UInt32)Buffer.Length, out Zero);
        }
        #endregion
        #region Write Functions (Integer & String)
        public void WriteDouble(int address, double value)
        {
            byte[] Buffer = BitConverter.GetBytes(value);
            IntPtr Zero = IntPtr.Zero;
            WriteProcessMemory(pHandel, (IntPtr)address, Buffer, (UInt32)Buffer.Length, out Zero);
        }
        public void WriteInteger(int Address, int Value)
        {
            Write(Address, Value);
        }
        public void WriteString(int Address, string Text)
        {
            byte[] Buffer = new ASCIIEncoding().GetBytes(Text);
            IntPtr Zero = IntPtr.Zero;
            WriteProcessMemory(pHandel, (IntPtr)Address, Buffer, (UInt32)Buffer.Length, out Zero);
        }
        public void WriteBytes(int Address, byte[] Bytes)
        {
            IntPtr Zero = IntPtr.Zero;
            WriteProcessMemory(pHandel, (IntPtr)Address, Bytes, (uint)Bytes.Length, out Zero);
        }
        public void WriteNOP(int Address)
        {
            byte[] Buffer = new byte[] { 0x90, 0x90, 0x90, 0x90, 0x90 };
            IntPtr Zero = IntPtr.Zero;
            WriteProcessMemory(pHandel, (IntPtr)Address, Buffer, (UInt32)Buffer.Length, out Zero);
        }
        private void WriteFloat(int Address, float Value)
        {
            byte[] Buffer = BitConverter.GetBytes(Value);
            IntPtr Zero = IntPtr.Zero;
            WriteProcessMemory(pHandel, (IntPtr)Address, Buffer, (UInt32)Buffer.Length, out Zero);
        }
        public float ReadFloat(int address)
        {
            return BitConverter.ToSingle(ReadBytes(address, 8), 0);
        }
        public void WriteFloat_Protected(int Address, float Value)
        {
            uint OldProtection;
            VirtualProtectEx(pHandel, (IntPtr)Address, (uint)sizeof(float), 0x40, out OldProtection);
            WriteFloat(Address, Value);
            VirtualProtectEx(pHandel, (IntPtr)Address, (uint)sizeof(float), OldProtection, out OldProtection);
        }



        #endregion
        #region Read Functions (Integer & String)
        public int ReadInteger(int Address, int Length = 4)
        {
            return BitConverter.ToInt32(Read(Address, Length), 0);
        }
        public string ReadString(int Address, int Length = 4)
        {
            return new ASCIIEncoding().GetString(Read(Address, Length));
        }
        public byte[] ReadBytes(int Address, int Length)
        {
            return Read(Address, Length);
        }
        public double ReadDouble(int address)
        {
            byte[] buffer = new byte[sizeof(double)];

            IntPtr Zero = IntPtr.Zero;
            ReadProcessMemory(pHandel, (IntPtr)address, buffer, (UInt32)buffer.Length, out Zero);
            return BitConverter.ToDouble(buffer, 0);
        }

        #endregion
        #region name faker
        class NameFaker
        {
            [DllImport("kernel32.dll")]
            private static extern IntPtr OpenProcess(UInt32 dwDesiredAccess, bool bInheritHandle, int dwProcessId);
            [DllImport("kernel32.dll")]
            private static extern Int32 ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [In, Out] byte[] buffer, UInt32 size, out IntPtr lpNumberOfBytesRead);
            [DllImport("kernel32.dll")]
            private static extern Int32 WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [In, Out] byte[] buffer, UInt32 size, out IntPtr lpNumberOfBytesWritten);
            public void WriteString(int Address, string Text)
            {
                byte[] Buffer = new ASCIIEncoding().GetBytes(Text);
                IntPtr Zero = IntPtr.Zero;
                Convert.ToByte(10);
                WriteProcessMemory(Open_Memory(), (IntPtr)Address, Buffer, (UInt32)25, out Zero);
            }

            private uint ReadInt(uint Addr)
            {
                byte[] buffer = new byte[4];
                IntPtr R;
                ReadProcessMemory(Open_Memory(), (IntPtr)Addr, buffer, 4, out R);
                return BitConverter.ToUInt32(buffer, 0);
            }

            private IntPtr Open_Memory()
            {
                if (Process.GetProcessesByName("iw5mp").Length != 0)
                {
                    return OpenProcess(0x1F0FFF, true, Process.GetProcessesByName("iw5mp")[0].Id);
                }
                else return (IntPtr)0x0;
            }

            private uint BaseAddress(string Module_Name)
            {
                if (Process.GetProcessesByName("iw5mp").Length != 0)
                {
                    foreach (ProcessModule Mod in Process.GetProcessesByName("iw5mp")[0].Modules)
                    {
                        if (Mod.ModuleName == Module_Name)
                            return (uint)Mod.BaseAddress.ToInt32();
                    }
                    return 0;
                }
                else return 0;
            }

            public NameFaker(string Name)
            {
                uint Base = BaseAddress("steam_api.dll") + 0x0001824C;
                uint Runner = ReadInt(Base) + 0x0;
                Runner = ReadInt(Runner) + 0x4;
                Runner = ReadInt(Runner) + 0x8;
                Runner = ReadInt(Runner) + 0x10;
                Runner = ReadInt(Runner) + 0x7e;
                WriteString((int)Runner, Name);
            }
        }
        #endregion
        #endregion

        protected override void OnFormClosing(FormClosingEventArgs e)
        {
            Application.Exit();
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            #region Aug Load Shit
            comboBox_AugClassSelect.Items.Add("Class 1");
            comboBox_AugClassSelect.Items.Add("Class 2");
            comboBox_AugClassSelect.Items.Add("Class 3");
            comboBox_AugClassSelect.Items.Add("Class 4");
            comboBox_AugClassSelect.Items.Add("Class 5");
            comboBox_AugClassSelect.Items.Add("Class 6");
            comboBox_AugClassSelect.Items.Add("Class 7");
            comboBox_AugClassSelect.Items.Add("Class 8");
            comboBox_AugClassSelect.Items.Add("Class 9");
            comboBox_AugClassSelect.Items.Add("Class 10");
            comboBox_AugClassSelect.Items.Add("Class 11");
            comboBox_AugClassSelect.Items.Add("Class 12");
            comboBox_AugClassSelect.Items.Add("Class 13");
            comboBox_AugClassSelect.Items.Add("Class 14");
            comboBox_AugClassSelect.Items.Add("Class 15");

            comboBox_AtatchmentSelect.Items.Add("Red Dot");
            comboBox_AtatchmentSelect.Items.Add("Silencer");
            comboBox_AtatchmentSelect.Items.Add("Grip");
            comboBox_AtatchmentSelect.Items.Add("Acog");
            comboBox_AtatchmentSelect.Items.Add("RapidFire");
            comboBox_AtatchmentSelect.Items.Add("ExtendedMags");
            comboBox_AtatchmentSelect.Items.Add("Thermal");
            #endregion

            comboBox1.Items.Add("Class One");
            comboBox1.Items.Add("Class Two");
            comboBox1.Items.Add("Class Three");
            comboBox1.Items.Add("Class Four");
            comboBox1.Items.Add("Class Five");
            comboBox1.Items.Add("All");
        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            if(Process_Handle(Proc_Name))
            {
                button41.Enabled = true;
                button1.Enabled = true;
                button1.Text = "Set";
            }
            else
            {
                button41.Enabled = false;
                button1.Enabled = false;
                button1.Text = "Waiting for iw5mp";

            }
        }

        private void button1_Click(object sender, EventArgs e)
        {
            if(comboBox1.Text == "Class One")
            {
                if (Process_Handle(Proc_Name))
                {
                    WriteBytes(Class_One, AugClass);
                }
            }

            if (comboBox1.Text == "Class Two")
            {
                if (Process_Handle(Proc_Name))
                {
                    WriteBytes(Class_Two, AugClass);
                }
            }

            if (comboBox1.Text == "Class Three")
            {
                if (Process_Handle(Proc_Name))
                {
                    WriteBytes(Class_Three, AugClass);
                }
            }

            if (comboBox1.Text == "Class Four")
            {
                if (Process_Handle(Proc_Name))
                {
                    WriteBytes(Main_Class + (3 * Class_Size), AugClass);
                }
            }

            if (comboBox1.Text == "Class Five")
            {
                if (Process_Handle(Proc_Name))
                {
                    WriteBytes(Main_Class + (4 * Class_Size), AugClass);
                }
            }

            if (comboBox1.Text == "All")
            {
                if (Process_Handle(Proc_Name))
                {
                    for (int i = 0; i != 14; i++ )
                        WriteBytes(Main_Class + (i * Class_Size), AugClass);
                }
            }

        }

        private void button41_Click(object sender, EventArgs e)
        {
            if (Process_Handle(Proc_Name))
            {
                #region aug class shit

                if (comboBox_AtatchmentSelect.Text == "Red Dot")
                {
                    AugClass[2] = 0x1;
                }

                if (comboBox_AtatchmentSelect.Text == "Silencer")
                {
                    AugClass[2] = 0x11;
                }

                if (comboBox_AtatchmentSelect.Text == "Grip")
                {
                    AugClass[2] = 0x3;
                }

                if (comboBox_AtatchmentSelect.Text == "Acog")
                {
                    AugClass[2] = 0x2;
                }

                if (comboBox_AtatchmentSelect.Text == "RapidFire")
                {
                    AugClass[2] = 0xA;
                }

                if (comboBox_AtatchmentSelect.Text == "ExtendedMags")
                {
                    AugClass[2] = 0x9;
                }

                if (comboBox_AtatchmentSelect.Text == "Thermal")
                {
                    AugClass[2] = 0x5;
                }

                if (comboBox_AugClassSelect.Text == "Class 1")
                {
                    WriteBytes(Class_One, AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 2")
                {
                    WriteBytes(Class_One + (1 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 3")
                {
                    WriteBytes(Class_One + (1 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 4")
                {
                    WriteBytes(Class_One + (3 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 5")
                {
                    WriteBytes(Class_One + (4 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 6")
                {
                    WriteBytes(Class_One + (5 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 7")
                {
                    WriteBytes(Class_One + (6 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 8")
                {
                    WriteBytes(Class_One + (7 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 9")
                {
                    WriteBytes(Class_One + (8 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 10")
                {
                    WriteBytes(Class_One + (9 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 11")
                {
                    WriteBytes(Class_One + (10 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 12")
                {
                    WriteBytes(Class_One + (11 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 13")
                {
                    WriteBytes(Class_One + (12 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 14")
                {
                    WriteBytes(Class_One + (13 * Class_Size), AugClass);
                }

                if (comboBox_AugClassSelect.Text == "Class 15")
                {
                    WriteBytes(Class_One + (14 * Class_Size), AugClass);
                }

                #endregion
            }
        }

        private void button2_Click(object sender, EventArgs e)
        {
            Application.Exit();
        }

        private void button3_Click(object sender, EventArgs e)
        {
            this.WindowState = FormWindowState.Minimized;
        }
    }
}
I highly suggest you to use Switchcase.
This code looks like..
And give everything names. Ugh. Like that you need 2 read the whole code to understand what the button is for.
Quote Originally Posted by 81|DrizZle View Post
I highly suggest you to use Switchcase.
This code looks like..
And give everything names. Ugh. Like that you need 2 read the whole code to understand what the button is for.
I made it like 1 month ago, and i was in a hurry
Quote Originally Posted by Silent View Post
I made it like 1 month ago, and i was in a hurry
Why do you release it then? Take your time.
Quote Originally Posted by 81|DrizZle View Post
Why do you release it then? Take your time.
because somone wanted it done, so i just rushed it and... it got the job done. kinda
Lol, looks not bad but, add your address please i'ma ddose you bb!
Quote Originally Posted by Bunbunbunz View Post
Lol, looks not bad but, add your address please i'ma ddose you bb!
I should still got the offsets somewhere. Well for TeknoMW3.
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