Ayyware Skin Changer Fix

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Ayyware Skin Changer Fix
Ayyware Skin changer Fix:

Old Code:

if (!(sWeapon.find("models/weapons", 0) != std::string::npos))
continue;

Replace it with:

if (sWeapon.find("models/weapons", 0) != std::string::npos)
continue;
Could you PM me or please just tell me what was broken with ayyware? becuase my paste crashes every 5 minutes literally and I can't find for the life of me what's causing it
Quote Originally Posted by Zeuxx View Post
Could you PM me or please just tell me what was broken with ayyware? becuase my paste crashes every 5 minutes literally and I can't find for the life of me what's causing it
Loadbuf / Csweaponinfo / GetCSWpnData / UpdateAccPenalty / GetInnacc / GetInaccuracy
Hey thanks Joplin thanks for the post but for me this only fixes the skins not the knife can you help thanks.
Quote Originally Posted by kek2 View Post
Hey thanks Joplin thanks for the post but for me this only fixes the skins not the knife can you help thanks.
Nope the knife gets fixed aswell. Be sure you use the right class id's

Quote Originally Posted by Joplin View Post
Nope the knife gets fixed aswell. Be sure you use the right class id's

my ayyware menu looks so similar
Quote Originally Posted by WildAssassinz View Post
my ayyware menu looks so similar
Inspired a bit by zeus. Anyways going to change it soon and gonna work with second tabs etc.
Quote Originally Posted by Joplin View Post
Nice 1.
I kinda wanted to look a bit different. But the same style menu layout.
can i get your steam by any chance?
Quote Originally Posted by WildAssassinz View Post
can i get your steam by any chance?
You actually talked to me today. i was memeing. Sorry bro !
http://steamcommunity.com/id/Carolanacx/

// added you again!
i update classid,dont knife fix..
Quote Originally Posted by Joplin View Post
Ayyware Skin changer Fix:

Old Code:

if (!(sWeapon.find("models/weapons", 0) != std::string::npos))
continue;

Replace it with:

if (sWeapon.find("models/weapons", 0) != std::string::npos)
continue;
was that it?
seriously?
LMAOOOOO
Quote Originally Posted by hotted1135 View Post
was that it?
seriously?
LMAOOOOO
yup that was it...
knife doesnt seem to be working even with correct classid.. or im retarded
enum class CSGOClassID
{
CAK47 = 1,
CBaseAnimating = 2,
CBaseAnimatingOverlay = 3,
CBaseAttributableItem = 4,
CBaseButton = 5,
CBaseCombatCharacter = 6,
CBaseCombatWeapon = 7,
CBaseCSGrenade = 8,
CBaseCSGrenadeProjectile = 9,
CBaseDoor = 10,
CBaseEntity = 11,
CBaseFlex = 12,
CBaseGrenade = 13,
CBaseParticleEntity = 14,
CBasePlayer = 15,
CBasePropDoor = 16,
CBaseTeamObjectiveResource = 17,
CBaseTempEntity = 18,
CBaseToggle = 19,
CBaseTrigger = 20,
CBaseViewModel = 21,
CBaseVPhysicsTrigger = 22,
CBaseWeaponWorldModel = 23,
CBeam = 24,
CBeamSpotlight = 25,
CBoneFollower = 26,
CBreakableProp = 27,
CBreakableSurface = 28,
CC4 = 29,
CCascadeLight = 30,
CChicken = 31,
CColorCorrection = 32,
CColorCorrectionVolume = 33,
CCSGameRulesProxy = 34,
CCSPlayer = 35,
CCSPlayerResource = 36,
CCSRagdoll = 37,
CCSTeam = 38,
CDEagle = 39,
CDecoyGrenade = 40,
CDecoyProjectile = 41,
CDynamicLight = 42,
CDynamicProp = 43,
CEconEntity = 44,
CEconWearable = 45,
CEmbers = 46,
CEntityDissolve = 47,
CEntityFlame = 48,
CEntityFreezing = 49,
CEntityParticleTrail = 50,
CEnvAmbientLight = 51,
CEnvDetailController = 52,
CEnvDOFController = 53,
CEnvParticleScript = 54,
CEnvProjectedTexture = 55,
CEnvQuadraticBeam = 56,
CEnvScreenEffect = 57,
CEnvScreenOverlay = 58,
CEnvTonemapController = 59,
CEnvWind = 60,
CFEPlayerDecal = 61,
CFireCrackerBlast = 62,
CFireSmoke = 63,
CFireTrail = 64,
CFish = 65,
CFlashbang = 66,
CFogController = 67,
CFootstepControl = 68,
CFunc_Dust = 69,
CFunc_LOD = 70,
CFuncAreaPortalWindow = 71,
CFuncBrush = 72,
CFuncConveyor = 73,
CFuncLadder = 74,
CFuncMonitor = 75,
CFuncMoveLinear = 76,
CFuncOccluder = 77,
CFuncReflectiveGlass = 78,
CFuncRotating = 79,
CFuncSmokeVolume = 80,
CFuncTrackTrain = 81,
CGameRulesProxy = 82,
CHandleTest = 83,
CHEGrenade = 84,
CHostage = 85,
CHostageCarriableProp = 86,
CIncendiaryGrenade = 87,
CInferno = 88,
CInfoLadderDismount = 89,
CInfoOverlayAccessor = 90,
CItem_Healthshot = 91,
CKnife = 92,
CKnifeGG = 93,
CLightGlow = 94,
CMaterialModifyControl = 95,
CMolotovGrenade = 96,
CMolotovProjectile = 97,
CMovieDisplay = 98,
CParticleFire = 99,
CParticlePerformanceMonitor = 100,
CParticleSystem = 101,
CPhysBox = 102,
CPhysBoxMultiplayer = 103,
CPhysicsProp = 104,
CPhysicsPropMultiplayer = 105,
CPhysMagnet = 106,
CPlantedC4 = 107,
CPlasma = 108,
CPlayerResource = 109,
CPointCamera = 110,
CPointCommentaryNode = 111,
CPoseController = 112,
CPostProcessController = 113,
CPrecipitation = 114,
CPrecipitationBlocker = 115,
CPredictedViewModel = 116,
CProp_Hallucination = 117,
CPropDoorRotating = 118,
CPropJeep = 119,
CPropVehicleDriveable = 120,
CRagdollManager = 121,
CRagdollProp = 122,
CRagdollPropAttached = 123,
CRopeKeyframe = 124,
CSCAR17 = 125,
CSceneEntity = 126,
CSensorGrenade = 127,
CSensorGrenadeProjectile = 128,
CShadowControl = 129,
CSlideshowDisplay = 130,
CSmokeGrenade = 131,
CSmokeGrenadeProjectile = 132,
CSmokeStack = 133,
CSpatialEntity = 134,
CSpotlightEnd = 135,
CSprite = 136,
CSpriteOriented = 137,
CSpriteTrail = 138,
CStatueProp = 139,
CSteamJet = 140,
CSun = 141,
CSunlightShadowControl = 142,
CTeam = 143,
CTeamplayRoundBasedRulesProxy = 144,
CTEArmorRicochet = 145,
CTEBaseBeam = 146,
CTEBeamEntPoint = 147,
CTEBeamEnts = 148,
CTEBeamFollow = 149,
CTEBeamLaser = 150,
CTEBeamPoints = 151,
CTEBeamRing = 152,
CTEBeamRingPoint = 153,
CTEBeamSpline = 154,
CTEBloodSprite = 155,
CTEBloodStream = 156,
CTEBreakModel = 157,
CTEBSPDecal = 158,
CTEBubbles = 159,
CTEBubbleTrail = 160,
CTEClientProjectile = 161,
CTEDecal = 162,
CTEDust = 163,
CTEDynamicLight = 164,
CTEEffectDispatch = 165,
CTEEnergySplash = 166,
CTEExplosion = 167,
CTEFireBullets = 168,
CTEFizz = 169,
CTEFootprintDecal = 170,
CTEFoundryHelpers = 171,
CTEGaussExplosion = 172,
CTEGlowSprite = 173,
CTEImpact = 174,
CTEKillPlayerAttachments = 175,
CTELargeFunnel = 176,
CTEMetalSparks = 177,
CTEMuzzleFlash = 178,
CTEParticleSystem = 179,
CTEPhysicsProp = 180,
CTEPlantBomb = 181,
CTEPlayerAnimEvent = 182,
CTEPlayerDecal = 183,
CTEProjectedDecal = 184,
CTERadioIcon = 185,
CTEShatterSurface = 186,
CTEShowLine = 187,
CTesla = 188,
CTESmoke = 189,
CTESparks = 190,
CTESprite = 191,
CTESpriteSpray = 192,
CTest_ProxyToggle_Networkable = 193,
CTestTraceline = 194,
CTEWorldDecal = 195,
CTriggerPlayerMovement = 196,
CTriggerSoundOperator = 197,
CVGuiScreen = 198,
CVoteController = 199,
CWaterBullet = 200,
CWaterLODControl = 201,
CWeaponAug = 202,
CWeaponAWP = 203,
CWeaponBaseItem = 204,
CWeaponBizon = 205,
CWeaponCSBase = 206,
CWeaponCSBaseGun = 207,
CWeaponCycler = 208,
CWeaponElite = 209,
CWeaponFamas = 210,
CWeaponFiveSeven = 211,
CWeaponG3SG1 = 212,
CWeaponGalil = 213,
CWeaponGalilAR = 214,
CWeaponGlock = 215,
CWeaponHKP2000 = 216,
CWeaponM249 = 217,
CWeaponM3 = 218,
CWeaponM4A1 = 219,
CWeaponMAC10 = 220,
CWeaponMag7 = 221,
CWeaponMP5Navy = 222,
CWeaponMP7 = 223,
CWeaponMP9 = 224,
CWeaponNegev = 225,
CWeaponNOVA = 226,
CWeaponP228 = 227,
CWeaponP250 = 228,
CWeaponP90 = 229,
CWeaponSawedoff = 230,
CWeaponSCAR20 = 231,
CWeaponScout = 232,
CWeaponSG550 = 233,
CWeaponSG552 = 234,
CWeaponSG556 = 235,
CWeaponSSG08 = 236,
CWeaponTaser = 237,
CWeaponTec9 = 238,
CWeaponTMP = 239,
CWeaponUMP45 = 240,
CWeaponUSP = 241,
CWeaponXM1014 = 242,
CWorld = 243,
DustTrail = 244,
MovieExplosion = 245,
ParticleSmokeGrenade = 246,
RocketTrail = 247,
SmokeTrail = 248,
SporeExplosion = 249,
SporeTrail = 250
};
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