Lightbulb0 code, undetected no smoke hack

Posts 1–8 of 8 · Page 1 of 1
0 code, undetected no smoke hack
Go to your csgo folder, mine is
E:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive

Then go to
platform\shaders\fxc

Then rename or delete the 3 files:
spritecard_ps20.vcs
spritecard_ps20b.vcs
spritecard_vs20.vcs

In my experience deleting those will result in the smoke being 100% invisible but it also makes the bomb beep invisible.

For me if i leave spritecard_vs20.vcs and delete/rename others the smoke will be invisible but the bomb beep thing still shows

The molotov will be invisible too but there are blacked out areas below it so you can still kinda see and avoid it.

Works in offline/comp/anything else.

Dont think there is any need to post screenshots as you will just think the smoke didnt light up yet or something.

There is still gray fog when you get really close to the smoke tho.

Be careful in not to look too obvious tho

The smoke grenade disappears after the smoke goes out, so any time you see a smoke bomb you know there is a smoke there, just so ya know.
May not be the right section but the main section is not okay for this. It will stay here
very interesting. gj
Will this give Vac-Error when joining comp or can you play like normal?
Normal, At the most you will get kicked for invalid textures
Quote Originally Posted by jonluke View Post
Normal, At the most you will get kicked for invalid textures
So I will not get vac-error for this?
No you wont but when they patch it will throw some bullshit invalid pak data or some shit about sv_pure
And it will be another month/weeks before Valve realize this
Posts 1–8 of 8 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us