ExclamationOutdatedOffsets needed for PolyMeme

Posts 1–7 of 7 · Page 1 of 1
Offsets needed for PolyMeme
Hey there all Ive gone and gotten all the offsets for people trying to get their PolyMeme to work.

Code:
DWORD LocalPlayer = 0x00A834DC;
DWORD EntityList = 0x4A9E714;
DWORD m_dwGlowObject = 0x4FB45AC;
DWORD jumpoffset = 0x4F300E8;
DWORD m_EntityLoopDistance = 0x10;
DWORD m_iGlowIndex = 0xA310;
DWORD isDormant = 0xE9;
DWORD m_iTeamNum = 0xF0;
DWORD m_iHealth = 0xFC;
DWORD m_iCrossHairID = 0xAA44;
DWORD m_bSpotted = 0x00000939;
DWORD m_flFlashMaxAlpha = 0x0000A2F4;
DWORD m_flSensitivity = 0x00A88CE4;
DWORD m_fFlag = 0x00000100;
DWORD attack = 0x02EDB448;
to set new offsets go into the RAR file, click "src" and open up "offsets.h" and copy above offsets in replace of existing offsets. Save, close and then recompile.
is actually working ?
where get this?
how am i get this by myself ?
Quote Originally Posted by stevetsim View Post
where get this?
how am i get this by myself ?
Ever heard of dumpers?
Quote Originally Posted by Hunter View Post

Ever heard of dumpers?
nope, where can i get this?
Quote Originally Posted by stevetsim View Post
nope, where can i get this?
Did you try "Searching" yet?
It's the same offset for non-polyhacks right? Thanks for providing this.
Posts 1–7 of 7 · Page 1 of 1
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