[Behavior] [Fabiano, Seraph's] Event Spawner
Event Spawner
Code:
<Object type="0x20f8" id="Event Spawner">
<Group>Evaluators</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>players</File>
<Index>14</Index>
</AnimatedTexture>
<HitSound>monster/chicken_hit</HitSound>
<DeathSound>monster/chicken_death</DeathSound>
<MaxHitPoints>900000000</MaxHitPoints>
<ConditionEffectIndex>Invincible</ConditionEffectIndex>
<ConditionEffectIndex>Invulnerable</ConditionEffectIndex>
<Size>1</Size>
<Defense>90000</Defense>
<XpMult>0</XpMult>
</Object>
Code:
.Init("Event Spawner",
new State(
new State("Cube God",
new ConditionalEffect(ConditionEffectIndex.Invincible),
new Spawn("Cube God", 1, coolDown: 10000),
new TimedTransition(12000, "Cube God Check")
),
new State("Cube God Check",
new EntityNotExistsTransition("Cube God", 10000, "Skull Shrine")
),
new State("Skull Shrine",
new Spawn("Skull Shrine", 1, coolDown: 10000),
new TimedTransition(12000, "Skull Shrine Check"),
new ConditionalEffect(ConditionEffectIndex.Invincible)
),
new State("Skull Shrine Check",
new EntityNotExistsTransition("Skull Shrine", 10000, "Crystal"),
new ConditionalEffect(ConditionEffectIndex.Invincible)
),
new State("Crystal",
new Spawn("Mysterious Crystal", 1, coolDown: 10000),
new TimedTransition(12000, "Crystal Check"),
new ConditionalEffect(ConditionEffectIndex.Invincible)
),
new State("Crystal Check",
new EntityNotExistsTransition("Mysterious Crystal", 12000, "Prisoner Check"),
new ConditionalEffect(ConditionEffectIndex.Invincible)
),
new State("Prisoner Check",
new EntityNotExistsTransition("Crystal Prisoner", 12000, "Grand Sphinx"),
new ConditionalEffect(ConditionEffectIndex.Invincible)
),
new State("Grand Sphinx",
new Spawn("Grand Sphinx", 1, coolDown: 10000),
new TimedTransition(12000, "Grand Sphinx Check"),
new ConditionalEffect(ConditionEffectIndex.Invincible)
),
new State("Grand Sphinx Check",
new EntityNotExistsTransition("Grand Sphinx", 2000, "Cube God"),
new ConditionalEffect(ConditionEffectIndex.Invincible)
)
)
)

why people gotta be so mean Q.Q
when I posted edits of the coding of others on my first part of Post your help here I credited the original creators so can you please at least credit the people who made it so you won't seem as much of a bad person 