Friday the 13th: The Game [ PERK HACK ]

Posts 115 of 41 · Page 1 of 3
Friday the 13th: The Game [ PERK HACK ]
So, there was a website called f13.dbdfan.com but its closed. So is there ANY way to hack the perks, so I can get all perks with epic rarity ?

E.G: Cheat Engine or something
I hope there is
there is none. Perks are serversided. And that website is a russian scam.
Cp and perks are server side, however you can edit .uassets with unreal engine, all files are in SummerCamp-WindowsNoEditor.pak , you can extract it but you have to google it, im not going to share the script because devs are going to protect it more;
you can edit % of perks and abilities of characters
Quote Originally Posted by Darku123 View Post
Cp and perks are server side, however you can edit .uassets with unreal engine, all files are in SummerCamp-WindowsNoEditor.pak , you can extract it but you have to google it, im not going to share the script because devs are going to protect it more;
you can edit % of perks and abilities of characters
How do you edit .uassets with unreal engine? my shit crashed if I tried to get it open
come on dark. share sure its gonna be patched later so should just release for us
I figured out how to extract the pak file.. but which file is the one you edit the % of perks?

Is it in this blueprint folder. Hope Im close
http://imgur.com/a/aO9m5

I tried opening these uasset files with Unreal Engine 4.16.1 "Unreal Editor" but just keeps saying "Failed to import" .. Unknown extension "uasset"

So not sure if my unpacking the pak didnt unpack correct or Im opening it wrong on this editor
Quote Originally Posted by enyce2 View Post
I figured out how to extract the pak file.. but which file is the one you edit the % of perks?

Is it in this blueprint folder. Hope Im close
http://imgur.com/a/aO9m5

I tried opening these uasset files with Unreal Engine 4.16.1 "Unreal Editor" but just keeps saying "Failed to import" .. Unknown extension "uasset"

So not sure if my unpacking the pak didnt unpack correct or Im opening it wrong on this editor
How did you extracted the pak file ?
Quote Originally Posted by enyce2 View Post
I figured out how to extract the pak file.. but which file is the one you edit the % of perks?

Is it in this blueprint folder. Hope Im close
http://imgur.com/a/aO9m5

I tried opening these uasset files with Unreal Engine 4.16.1 "Unreal Editor" but just keeps saying "Failed to import" .. Unknown extension "uasset"

So not sure if my unpacking the pak didnt unpack correct or Im opening it wrong on this editor
Create a project , go to project folder-
\Documents\Unreal Projects\f2\Content\StarterContent\Blueprints , paste .uassets with .uexp files , close engine , open again and open the project
Quote Originally Posted by Darku123 View Post
Create a project , go to project folder-
\Documents\Unreal Projects\f2\Content\StarterContent\Blueprints , paste .uassets with .uexp files , close engine , open again and open the project
I did this and the program froze upon started and memory usage jump from 3gb to 15gb. Any idea why this happen?
Quote Originally Posted by caygameso2 View Post
I did this and the program froze upon started and memory usage jump from 3gb to 15gb. Any idea why this happen?
because of the files , you need a lot of memory
Whenever I do manage to get it to load without crashing, nothing shows up in the content browser lol
I used a program called quickbms to extract but tried opening most of the .uassets files.. and it just crashes unreal engine editor for me. You cant drag and drop the file on the editor cause you will get failed extension message. Only way I can try to open it was by placing a folder in documents/unrealengine. and project shows the f13 folder but crashes
Won't this be detectable and bannable?
same for me. I followed dark steps and no crashes now but when i click on blueprints folder in "unreal editor" nothing shows.. dont even see the names of the uassets files. Just blank

- - - Updated - - -



I placed all the blueprints folder from extracted pak file inside documents/unreal projects/f2/content/blueprints. opened unreal but yeah only shows foldernames inside blueprints folder. No files show up. ALso in blueprints folder I see a file called GlobalBlueprintFunctions.uasset. like the main uasset file. Are we supposed to add that in or remove it?


Since all those folders was making the program run a bit slow I deleted all folders except "Perks" and also deleted the global uasset file but still shows blank. Another screenshot
Posts 115 of 41 · Page 1 of 3

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?