Offsets needed for PolyMeme
Hey there all Ive gone and gotten all the offsets for people trying to get their PolyMeme to work.
to set new offsets go into the RAR file, click "src" and open up "offsets.h" and copy above offsets in replace of existing offsets. Save, close and then recompile.
Code:
DWORD LocalPlayer = 0x00A834DC; DWORD EntityList = 0x4A9E714; DWORD m_dwGlowObject = 0x4FB45AC; DWORD jumpoffset = 0x4F300E8; DWORD m_EntityLoopDistance = 0x10; DWORD m_iGlowIndex = 0xA310; DWORD isDormant = 0xE9; DWORD m_iTeamNum = 0xF0; DWORD m_iHealth = 0xFC; DWORD m_iCrossHairID = 0xAA44; DWORD m_bSpotted = 0x00000939; DWORD m_flFlashMaxAlpha = 0x0000A2F4; DWORD m_flSensitivity = 0x00A88CE4; DWORD m_fFlag = 0x00000100; DWORD attack = 0x02EDB448;
