LightbulbFound dmg hack 2 aobs but need help

Posts 115 of 19 · Page 1 of 2
Found dmg hack 2 aobs but need help
Hey guys, i've found and updated the 900x dmg hack AoBS but im clueless about what to replace it with and where...
ive tried using my knowledge in cheat engine memory hacking but it didnt really help so far...

so heres the code:
AoB = AOBScan("72 ?? ?? ?? ?? 0A 02 7B ?? ?? ?? ?? 18 40 ?? ?? ?? ?? 72 ?? ?? ?? ?? 0A 02 7B ?? ?? ?? ?? 19 40 ?? ?? ?? ?? 72 ?? ?? ?? ?? 0A 7E ?? ?? ?? ?? 06 28 ?? ?? ?? ?? 0B 7E ?? ?? ?? ?? 06 28")
if (AoB and AoB.getCount()==3) then
AoB2 = AOBScan("22 ?? ?? ?? ?? 28 ?? ?? ?? ?? 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B ?? ?? ?? ?? 3A ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B ?? ?? ?? ?? 28 ?? ?? ?? ?? 7E ?? ?? ?? ?? 28 ?? ?? ?? ?? 39 ?? ?? ?? ?? 02 17 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B")
if (AoB2 and AoB2.getCount()==3) then
print("Damage900x [Ok]")
writeBytes(tonumber(AoB[0],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB[1],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB[2],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[0],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[1],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[2],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)

AoB2.Destroy()
AoB2 = nil
else
print("Damage900x [Error]")
end
AoB.Destroy()
AoB = nil
else
print("Damage900x [Error]")
end


Need to fix the code in red
To replace with what? Those 2 are different aob's in the same lua. The second aob are not the one used to replace the first aob.
Give the 'replace code' and I will make the lua.

Or are you asking how to make manual aob from the code given above?
it was 2 AoB's the whole time you just notice cuz most of the guys just copy and paste the lua without even reading the scripts xD
Quote Originally Posted by supergamay View Post
it was 2 AoB's the whole time you just notice cuz most of the guys just copy and paste the lua without even reading the scripts xD
can someone please fix it?
Lol you guys don't understand, i need to write the correct bytes for it to work but i dont know which because i dont have enough experience with memory hacking.
damn it works it works man you are a genius so i will tell you why it works i was looking at some old codes to compare the values and maybe see where you ware wrong and i changed some values i press execute and dmg hack says ok i go i go in tho the inner city and i dont do any damage waht so ever so it must be the right code cmon guys i will mess with it today and if it works i will tell you and post it if i can stop my damage i can awso increase it logic so here is the code he was right something is wrong in the values he marked in red ifi can stop the damage i can damn sure increase it and if you guys find the right code please share it with me and the other afcourse

AoB = AOBScan("72 ?? ?? ?? ?? 0A 02 7B ?? ?? ?? ?? 18 40 ?? ?? ?? ?? 72 ?? ?? ?? ?? 0A 02 7B ?? ?? ?? ?? 19 40 ?? ?? ?? ?? 72 ?? ?? ?? ?? 0A 7E ?? ?? ?? ?? 06 28 ?? ?? ?? ?? 0B 7E ?? ?? ?? ?? 06 28")
if (AoB and AoB.getCount()==3) then
AoB2 = AOBScan("22 ?? ?? ?? ?? 28 ?? ?? ?? ?? 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B ?? ?? ?? ?? 3A ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B ?? ?? ?? ?? 28 ?? ?? ?? ?? 7E ?? ?? ?? ?? 28 ?? ?? ?? ?? 39 ?? ?? ?? ?? 02 17 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B")
if (AoB2 and AoB2.getCount()==3) then
print("Damage900x [Ok]")
writeBytes(tonumber(AoB[0],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB[1],16)+18, 0x00, 0x22, 0x00, 0x42, 0x42)
writeBytes(tonumber(AoB[2],16)+18, 0x00, 0x22, 0x00, 0x42, 0x42)
writeBytes(tonumber(AoB2[0],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[1],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[2],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
AoB2.Destroy()
AoB2 = nil
else
print("Damage900x [Error]")
end
AoB.Destroy()
AoB = nil
else
print("Damage900x [Error]")
end

try it out you dont do any damage
i managed to get it working but i get a security error after 5 mins or so
Quote Originally Posted by Secronom_member View Post
i managed to get it working but i get a security error after 5 mins or so
ok i dident get it working my brother did
Quote Originally Posted by Secronom_member View Post
ok i dident get it working my brother did
he find 2nd code?
AoB = AOBScan("72 ?? ?? ?? ?? 0A 02 7B ?? ?? ?? ?? 18 40 ?? ?? ?? ?? 72 ?? ?? ?? ?? 0A 02 7B ?? ?? ?? ?? 19 40 ?? ?? ?? ?? 72 ?? ?? ?? ?? 0A 7E ?? ?? ?? ?? 06 28 ?? ?? ?? ?? 0B 7E ?? ?? ?? ?? 06 28")
if (AoB and AoB.getCount()==3) then
AoB2 = AOBScan("22 ?? ?? ?? ?? 28 ?? ?? ?? ?? 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B ?? ?? ?? ?? 3A ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B ?? ?? ?? ?? 28 ?? ?? ?? ?? 7E ?? ?? ?? ?? 28 ?? ?? ?? ?? 39 ?? ?? ?? ?? 02 17 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B")
if (AoB2 and AoB2.getCount()==3) then
print("Damage900x [Ok]")
writeBytes(tonumber(AoB[0],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB[1],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB[2],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[0],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[1],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[2],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
AoB2.Destroy()
AoB2 = nil
else
print("Damage900x [Error]")
end
AoB.Destroy()
AoB = nil
else
print("Damage900x [Error]")
end


security error in 30seconds
Quote Originally Posted by demiengodlol90 View Post
AoB = AOBScan("72 ?? ?? ?? ?? 0A 02 7B ?? ?? ?? ?? 18 40 ?? ?? ?? ?? 72 ?? ?? ?? ?? 0A 02 7B ?? ?? ?? ?? 19 40 ?? ?? ?? ?? 72 ?? ?? ?? ?? 0A 7E ?? ?? ?? ?? 06 28 ?? ?? ?? ?? 0B 7E ?? ?? ?? ?? 06 28")
if (AoB and AoB.getCount()==3) then
AoB2 = AOBScan("22 ?? ?? ?? ?? 28 ?? ?? ?? ?? 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B ?? ?? ?? ?? 3A ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B ?? ?? ?? ?? 28 ?? ?? ?? ?? 7E ?? ?? ?? ?? 28 ?? ?? ?? ?? 39 ?? ?? ?? ?? 02 17 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 7B")
if (AoB2 and AoB2.getCount()==3) then
print("Damage900x [Ok]")
writeBytes(tonumber(AoB[0],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB[1],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB[2],16)+18, 0x00, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[0],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[1],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
writeBytes(tonumber(AoB2[2],16)+0, 0x22, 0x00, 0x00, 0xc8, 0x42)
AoB2.Destroy()
AoB2 = nil
else
print("Damage900x [Error]")
end
AoB.Destroy()
AoB = nil
else
print("Damage900x [Error]")
end


security error in 30seconds
You didn't change anything here man, this is not working yet, pls dont make me get hyped for nothing.
So basically you only have the scanning code and not the replace code. And you're asking how to find the replace code and where to replace it, am I correct?

I can't help you on this part since I'm not the hack creator, but I can give you a way to achieve what you want.

Basically the aob's contain what actually happening in the game, which are listed in the memory viewer.

In order to know what to change, you need to know what is happening inside the code first.

Make a scan with the aob in CE, read the data in memory viewer and find the stuff that you can exploit.

If the game works by "Calculate damage, and then multiply it with critical stat % + boost %" (if available), then you can exploit it by changing the "multiply" thing and replace it with greater value of bytes.

If you can't understand what's happening, then you won't know what to change.

Another way is by reading the script inside DF file itself, but this may take longer time.

To summary it up, you at least need some knowledge on assembly to fully master what's going around on memory viewer. If you don't want to learn assembly, then it's pretty much no progress. You can only wait someone with good knowledge to help(only if they want), or wait for eteran hack soon.
Quote Originally Posted by Eszares View Post
So basically you only have the scanning code and not the replace code. And you're asking how to find the replace code and where to replace it, am I correct?

I can't help you on this part since I'm not the hack creator, but I can give you a way to achieve what you want.

Basically the aob's contain what actually happening in the game, which are listed in the memory viewer.

In order to know what to change, you need to know what is happening inside the code first.

Make a scan with the aob in CE, read the data in memory viewer and find the stuff that you can exploit.

If the game works by "Calculate damage, and then multiply it with critical stat % + boost %" (if available), then you can exploit it by changing the "multiply" thing and replace it with greater value of bytes.

If you can't understand what's happening, then you won't know what to change.

Another way is by reading the script inside DF file itself, but this may take longer time.

To summary it up, you at least need some knowledge on assembly to fully master what's going around on memory viewer. If you don't want to learn assembly, then it's pretty much no progress. You can only wait someone with good knowledge to help(only if they want), or wait for eteran hack soon.
Yeah i understand, ive said i have basic knowledge in assembly (school) and ive worked with memory viewer before... but i tried and still no success, i want to find a way to activate the dmg boost that u buy in the shop for credits, how would i do it? i first need to activate it then multiply, but i have no clue where it could be.
supergamay may know how to do that. You could ask for his help. Good luck.
WOOOOO we found it 35% pecentage damage working on 900% right now
Posts 115 of 19 · Page 1 of 2
This thread is closed for replies.

Tags for this Thread

None

Need help?