OutdatedPatcher v1.3 (ONE-TIME-PATCH, ZOOMHACK, PATTERN SCAN, BACKUP)

Posts 115 of 122 · Page 1 of 9
Patcher v1.3 (ONE-TIME-PATCH, ZOOMHACK, PATTERN SCAN, BACKUP)
Virus Scans (unprotected):
https://www.virustotal.com/pl/file/d...is/1476898412/
https://virusscan.jotti.org/en-US/fi...job/sfhpkwxf5r

Virus Scans (protected):
https://www.virustotal.com/pl/file/e...is/1476898510/
https://virusscan.jotti.org/en-US/fi...job/zxh58ljo7s

Feautures:
- ZoomHack
- Pattern Scan
- Backup



Tutorial:
1. Make sure that the game is not working
2. Launch the patcher
3. Select League of Legends.exe (not lol.launcher.exe)
Path for latest game update: ..\..\League of Legends\RADS\solutions\lol_game_client_sln\release s\0.0.1.151\deploy\League of Legends.exe
4. Click 'PATCH!' button
5. DONE!



What's a difference between patcher and other cheats?
It changes the code of the game directly so you don't have to launch any 3rd party software every time.
Zoomhack's code is inside the game and it's autoloaded at the game start. Just patch and forget!*

Todo:
+ Remove camera's position limits

Changelog:
(v1.3)
+ Added support for latest game update
+ Fixed scan pattern
+ The project is no longer open source
(v1.2)
+ Added support for latest game update
(v1.1)
+ Redesigned UI
+ Save & Restore Backup
(v1.0)
+ First Release

* you have to patch every game update

Don't forget to +REP/Thanks if I've helped you
League of Legends Patcher [PROTECTED]_mpgh.net.zip1.1 MB · 4,233 downloads 26/57 malicious
You need to provide unobfuscated version for me, Ameer or Hunter.
Quote Originally Posted by DarknzNet View Post
You need to provide unobfuscated version for me, Ameer or Hunter.
I've tried to contact on Skype with all of you.
Quote Originally Posted by Zaczero View Post


I've tried to contact on Skype with all of you.
I have not get request from you on skype. You can use private message system on mpgh too.

You probably added my impersonator on skype.
Quote Originally Posted by DarknzNet View Post


I have not get request from you on skype. You can use private message system on mpgh too.

You probably added my impersonator on skype.
I have you on Skype for like half of the year or more.
You remember the time that I was starting with cheating and I was asking questions to you ;p ?
My nick: Zaczero // ZCode
Nickname: mrzaczer0
Quote Originally Posted by Zaczero View Post


I have you on Skype for like half of the year or more.
You remember the time that I was starting with cheating and I was asking questions to you ;p ?
My nick: Zaczero // ZCode
Nickname: mrzaczer0
Lmaoo that guy. Alright i will now check file you sent me that it is safe to use .
Quote Originally Posted by DarknzNet View Post


Lmaoo that guy. Alright i will now check file you sent me that it is safe to use .
Congrats.
What a suprise that Zaczero // ZCode is me
//Attachments approved, use at your own risk!

Anyways good job .
Quote Originally Posted by DarknzNet View Post
//Attachments approved, use at your own risk!

Anyways good job .
Thanks for almost fast approve
Patched and zoomhacks works good! What are the Pattern Scans and Backups, and how can I use them(If Possible)?
Quote Originally Posted by BlastedInk View Post
Patched and zoomhacks works good! What are the Pattern Scans and Backups, and how can I use them(If Possible)?
Pattern scan is more a coding function.
Backups allow you to restore yoru pre-patch LoL without zoomhack.


- - - Updated - - -

Quote Originally Posted by Beerniiazz View Post
Why does it change the league hash? It doesn't allow me to inject scripts
Every File change change hash


- - - Updated - - -

Quote Originally Posted by *M* View Post
You might want to add some wildcards to your array.ReplaceBytesArray so you don't need to update it every patch.

8B ?? ?? ?? ?? ?? F3 0F 10 40 28 EB 08 F3 ?? ?? ?? ?? ?? ?? ?? 0F 2F C8 should work better, I tested it on the 6.15 exe and it still found it.
Thanks
I havent expected that jump bytes can change :/
Thats why this patch is
Ill take a look on this pattern
Quote Originally Posted by Zaczero View Post
Thanks
I havent expected that jump bytes can change :/
Thats why this patch is
Ill take a look on this pattern [/SIZE][/COLOR][/FONT]
The jmp didn't change here, In an instruction like mov eax,dword ptr ds:[esi+218] the mov is likely to stay the same but eax, esi and +128 can change, what debugger do you use? There are plugins that will make these signatures for you when you highlight the bytes you want. I use x64dbg and a plugin called sigmake, in the debugger I just highlight the code I want go plugins > SigMake > Create Signature, it will output it in a format like:

\x8B\x00\x00\x00\x00\x00\xF3\x0F\x10\x40\x28\xEB\x 08\xF3\x00\x00\x00\x00\x00\x00\x00\x0F\x2F\xC8 x?????xxxxxxxx???????xxx
or
8B ? ? ? ? ? F3 0F 10 40 28 EB 08 F3 ? ? ? ? ? ? ? 0F 2F C8

Although in this case I think all that changed was the address at movss xmm0, dword ptr [address] which contains some camera related value I guess, but it's good to make sigs an generic as possible.
Why does it change the league hash? It doesn't allow me to inject scripts
You might want to add some wildcards to your array.ReplaceBytesArray so you don't need to update it every patch.

8B ?? ?? ?? ?? ?? F3 0F 10 40 28 EB 08 F3 ?? ?? ?? ?? ?? ?? ?? 0F 2F C8 should work better, I tested it on the 6.15 exe and it still found it.
I have this plugin but I was making this pattern manually.
Posts 115 of 122 · Page 1 of 9
This thread is closed for replies.

Similar Threads

Tags for this Thread

Need help?