Solved[FSoD] Static World ID

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[FSoD] Static World ID
ive been trying to make a world like Nexus, where the ID is always -2. ive already done the following:

 
TestingWorld.cs

Code:
            Id = TestingWorld;
            Name = "Testing World";
            ClientWorldName = "Testing World";
            Background = 2;
            AllowTeleport = false;
            Difficulty = -1;


 
World.cs

Code:
        public const int PETYARD_ID = -12;
        public const int DAILY_QUEST_ID = -13;
        public const int GUILD_ID = -14;
        public const int TestingWorld = -15;


but still shows up in wServer
Code:
Client joined world 3
any help appreciated
You missed a few places that you needed to add it to. Search the cloth bazaar/marketplace to find where you need to add your new world.
Quote Originally Posted by Invader_Zim View Post
You missed a few places that you needed to add it to. Search the cloth bazaar/marketplace to find where you need to add your new world.
ok, so i found some in RealmManager.cs and added it, still did not work

Code:
            AddWorld(World.NEXUS_ID, Worlds[0] = new Nexus());
            AddWorld(World.MARKET, new ClothBazaar());
            AddWorld(World.TEST_ID, new Test());
            AddWorld(World.TUT_ID, new Tutorial(true));
            AddWorld(World.DAILY_QUEST_ID, new DailyQuestRoom());
            AddWorld(World.TestingWorld, new TestingWorld());
            Monitor = new RealmPortalMonitor(this);
- - - Updated - - -

nvm its fixed now @059 @Ahl
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