PostRotMG Ability Timer v2 - The Best Cloak/Stun Timer Around!

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RotMG Ability Timer v2 - The Best Cloak/Stun Timer Around!
RotMG Ability Timer v2
by Natiiix

Now with more settings and way more possibilities, suitable for anyone!

If you encounter any problem that I should fix, please don't hesitate and let me know!
(Make sure you have latest .NET Framework installed before you start complaining!)


 
Features

Ability time can be set to any standard value (range: 0.5 - 10.0; suitable for any class - Rogue, Warrior, Paladin, Knight, Mystic)

You can use text version or progress bar version of the timer, or even both if you want!

Simple and easy to use UI (press 'Pause' to open settings)

You can use any ability key, not just 'Space'

You can choose whatever color you wish for each component! (#010101 will appear as transparent)

You can move the timer anywhere around your monitor (or even from one monitor to another)

Timer will automatically reset when the time runs out

All important settings are automatically saved when you close the tool, so next time you launch it, you will have all your settings already prepared (right click on timer text or progress bar will reset all the settings)


 
How to use (simple version)

Extract and open the program
Move it by dragging the timer
Press 'Pause' to open settings
Set up the timer to fit your needs
Close the settings window
Open RotMG and enjoy
Click with RMB to restore default settings
Click with LMB and press Escape to close the timer


 
How to use (detailed guide)

Extract and open the program (You should see white "0.00" with white rectangle under it in the top left corner of your screen)

Move it anywhere you need by simply dragging the timer (I'm sorry if you have issues with hitting the timer but I couldn't come up with anything better)

Open the settings window by simply pressing 'Pause' on your keyboard

Set up the timer to fit your ability time and choose colors that you like (Progress Bar Color: 1 = foreground color; 2 = background color)

You can toggle the timer text and progress bar and set the Ability Key that you use (leave it as it is if you use 'Space')

Now you can safely close the settings window and you're ready to go

Open RotMG, go play and whenever you press the Ability Key the timer will activate

If you want to reset all settings, click on the timer using your right mouse button and the program will reset itself to default settings

When you want to close the timer, simply click on the text (because the window has to be active in order to handle keystrokes) and press Escape (Alt+F4 works as well of course)


 
Screenshots







.zip Virus Scan 1 [0/56] | .exe Virus Scan 1 [0/56]
.zip Virus Scan 2 [0/44] | .exe Virus Scan 2 [1/44]

I can assure you that the 1/44 scan is false positive!
But ff you don't trust me, just don't use this.
RotMGAbilityTimer_mpgh.net.zip9 KB · 1,114 downloads Clean
Nice, it works as expected
Soo, you're telling that I can somehow decrease my ability cooldown with this, huh?
Or, it's something else I don't rly get it?!
Quote Originally Posted by zergonian View Post
Soo, you're telling that I can somehow decrease my ability cooldown with this, huh?
Or, it's something else I don't rly get it?!
Of course you can't, that's nonsense.. This is external tool, it doesn't affect the game at all, it just makes ability timing easier..
That "How To Use" just explains how to set up the tool so you can use it..
Because it's universal, you have to set how long is your ability.. (3.0s for stun, 5.5s for cloak,...)
Then when you activate your ability, my tool will show you for how long is it gonna last..

Quote Originally Posted by nicalen1 View Post
kabam gonna use this for his update for sure
After that Fame/HP/MP text thing year ago and now the HP bar thing, I wouldn't be surprised if they'd just add auto-aim, auto-nexus and perhaps the game could play itself as well..
kabam gonna use this for his update for sure
Wouldn't even use this but props for taking suggestions (Progress bar) and integrating them quickly.
Hmm, could you perhaps add an auto caster for assassins poison? for better timing than human reactions? For example a boss died, chest spawns, plugin notices the boss is dead and starts counting down when the chest will be vulnerable to damage and it will throw poison automatically?
Quote Originally Posted by novatic View Post
Hmm, could you perhaps add an auto caster for assassins poison? for better timing than human reactions? For example a boss died, chest spawns, plugin notices the boss is dead and starts counting down when the chest will be vulnerable to damage and it will throw poison automatically?
No I can't because this is external tool, it doesn't hook to the Flash process.
And I don't even know how to work with variables that don't belong to my processes..

And honestly, if you mean Shatters chests, poisons barely damage it, this would be sense only with Wizard / Knight.

Perhaps, when I'll have enough time in the future, I could make auto-chain-ability.. For perma-stun / perma-cloak / perma-buff..
Quote Originally Posted by Natiiix View Post
No I can't because this is external tool, it doesn't hook to the Flash process.
And I don't even know how to work with variables that don't belong to my processes..

And honestly, if you mean Shatters chests, poisons barely damage it, this would be sense only with Wizard / Knight.

Perhaps, when I'll have enough time in the future, I could make auto-chain-ability.. For perma-stun / perma-cloak / perma-buff..
[/SIZE]
True about not damaging them at all with poisons.. but what about oryx? time a poison for when he gets vulnerable, the thing with this is the speed of the poison, how far away u are from the mob etc, all these have to do with timers too. would be a cool thing tho
Quote Originally Posted by novatic View Post
True about not damaging them at all with poisons.. but what about oryx? time a poison for when he gets vulnerable, the thing with this is the speed of the poison, how far away u are from the mob etc, all these have to do with timers too. would be a cool thing tho
Too complex and not useful enough and neither universal..
I'd have to make some area detection and I'd have to know what's happening on the screen..
There is no simple way to capture and process stuff from screen fast enough to do the thing you want, I'd have to hook the Flash and use native variables and I don't know how to do that and it would be easy to detect by any anti-cheat..
Also I'd have to get new addresses with each update and first of all, I'd have to know how a lot of stuff about the game (Oryx's invulnerability times, poison throw time,..) and it would be pretty useless as well, it's not worth the time.. I'm sorry about that
The only thing that Assassin is actually good for is Tomb and maybe farming godlands, otherwise this class is just Rogue without cloak..
Approved .
Next, please set it to be always in front, I play with fullscreen, and I cant get it displayed then :S
I have been waiting a few years for that auto chain ability thing you spoke of, i hope you do eventually get around to making it.

it would sure help clean up my razer macros
It looks pretty decent, have to admit it.

I also came because of ponies.
Thanks for sharing, looks good!
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