AngryHelpPlayers walking "sideways"

Posts 112 of 12 · Page 1 of 1
Players walking "sideways"
Hey guys, i'm really going crazy for this cause i cant find a fix in any way.
Basically i fix'd the skinchanger in my paste and it did work but fixing the skinchanger made me seeing players walking sideways...
i think its about ApplyAAAHooks.



Code:


void ApplyAAAHooks()
{
ClientClass *pClass = Interfaces::Client->GetAllClasses();
while (pClass)
{
const char *pszName = pClass->m_pRecvTable->m_pNetTableName;
if (!strcmp(pszName, "DT_CSPlayer"))
{
for (int i = 0; i < pClass->m_pRecvTable->m_nProps; i++)
{
RecvProp *pProp = &(pClass->m_pRecvTable->m_pProps[i]);
const char *name = pProp->m_pVarName;

// Pitch Fix
if (!strcmp(name, "m_angEyeAngles[0]"))
{
pProp->m_ProxyFn = FixX;
}

// Yaw Fix
if (!strcmp(name, "m_angEyeAngles[1]"))
{
Utilities::Log("Yaw Fix Applied");
pProp->m_ProxyFn = FixY;
}
}
}
else if (!strcmp(pszName, "DT_BaseViewModel"))
{
for (int i = 0; i < pClass->m_pRecvTable->m_nProps; i++)
{
RecvProp *pProp = &(pClass->m_pRecvTable->m_pProps[i]);
const char *name = pProp->m_pVarName;

// Knives
if (!strcmp(name, "m_nModelIndex"))
{
oRecvnModelIndex = (RecvVarProxyFn)pProp->m_ProxyFn;
pProp->m_ProxyFn = Hooked_RecvProxy_Viewmodel;
}
}
}
pClass = pClass->m_pNext;
}
}

if someone could tell me what im doing wrong it would be really appriciated.
Quote Originally Posted by tedua123 View Post
Hey guys, i'm really going crazy for this cause i cant find a fix in any way.
Basically i fix'd the skinchanger in my paste and it did work but fixing the skinchanger made me seeing players walking sideways...
i think its about ApplyAAAHooks.



Code:


void ApplyAAAHooks()
{
ClientClass *pClass = Interfaces::Client->GetAllClasses();
while (pClass)
{
const char *pszName = pClass->m_pRecvTable->m_pNetTableName;
if (!strcmp(pszName, "DT_CSPlayer"))
{
for (int i = 0; i < pClass->m_pRecvTable->m_nProps; i++)
{
RecvProp *pProp = &(pClass->m_pRecvTable->m_pProps[i]);
const char *name = pProp->m_pVarName;

// Pitch Fix
if (!strcmp(name, "m_angEyeAngles[0]"))
{
pProp->m_ProxyFn = FixX;
}

// Yaw Fix
if (!strcmp(name, "m_angEyeAngles[1]"))
{
Utilities::Log("Yaw Fix Applied");
pProp->m_ProxyFn = FixY;
}
}
}
else if (!strcmp(pszName, "DT_BaseViewModel"))
{
for (int i = 0; i < pClass->m_pRecvTable->m_nProps; i++)
{
RecvProp *pProp = &(pClass->m_pRecvTable->m_pProps[i]);
const char *name = pProp->m_pVarName;

// Knives
if (!strcmp(name, "m_nModelIndex"))
{
oRecvnModelIndex = (RecvVarProxyFn)pProp->m_ProxyFn;
pProp->m_ProxyFn = Hooked_RecvProxy_Viewmodel;
}
}
}
pClass = pClass->m_pNext;
}
}

if someone could tell me what im doing wrong it would be really appriciated.
Remove pProp->FixY and FixX.
That's your resolver, you can ofc create a checkbox for it aswell
i already had this idea of the checkbox the fact is that i have multiple resolvers so i use a combo-box
will removing fixX and FixY break my resolvers?
srop copy pasting. / renaming

That will fix the problem!
Quote Originally Posted by Joplin View Post
srop copy pasting. / renaming

That will fix the problem!
All i did was using ayyware as a "starting" base and this error is something a cant fix due to my low skill im training to improve

also as i can see this isnt the most intuitive thing to fix compered to other threads with people asking how to get a dll out of a cpp file.

your life must be really sad. flaming under every single post of someone asking for help makes you look pathetic. thanks for your attention tho.
Quote Originally Posted by tedua123 View Post
All i did was using ayyware as a "starting" base and this error is something a cant fix due to my low skill im training to improve

also as i can see this isnt the most intuitive thing to fix compered to other threads with people asking how to get a dll out of a cpp file.

your life must be really sad. flaming under every single post of someone asking for help makes you look pathetic. thanks for your attention tho.
1 word. Mad

Anyways since you wrong changed values of your FixX and FixY aka "resolver meme" the viewangels of players would change. Fix your fixX and FixY.
Quote Originally Posted by Joplin View Post
srop copy pasting. / renaming

That will fix the problem!
Kid you literally just released a fucking BadCache paste last week. Why are you even here? If you're not going to help people in the "Help" section, fuck off yeah?
Quote Originally Posted by ExactlyVAC View Post
Kid you literally just released a fucking BadCache paste last week. Why are you even here? If you're not going to help people in the "Help" section, fuck off yeah?
"kid" Aight.
2. I only released it. Its the cheat of @officialflaming you should flame on his badcache rename
Quote Originally Posted by Joplin View Post
srop copy pasting. / renaming

That will fix the problem!
wrong person saying that
Quote Originally Posted by shiroxarts2k View Post
wrong person saying that
Same to you.
Quote Originally Posted by Joplin View Post
Same to you.
okay mr ayyware i take everything back
Quote Originally Posted by Joplin View Post
"kid" Aight.
I call everyone kid, it's not a dick so don't take it so hard.
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