ItsAero's Multi-Tool Script [v3]

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ItsAero's Multi-Tool Script [v3]
Hello everyone again, I'm here with v3 of my Multi-Tool Script. I'm pretty happy with the outcome of this script. Some of the code was from others, but I had to fix a majority of it making the M4A4 and M4A1-S portion of the RCS to work together to allow people to use either gun with the same action. The differences between v2 and v3 was I had to fix a lot of the code, and I also added an RCS for the AK-47 and the M4A4/M4A1-S. I made some changes to the Bhop/Rapid-Fire portion of the script to make it compatible with the RCS. And again I had to fix some of the original RCS code.

Finally I hope you all enjoy v3 of my script. This is like most posted to Mpgh, but I took out the crap and fixed a majority of bugs with mine. The reason I more or less post my projects even when there's already things like this posted is to show my progress and far I've come and how much I've learned with .ahk



Code:
Gui,Font,Normal s16 c0x0,
Gui,Add,Text,x18 y10 w500 h500,-[ItsAeroHD's Multi-Tool Script

Gui,Font,Normal s8 c0x0,
Gui,Add,Text,x30 y50 w250 h250,F1 :: Toggles Auto-Jump.
Gui,Add,Text,x30 y68 w250 h250,LAlt + Mid M-Wheel :: Toggles Rapid-Fire.
Gui,Add,Text,x30 y86 w250 h250,Space :: To Use Auto-Jump.
Gui,Add,Text,x30 y104 w250 h250,Mid M-Wheel :: To Use Rapid-Fire.
Gui,Add,Text,x30 y122 w250 h250,F6 :: Toggles AK-47's Recoil Control.
Gui,Add,Text,x30 y140 w250 h250,F7 :: Toggles M4A4/M4A1-S's Recoil Control.
Gui,Add,Text,x30 y158 w250 h250,F8 :: Turns Off All RCS Management.
Gui,Add,Text,x30 y176 w250 h250,F10 :: Turns Off Script. (Panic Button)

Gui,Show,x39 y21 w407 h207,

;Settings
sens:=2.5
 
;Key binds
key_AK:="F6"
key_M4A4:="F7" ;
key_RCoff:="F8"
key_Terminate:="F10"
key_shoot:="LButton"
 
;do not touch this if you don't know what are you doing
modifier:=2.52/sens
 
;Main program loop, don't break out of it
loop {
sleep 1
;Menu handling
if GetKeyState(key_AK)
{
ak:=true
m4a4:=false
humanizer:=3.8
waitdivider:=4.7
}
  
if GetKeyState(key_M4A4)
{
m4a4:=true
ak:=false
humanizer88:=3.65
humanizer:=3.64
waitdivider88:=4.17
waitdivider:=4.13
}
 
  
if GetKeyState(key_Terminate)
{
sleep 2000
ExitApp
}
 
if GetKeyState(key_RCoff)
{
ak:=false
m4a4:=false
}
 
;NoRecoil
if GetKeyState(key_shoot)
{
;AK-47
if ak
{ 
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 50
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -4/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -4/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -4/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", 19/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", 19/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", 19/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", 19/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3/humanizer*modifier, "UInt", 29/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -3/humanizer*modifier, "UInt", 29/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -3/humanizer*modifier, "UInt", 29/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -3/humanizer*modifier, "UInt", 29/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1/humanizer*modifier, "UInt", 31/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -1/humanizer*modifier, "UInt", 31/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -1/humanizer*modifier, "UInt", 31/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -1/humanizer*modifier, "UInt", 31/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 13/humanizer*modifier, "UInt", 31/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 13/humanizer*modifier, "UInt", 31/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 13/humanizer*modifier, "UInt", 31/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 13/humanizer*modifier, "UInt", 31/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8/humanizer*modifier, "UInt", 28/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 8/humanizer*modifier, "UInt", 28/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 8/humanizer*modifier, "UInt", 28/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 8/humanizer*modifier, "UInt", 28/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 13/humanizer*modifier, "UInt", 21/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 13/humanizer*modifier, "UInt", 21/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 13/humanizer*modifier, "UInt", 21/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 13/humanizer*modifier, "UInt", 21/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -17/humanizer*modifier, "UInt", 12/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -17/humanizer*modifier, "UInt", 12/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -17/humanizer*modifier, "UInt", 12/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -17/humanizer*modifier, "UInt", 12/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -42/humanizer*modifier, "UInt", -3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -42/humanizer*modifier, "UInt", -3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -42/humanizer*modifier, "UInt", -3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -42/humanizer*modifier, "UInt", -3/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -21/humanizer*modifier, "UInt", 2/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -21/humanizer*modifier, "UInt", 2/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -21/humanizer*modifier, "UInt", 2/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -21/humanizer*modifier, "UInt", 2/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 12/humanizer*modifier, "UInt", 11/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 12/humanizer*modifier, "UInt", 11/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 12/humanizer*modifier, "UInt", 11/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 12/humanizer*modifier, "UInt", 11/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -15/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -15/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -15/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -15/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -26/humanizer*modifier, "UInt", -8/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -26/humanizer*modifier, "UInt", -8/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -26/humanizer*modifier, "UInt", -8/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -26/humanizer*modifier, "UInt", -8/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -3/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -3/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -3/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 40/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 40/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 40/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 40/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 19/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 19/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 19/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 19/humanizer*modifier, "UInt", 7/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 14/humanizer*modifier, "UInt", 10/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 14/humanizer*modifier, "UInt", 10/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 14/humanizer*modifier, "UInt", 10/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 14/humanizer*modifier, "UInt", 10/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 27/humanizer*modifier, "UInt", 0/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 27/humanizer*modifier, "UInt", 0/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 27/humanizer*modifier, "UInt", 0/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 27/humanizer*modifier, "UInt", 0/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 33/humanizer*modifier, "UInt", -10/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 33/humanizer*modifier, "UInt", -10/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 33/humanizer*modifier, "UInt", -10/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 33/humanizer*modifier, "UInt", -10/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -21/humanizer*modifier, "UInt", -2/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -21/humanizer*modifier, "UInt", -2/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -21/humanizer*modifier, "UInt", -2/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -21/humanizer*modifier, "UInt", -2/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 7/humanizer*modifier, "UInt", 3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 7/humanizer*modifier, "UInt", 3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 7/humanizer*modifier, "UInt", 3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 7/humanizer*modifier, "UInt", 3/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -7/humanizer*modifier, "UInt", 9/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -7/humanizer*modifier, "UInt", 9/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -7/humanizer*modifier, "UInt", 9/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -7/humanizer*modifier, "UInt", 9/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -8/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -8/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -8/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -8/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 19/humanizer*modifier, "UInt", -3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 19/humanizer*modifier, "UInt", -3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 19/humanizer*modifier, "UInt", -3/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 19/humanizer*modifier, "UInt", -3/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 5/humanizer*modifier, "UInt", 6/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 5/humanizer*modifier, "UInt", 6/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 5/humanizer*modifier, "UInt", 6/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 5/humanizer*modifier, "UInt", 6/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -20/humanizer*modifier, "UInt", -1/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -20/humanizer*modifier, "UInt", -1/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -20/humanizer*modifier, "UInt", -1/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -20/humanizer*modifier, "UInt", -1/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -33/humanizer*modifier, "UInt", -4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -33/humanizer*modifier, "UInt", -4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -33/humanizer*modifier, "UInt", -4/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -33/humanizer*modifier, "UInt", -4/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -45/humanizer*modifier, "UInt", -21/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -45/humanizer*modifier, "UInt", -21/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -45/humanizer*modifier, "UInt", -21/humanizer*modifier)
sleep 99/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -45/humanizer*modifier, "UInt", -21/humanizer*modifier)
sleep 99/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14/humanizer*modifier, "UInt", 1/humanizer*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 80
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
;M4A4
else if m4a4
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 15
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2/humanizer88*modifier, "UInt", 7/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 2/humanizer88*modifier, "UInt", 7/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 2/humanizer88*modifier, "UInt", 7/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 2/humanizer88*modifier, "UInt", 7/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0/humanizer*modifier, "UInt", 9/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 0/humanizer*modifier, "UInt", 9/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 0/humanizer*modifier, "UInt", 9/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 0/humanizer*modifier, "UInt", 9/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6/humanizer*modifier, "UInt", 16/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -6/humanizer*modifier, "UInt", 16/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -6/humanizer*modifier, "UInt", 16/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -6/humanizer*modifier, "UInt", 16/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 7/humanizer*modifier, "UInt", 21/humanizer*modifier+5)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 7/humanizer*modifier, "UInt", 21/humanizer*modifier+5)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 7/humanizer*modifier, "UInt", 21/humanizer*modifier+5)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 7/humanizer*modifier, "UInt", 21/humanizer*modifier+5)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -9/humanizer*modifier, "UInt", 23/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -9/humanizer*modifier, "UInt", 23/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -9/humanizer*modifier, "UInt", 23/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -9/humanizer*modifier, "UInt", 23/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -5/humanizer*modifier, "UInt", 27/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -5/humanizer*modifier, "UInt", 27/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -5/humanizer*modifier, "UInt", 27/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -5/humanizer*modifier, "UInt", 27/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 16/humanizer88*modifier+5, "UInt", 15/humanizer88*modifier-5)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 16/humanizer88*modifier+5, "UInt", 15/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 16/humanizer88*modifier+5, "UInt", 15/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 16/humanizer88*modifier+5, "UInt", 15/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 11/humanizer88*modifier+3, "UInt", 13/humanizer88*modifier-5)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 11/humanizer88*modifier, "UInt", 13/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 11/humanizer88*modifier, "UInt", 13/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 11/humanizer88*modifier, "UInt", 13/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 22/humanizer88*modifier+5, "UInt", 5/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 22/humanizer88*modifier+5, "UInt", 5/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 22/humanizer88*modifier+5, "UInt", 5/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 22/humanizer88*modifier-30, "UInt", 5/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4/humanizer88*modifier-10, "UInt", 11/humanizer88*modifier-10)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -4/humanizer88*modifier-10, "UInt", 11/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -4/humanizer88*modifier-10, "UInt", 11/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -4/humanizer88*modifier, "UInt", 11/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
 
DllCall("mouse_event", "UInt", 0x01, "UInt", -18/humanizer88*modifier-10, "UInt", 6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -18/humanizer88*modifier-10, "UInt", 6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -18/humanizer88*modifier-10, "UInt", 6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -18/humanizer88*modifier, "UInt", 6/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -30/humanizer88*modifier, "UInt", -4/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -30/humanizer88*modifier, "UInt", -4/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -30/humanizer88*modifier, "UInt", -4/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -30/humanizer88*modifier, "UInt", -4/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -24/humanizer88*modifier, "UInt", 0/humanizer88*modifier-5)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -24/humanizer88*modifier, "UInt", 0/humanizer88*modifier-5)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -24/humanizer88*modifier, "UInt", 0/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -24/humanizer88*modifier, "UInt", 0/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -25/humanizer88*modifier+10, "UInt", -6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -25/humanizer88*modifier+10, "UInt", -6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -25/humanizer88*modifier+10, "UInt", -6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", -25/humanizer88*modifier+10, "UInt", -6/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
 
DllCall("mouse_event", "UInt", 0x01, "UInt", 0/humanizer*modifier+10, "UInt", 4/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 0/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 0/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 0/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8/humanizer*modifier-10, "UInt", 4/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 8/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 8/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 8/humanizer*modifier, "UInt", 4/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
;line15
DllCall("mouse_event", "UInt", 0x01, "UInt", -11/humanizer*modifier+10, "UInt", 1/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -11/humanizer*modifier+5, "UInt", 1/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -11/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -11/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -13/humanizer*modifier, "UInt", -2/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -13/humanizer*modifier+10, "UInt", -2/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -13/humanizer*modifier+10, "UInt", -2/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -13/humanizer*modifier+20, "UInt", -2/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2/humanizer88*modifier+10, "UInt", 2/humanizer88*modifier+5)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 2/humanizer88*modifier+10, "UInt", 2/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 2/humanizer88*modifier, "UInt", 2/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 2/humanizer88*modifier, "UInt", 2/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 33/humanizer88*modifier, "UInt", -1/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 33/humanizer88*modifier, "UInt", -1/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 33/humanizer88*modifier, "UInt", -1/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 33/humanizer88*modifier, "UInt", -1/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 10/humanizer88*modifier, "UInt", 6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 10/humanizer88*modifier, "UInt", 6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 10/humanizer88*modifier, "UInt", 6/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 10/humanizer88*modifier, "UInt", 6/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 27/humanizer88*modifier, "UInt", 3/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 27/humanizer88*modifier, "UInt", 3/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 27/humanizer88*modifier, "UInt", 3/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 27/humanizer88*modifier, "UInt", 3/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 10/humanizer88*modifier-20, "UInt", 2/humanizer88*modifier+5)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 10/humanizer88*modifier, "UInt", 2/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 10/humanizer88*modifier, "UInt", 2/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 10/humanizer88*modifier, "UInt", 2/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 11/humanizer88*modifier-10, "UInt", 0/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 11/humanizer88*modifier, "UInt", 0/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 11/humanizer88*modifier, "UInt", 0/humanizer88*modifier)
sleep 88/waitdivider88
DllCall("mouse_event", "UInt", 0x01, "UInt", 11/humanizer88*modifier, "UInt", 0/humanizer88*modifier)
sleep 88/waitdivider88
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -12/humanizer*modifier, "UInt", 0/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -12/humanizer*modifier, "UInt", 0/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -12/humanizer*modifier, "UInt", 0/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", -12/humanizer*modifier, "UInt", 0/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 6/humanizer*modifier, "UInt", 5/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 6/humanizer*modifier, "UInt", 5/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 6/humanizer*modifier, "UInt", 5/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 6/humanizer*modifier, "UInt", 5/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", 5/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", 5/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", 5/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", 5/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 3/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 3/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 87/waitdivider
DllCall("mouse_event", "UInt", 0x01, "UInt", 3/humanizer*modifier, "UInt", 1/humanizer*modifier)
sleep 87/waitdivider
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", -1/humanizer*modifier)
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", -1/humanizer*modifier)
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", -1/humanizer*modifier)
DllCall("mouse_event", "UInt", 0x01, "UInt", 4/humanizer*modifier, "UInt", -1/humanizer*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
}
}

F1:: Hotkey, *space, Toggle
*~$Space::
sleep 20
loop
{
GetKeyState, SpaceState, Space, P
if SpaceState = U
break
Sleep 1
Send, {Blind}{Space}
}
return

!MButton:: Hotkey, *MButton, Toggle
*~MButton::
Loop
{
SetMouseDelay 10
Click
If (GetKeyState("MButton","P*")=0)
break
}
return
Reminder:
Make sure when you've extracted the file to your key destination to right-click the file and select, "Edit Script." Once it's open look for these lines of code..

Code:
;Settings
sens:=2.5
Once you've found the lines you will want to change the 2.5 to the sensitive you currently use. If you don't know go into your console and type out, "sensitivity" and it should pop-up below the bar with "sensitivity" followed by your sensitivity.


Features:
Auto-Jump
Rapid-Fire
Recoil-Control System (AK-47 & M4A4/M4A1-S)

Credit:
OverA :: For Rapid-Fire/RCS Code (Took Some Parts of RCS)
xxcarry :: For Bhop (Changed Alot of His Code)
Me :: Editing/Fixing/Creating The Final Script

Virus Scans:
0/21 Jotti
0/55 Virustotal
Multi-Tool_mpgh.net.zip2 KB · 1,191 downloads Clean
Approved.
Let me know what happens.
Hey, is this possible for play in faceit? can i use bhop and will it detect the mouse movements?
Are these AHK scripts really undetectable by VAC ?
Quote Originally Posted by xMaJiiKs View Post
Hey, is this possible for play in faceit? can i use bhop and will it detect the mouse movements?
Dont play Faceit!! Its detected in faceit

- - - Updated - - -

Quote Originally Posted by xERzE View Post
Are these AHK scripts really undetectable by VAC ?
Yes only Vac so dont play etc. Faceit
Alright, I'm familiar with bhop scripts and rapid fire with AHK
But recoil?
Can it be detected by VAC?
And If i make it too obvious, will it give me a OW ban?
Quote Originally Posted by CheeseX123 View Post
Alright, I'm familiar with bhop scripts and rapid fire with AHK
But recoil?
Can it be detected by VAC?
And If i make it too obvious, will it give me a OW ban?
VAC doesnt detect no recoil script and if you play normally with no recoil you dont get OW ban.
Quote Originally Posted by CheeseX123 View Post
Alright, I'm familiar with bhop scripts and rapid fire with AHK
But recoil?
Can it be detected by VAC?
And If i make it too obvious, will it give me a OW ban?
Obviously all scripts regardless of use as long as it's an .ahk file is safe for use and can NOT be detected by Valve's Anti-Cheat. Now when it comes to Overwatch obviously Bhop Scripts can be easily noticed unless you purposely miss Bhops from time to time to make it not look like you have a script. Same with Rapid-Fire Scripts. I'd only use it when you're on the first three rounds, because that's usually pistol or save rounds and its nice to get a few quick frags since when you use the script along with either the Tec-9 or Dual Berettas it makes these two guns super Overpowered. The RCS along with the other two have the same idea to them, but the RCS Script is a lot nicer and not really too noticeable since it only works with the two main weapons everyone else uses and usually will use some type of recoil-control like the RCS provides, so in all reality this script will just make you like like everyone else trying to control the recoil of the gun. Honestly the only time I've seen someone use a RCS Script was in one of my Overwatch Cases, and the only reason I noticed was because he had his knife out and he started knifing and forgot to turn the script off and it was like he was controlling recoil with his knife. So I'd recommend being very aware of whether the script is off or on, so you don't make the same mistake. That's why I made the panic button. So long story short VAC has no way at this moment in time of detecting Scripts by any means, and probably won't for a very long time, but again I'd be careful because you can end up on Overwatch if you're reported.
Quote Originally Posted by DarknzNet View Post
VAC doesnt detect no recoil script and if you play normally with no recoil you dont get OW ban.
Thank you.

Quote Originally Posted by ItsAeroHD View Post
Obviously all scripts regardless of use as long as it's an .ahk file is safe for use and can NOT be detected by Valve's Anti-Cheat. Now when it comes to Overwatch obviously Bhop Scripts can be easily noticed unless you purposely miss Bhops from time to time to make it not look like you have a script. Same with Rapid-Fire Scripts. I'd only use it when you're on the first three rounds, because that's usually pistol or save rounds and its nice to get a few quick frags since when you use the script along with either the Tec-9 or Dual Berettas it makes these two guns super Overpowered. The RCS along with the other two have the same idea to them, but the RCS Script is a lot nicer and not really too noticeable since it only works with the two main weapons everyone else uses and usually will use some type of recoil-control like the RCS provides, so in all reality this script will just make you like like everyone else trying to control the recoil of the gun. Honestly the only time I've seen someone use a RCS Script was in one of my Overwatch Cases, and the only reason I noticed was because he had his knife out and he started knifing and forgot to turn the script off and it was like he was controlling recoil with his knife. So I'd recommend being very aware of whether the script is off or on, so you don't make the same mistake. That's why I made the panic button. So long story short VAC has no way at this moment in time of detecting Scripts by any means, and probably won't for a very long time, but again I'd be careful because you can end up on Overwatch if you're reported.
And, Thank you too.
I have less control with this than without.
Whenever I spray, the crosshair goes mental.
Quote Originally Posted by incura_ View Post
nw
but
m4a1 not fit
i rather like m4a1 then a4
Quote Originally Posted by Kainie View Post
I have less control with this than without.
Whenever I spray, the crosshair goes mental.
The AK-47 pattern is spot on, if you're aiming from their upper body or head when you start shooting. The M4A4/M4A1-S pattern goes mental towards the end, because I made a universal pattern for all guns other than the AK-47 and Pistols. So as long as you shoot around eight to ten bullets and then stop, then afterwards refire you shouldn't have an issue. I could make the pattern for two guns, so it's an average pattern that can be determine as a universal spray pattern.
nw
but
m4a1 not fit
i rather like m4a1 then a4
ItsAeroHD, i try to rebind F6 button to Mouse4 and nothing happening.
before: key_AK:="F6"
after: key_AK:="Mouse4"
whats im doing wrong? help me pls
Quote Originally Posted by WispArmy View Post
ItsAeroHD, i try to rebind F6 button to Mouse4 and nothing happening.


whats im doing wrong? help me pls
Did you try XButton1
How inject it , please .
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