Hack Function not working after leaving the room
Why does NoFlash not work after the match finished?
Code:
int main()
{
cout << "searching for cs:go" << endl;
gameWindow = FindWindow(NULL, "Counter-Strike: Global Offensive");
while (!gameWindow)
{
gameWindow = FindWindow(NULL, "Counter-Strike: Global Offensive");
Sleep(300);
}
Memory.Process("csgo.exe");
DWORD dwBaseAddress = Memory.GetModuleBaseAddress("client.dll");
DWORD dwlocalplayer = Memory.ReadMemory<DWORD>(dwBaseAddress + offsets.m_localplayer);
noFlash(); // void function to call
return 0;
}
Because your localplayer has updated so check your localplayer every 5 sec or so, and if that doesnt work give us the source of "noFlash()"