PolyMeme v8.5.1 Fix Update 2/1/2016 [MultiHack] [OpenSource] [PolyLoader]
PolyMeme Version X
Notes From Updater: Hey guys, I am pretty new to this community and have involved myself in the poly meme project. I have asked permission from HitByParkedCar to update it and here it is. He is taking a break from the project to do some things with direct x so I have decided to update a few things. In the future he will probably maintain the project again, or at least post it.
What is a PolyHack and why is it superior to other hacks?
What's New?
I fixed some stuff, broke some more. Offsets mainly, but yeah ESP works now.



Features
Triggerbot HOLD ALTSlowAim
Health Based ESP
Crosshair ESP
Radar
AutoPistol (Left Mouse)
Bunnyhop
Videos
Instructions
INSTRUCTIONS

1. Download PolyLoader and follow ALL the instructions here. PolyLoader
1a. Ensure that you have installed Visual Studio 2013 Express For Desktop because so many people miss out on this crucial step.
2. Move PolyLoader into the same file location as the .zip
3. Run PolyLoader as ADMIN
4. Compile hack
5. Profit??
Offsets
Code:
DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0 DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8 DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4 DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8 DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235 DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032D4 DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003330 DT_BaseEntity -> m_bSpotted: ___________________ 0x00000935 DT_BaseEntity -> m_bSpottedByMask: _____________ 0x00000978 DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148 DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134 DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0 DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2E4 DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2E8 DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A300 DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A8E8 DT_CSPlayer -> m_iAccount: _____________________ 0x0000A8D8 DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A8E4 DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x00003890 DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2A0 DT_CSPlayerResource -> CSPlayerResource: _______ 0x02EC6A18 DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A3C DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B40 DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE0 DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CE4 DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DE8 DT_CSPlayerResource -> m_iPing: ________________ 0x00000ADC DT_CSPlayerResource -> m_iScore: _______________ 0x00001938 DT_CSPlayerResource -> m_szClan: _______________ 0x00004118 DT_BasePlayer -> m_lifeState: __________________ 0x0000025B DT_BasePlayer -> m_fFlags: _____________________ 0x00000100 DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032E8 DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8 DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8 DT_BasePlayer -> m_Local: ______________________ 0x00002FA8 DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104 DT_BasePlayer -> m_nTickBase: __________________ 0x0000340C DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110 DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003590 DT_Local -> m_vecPunch: ________________________ 0x00003018 DT_Local -> m_iCrossHairID: ____________________ 0x0000A944 BaseEntity -> m_dwModel: _______________________ 0x0000006C BaseEntity -> m_dwIndex: _______________________ 0x00000064 BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698 BaseEntity -> m_bMoveType: _____________________ 0x00000258 BaseEntity -> m_bDormant: ______________________ 0x000000E9 ClientState -> m_dwClientState: ________________ 0x006072C4 ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178 ClientState -> m_dwInGame: _____________________ 0x00000100 ClientState -> m_dwMaxPlayer: __________________ 0x00000308 ClientState -> m_dwMapDirectory: _______________ 0x00000180 ClientState -> m_dwMapname: ____________________ 0x00000284 ClientState -> m_dwPlayerInfo: _________________ 0x0000523C ClientState -> m_dwViewAngles: _________________ 0x00004D0C EngineRender -> m_dwViewMatrix: ________________ 0x04A4E584 EngineRender -> m_dwEnginePosition: ____________ 0x006B532C RadarBase -> m_dwRadarBase: ____________________ 0x04A9166C RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050 LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A6E444 EntityList -> m_dwEntityList: __________________ 0x04A5C9C4 WeaponTable -> m_dwWeaponTable: ________________ 0x04AA3A7C WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260 Extra -> m_dwInput: ____________________________ 0x04AA7330 Extra -> m_dwGlobalVars: _______________________ 0x00520944 Extra -> m_dwGlowObject: _______________________ 0x04B71C6C Extra -> m_dwForceJump: ________________________ 0x04AF150C Extra -> m_dwForceAttack: ______________________ 0x02EC89E8 Extra -> m_dwSensitivity: ______________________ 0x00A73C4C Extra -> m_dwMouseEnable: ______________________ 0x00000000
Credits:
HitByParkedCar
WasserEsser for some things
Adri308 for commenting code + bug fixing
ViKiNG
Steady
& Lord Helios a bit for updating

Virus Scans:
https://www.virustotal.com/en/file/d...is/1454389378/
https://virusscan.jotti.org/en-US/fi...job/xjgfxnz3ly
Why not hit download and thanks?
I fixed a few things, ESP DOES WORK NOW! That is all I had time to test, feel free to comment what works. And devs, reply code fixes this is a community project.
- - - Updated - - -
Glad to be back boys. Hopefully other people (as well as me) can fix the bugs in this hack.



