PatchedHiddenProject Trainer 0.1

Posts 1–15 of 38 · Page 1 of 3
HiddenProject Trainer 0.1
Hi all,

This could be a complete flop - a Windows user hasn't tested this. It's working in my debugger but I'm a mac user and the compiler for Windows may or may not have done it's job. So please post back results. Anyway, I'll give it a shot! @Hunter perhaps you could just check it

Basically the 'patch' was complete BS and a HP/Augoeides trainer could have been made ages ago. All I've done here is added one line of code to bypass the 'patch' and used Le Bot's bot manager. This could be very buggy so if there's any major problems then I'll fix them.

Currently, all that's available is Le Bot's bot manager, but for the private server. If this is a popular release then maybe I'll get my lazy ass to do more.

ALL CREDIT TO @JamesRo Hopefully he's fine with this release.


Scans: 1 and 2

lol @ strCode

Enjoy,
Oliboli8769

-Edit-
WARNING: SYSTEM BAN?
Okay so @Pumpkinate sort of gave me a heads up. There has reportedly been a 'system ban' put in place on the server. I tested this and it worked fine, and personally I'm highly doubtful of any efforts to stop a botting application just yet. BUT, this is just to make you all aware - use this at your own risk. @Hunter mentioning you just to make you aware too.
HiddenProject Trainer 0.1.exe_mpgh.net.zip340 KB · 294 downloads 1/53 malicious
Quote Originally Posted by Pumpkinate View Post
Nice one! Thanks for this
No worries, you sort of gave me the idea by contacting me about it. Did the application work for you?
Whoever approved this forgot to say so as it seems. Anyway, the file's safe. Also, as always, use at your own risk.
Quote Originally Posted by Hunter View Post
Whoever approved this forgot to say so as it seems. Anyway, the file's safe. Also, as always, use at your own risk.
Yeah it was peculiar.

Anyway, thanks for checking on it, trying my best to release on the section
Nice release. This would make the community active again.
Quote Originally Posted by emoric28 View Post
Nice release. This would make the community active again.
Hopefully
Have you tested it whether the HP's system could detect it?
Quote Originally Posted by Pumpkinate View Post
Have you tested it whether the HP's system could detect it?
Is there a specific 'system' that they've developed? As far as I know it should be the same an AQW trainer.

Quote Originally Posted by 1234dddd View Post
Finally my request <3
Glad I could help
Finally my request <3
aqw trainer hmmm so its a bot taken exaclty of lebot?
Absolute Genius. Hated those weirdos anyway.
As an update for this 'system ban', I botted for some time today and had no problems. I suspect it's just people expecting the worst.
I also spotted a bug, I screwed up the limit on the quest number, so you can only go up to 10. I'll fix this in my next release - which will be within the next week dependant on if other bugs are found.

Quote Originally Posted by zerobrium View Post
Absolute Genius. Hated those weirdos anyway.
Approval from you means a lot. Why was it that you hated them?
I don't have a particular hate for them. But I do have a few dislikes. I don't like how their private server is now seen as a separate 'game', ofc they made changes by c'mon let's be real. And if I remember correctly they also act big and gave @chibizs a lot of shit, I could be wrong though

Quote Originally Posted by AlaskaRainbow View Post
aqw trainer hmmm so its a bot taken exaclty of lebot?
All I did was change the game to HiddenProject, but with the same code for AQW Le Bot's bot manager.
HiddenProject is just a private server, the code is still the same - therefore no need for changes in the code
System ban: No idea. (Back then yes, most of the reason was packet spamming.)
System logs: Yes. (Whenever you get disconnected the packet you sent will be logged to the server.)

Rin once did said, when you get logged/disconnected for a number of times you can get banned.

edit: There's auto-lock too. (temporarily just a few seconds.)
Quote Originally Posted by emoric28 View Post
System ban: No idea. (Back then yes, most of the reason was packet spamming.)
System logs: Yes. (Whenever you get disconnected the packet you sent will be logged to the server.)

Rin once did said, when you get logged/disconnected for a number of times you can get banned.

edit: There's auto-lock too. (temporarily just a few seconds.)
Doesn't sound like too much of a threat
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