InAimbot Mathematical Yaw AAA
Hi this adjusts yaw for use in AAA people have told me not to release this but I'm in a fuck-you kind of mood; happy pasting.
http://pastebin.com/uMmnj3J0ⓘ
http://pastebin.com/uMmnj3J0ⓘ
local function GetRealPosition(ply)
local fp = ply:EyeAngles().x
local rp = math.Clamp(180-fp,-90,90)
ply:SetPoseParameters("aim_pitch",rPitch)
ply:InvalidateBoneCache()
return Rotate(ply,GetHeadPosition(ply),180)
end
local FakePos = Rotate(v, GetAimVec(v), math.random(0, 90));
math.random(0, 90)