How to see enemy view angles?
Possible? i drew these up in photoshop to better explain what i'm talking about.
This:

or this:

Obviously you would just draw a line from point a to point b. But what are starting and ending points? Thanks guy's.
Should note i have already written several esp's in directx so i have the prerequisites. Just not sure how to actually do this one. traceray starting point entity headpos or whatever you want then endpos is when it hits a wall etc.
Been over a week since last update/bump after answers, assuming solved.
/Closed.