See Ranks
See dere comp rankz
0x2E7D6DC = IGameResources Pointer
dwCompRank = GetOffset( "DT_CSPlayerResource", "m_iCompetitiveRanking" );
dwCompWins = GetOffset( "DT_CSPlayerResource", "m_iCompetitiveWins" );
int CEntity::GetRank( int Index )
{
DWORD dwTemp = *( DWORD* )( dwClient + 0x2E7D6DC );
return *( int* )( ( DWORD )dwTemp + dwCompRank + ( int )Index * 4 );
}
int CEntity::GetWins( int Index )
{
DWORD dwTemp = *( DWORD* )( dwClient + 0x2E7D6DC );
return *( int* )( ( DWORD )dwTemp + dwCompWins + ( int )Index * 4 );
}
static const char *Ranks[ ] =
{
"-",
"Silver I",
"Silver II",
"Silver III",
"Silver IV",
"Silver Elite",
"Silver Elite Master",
"Gold Nova I",
"Gold Nova II",
"Gold Nova III",
"Gold Nova Master",
"Master Guardian I",
"Master Guardian II",
"Master Guardian Elite",
"Distinguished Master Guardian",
"Legendary Eagle",
"Legendary Eagle Master",
"Supreme Master First Class",
"The Global Elite"
};