Thread: Berserk 1.6

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  1. #1
    Biney's Avatar
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    Berserk 1.6

    This update fixes the error that rendered the bot unusable. Other than that there is just one difference: I have modified the UI a slight bit. You can now resize the game/bot window to any size you want, hopefully this will make Berserk more user friendly. Please let me know in this thread what you think of it.

    The next Berserk release will hopefully have a much improved UI, and possibly new features. I hope so at least and will work towards that.

    How to use this bot:

     
    1. Find your AQ3D installation folder (usually in C:\Program Files (x86)\Steam\steamapps\common\AdventureQuest3D).
    2. Copy that entire folder to another location on your computer, such as your desktop.
    3. In your newly copied folder, delete the "steam_api.dll" file (this will prevent crashes).
    4. In your newly copied folder, goto the "AQ3D_Data" folder, and then the "Managed" folder. Now move the "System.Threading.dll" file included in the Berserk download to that folder.
    5. [Optional] Now, run the "Block.bat" file as administrator. This will block crash reports from being sent to perf-events.cloud.unity3d.com. This step will only have to be done once.
    6. Start AQ3D (from your newly copied folder)
    7. Start Berserk.exe

    Step 3 and 4 will only have to be repeated after the game updates.


    Unfortunately there is no second method for this version! The assembly modification screwed up and I am at this moment unable to figure out why. That is also the reason that the 1.6 release was delayed.



    Code:
    Berserk 1.1
    
    - Fixed critical combat bug where the player sometimes would not attack the target at all
    - Added option to change attack range
    - Added kill all monsters option (useful in dungeons)
    - Added rest command
    - Added option to jump while walking
    - Added command that moves to the next room in a dungeon
    - Fixed some minor bugs regarding command execution
    - Fixed unstable code that would sometimes cause a crash
    
    Berserk 1.2
    
    - Fixed issues with certain skills not being used
    - Fixed quest bugs
    - Fixed bug where sometimes the execution of a join command would cause a crash
    - Added sell item command
    - Added new rest command
    
    Berserk 1.3
    
    - Fixed more quest bugs
    - Fixed issue with "Jump to next dungeon" command
    
    Berserk 1.4
    
    - Fixed bugs with kill monster command
    - Added timeout mechanism to the rest by equip command
    
    Berserk 1.5
    
    - Fixed critical mistake in the rest function
    
    Berserk 1.6
    
    - Adapted the bot code to the slightly modified game code, making the bot functional again
    - Added possibility to resize the game/bot window to any size
    Bot features explained:

     
    Kill for:
    This function will walk to and kill the specified monster until you have the specified quantity of the specified item. You can use it to get both inventory items and temp items (also known as quest items or quest objectives). If you kill for items, DO NOT FORGET to also add the specified item to the whitelist, so that it is automatically picked up.

    Kill:
    Walks to and kills the specified monster.

    Add skill:
    Adds the skills/spells you want the bot to use while fighting.

    Join area:
    Joins the specified area/map. Note that the option to join a private room does not always work for some reason.

    Set waypoint:
    This will retrieve your current position, and add it to the command list. When the command is executed, the bot will either teleport to that position if specified, otherwise walk to it. The purpose of this is to avoid the bot from getting stuck when walking to a monster/npc.

    Teleport to:
    Teleports to the specified monster or NPC.

    Walk to:
    Walks to the specified monster or NPC.

    Auto relogin:
    If this option is enabled, the bot will automatically log back into the game while running if you disconnect. Do not forget to specify which server you want it to login to.

    Bot delay:
    The delay in milliseconds between each command. This delay can be disabled by setting it to zero, because all commands are waited for to complete before going to the next command. However, it is always a good idea to have at least a slight delay.

    Delay:
    Adds a command that upon execution waits for the specified delay in milliseconds.

    Skip cutscenes:
    When enabled, the bot will automatically skip cutscenes.

    Restart bot:
    Adds a command that upon execution restarts the bot. Note that this feature is currently useless, but will probably have a good use in future releases.

    Stop bot:
    Adds a command that upon execution stops the bot. Note that this feature is currently useless, but will probably have a good use in future releases.

    Save bot:
    Saves the current bot to a file.

    Load bot:
    Loads the specified bot file.

    Add item to auto pickup:
    All items (loot) that are added to the whitelist will automatically be picked up while the bot is running.

    Add to quest list:
    All quests that are added to the quest list will automatically be loaded, accepted and completed.

    Always on top and opacity:
    Always on top will keep the bot window visible at all times.
    Opacity is the visibility of the window. You can make it almost invisible. This is to ensure the window does not interfere too much while you play.
    All windows have these two features.

    Kill all monsters:
    Moves to and kills monsters in the current map until there are none left.

    Rest:
    Starts the process of healing and generating mana and waits until it completes.

    Jump while walking:
    Your character will jump while walking, which can prevent you from getting stuck.

    Next dungeon:
    Moves to the next part of the current dungeon.

    Rest by item equip/unequip: restores mana and health by either equipping and unequipping, or unequipping and equipping the specified item.

    Sell item: sells the specified item.


    DLL ERRORS?
    If you encounter any missing DLL errors, you need to install "Visual C++ Redistributable for Visual Studio 2015". You can download this from Microsoft by following this link:
    https://www.microsof*****m/en-us/down....aspx?id=48145

    https://www.virustotal.com/#/file-an...UwNTQ2MjI0Mw==
    https://virusscan.jotti.org/en-US/fi...job/2xmh3ujfkh

    The "BAT/HostsChanger.A" detection is because of the "Block.bat". It adds a URL to your hosts file (C:\Windows\System32\drivers\etc\hosts) in order to block the URL, as explained in step 5 at the top.

    <b>Downloadable Files</b> Downloadable Files

  2. The Following 62 Users Say Thank You to Biney For This Useful Post:

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  3. #2
    Someplayerxxwarlord's Avatar
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    Thanks for the new update. Its working well.
    Can u put a description on the sell item option, doesn't seem to work for me (I might not be doing it right)

  4. #3
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    Quote Originally Posted by Someplayerxxwarlord View Post
    Thanks for the new update. Its working well.
    Can u put a description on the sell item option, doesn't seem to work for me (I might not be doing it right)
    Great. What do you think of the change where Berserk sort of takes over the game window?

    You input the name of the item you want to sell, and the quantity.

    If the item exists and its quantity is the same as specified or more, it will sell as many as you specified.

    If the item exists and its quantity is greater than 0 but less than the specified quantity, it sells however many you currently have.

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  6. #5
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    Quote Originally Posted by jeppe2115 View Post
    So my bot gets Stuck on Rest. After it completed a Dungeon. Not sure if its only on my end :/
    I made no changes to it in this release.

  7. #6
    Someplayerxxwarlord's Avatar
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    Love the UI change. Everything's better arranged now.

    I'll have a try at the sell option again.

    Another thing is when I use the kill monster option ( at steelfang) it just stands there without attacking. Will still get the loot and items get collected , as long as some ppl are there to kill it.
    Tried it with others but same result. Locks on but doesn't attack.

    Can u check into it.

    - - - Updated - - -

    Suggestion for future updates . Can u add a tab for the loader menu which shows the ids along with the names of the quests,shops and merge shops. Will be helpful.

    Thanks again for the update

  8. #7
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    Quote Originally Posted by Someplayerxxwarlord View Post
    Love the UI change. Everything's better arranged now.

    I'll have a try at the sell option again.

    Another thing is when I use the kill monster option ( at steelfang) it just stands there without attacking. Will still get the loot and items get collected , as long as some ppl are there to kill it.
    Tried it with others but same result. Locks on but doesn't attack.

    Can u check into it.

    - - - Updated - - -

    Suggestion for future updates . Can u add a tab for the loader menu which shows the ids along with the names of the quests,shops and merge shops. Will be helpful.

    Thanks again for the update
    Great to hear. I also plan to make it so the injector waits for the process before injecting, so you don't have to ALT+TAB out and run Berserk.exe.

    I'll look into that bug. As for your suggestions, do you mean all IDs and names in the entire game or the current area? The former isn't really an option.

  9. #8
    Tokuchi.'s Avatar
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    Good job!

    Are you still planning on adding a packet sniffer?
    Last edited by Tokuchi.; 09-15-2017 at 01:23 PM.

  10. #9
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    Quote Originally Posted by Tokuchi. View Post
    Good job!

    Are you still planning on adding a packet sniffer?
    Thanks!
    Yes I am, and I am so sorry for not having done it yet, I know it was a long time ago I said I'd implement it. I'm not sure how I should do it though, I have two options:

    1. Modify the game assembly so that the user has to replace the original one (Assembly-CSharp.dll)
    2. Install a third party piece of software called WinPcap

    Which one would you prefer?

  11. #10
    Macadelicx0's Avatar
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    Quote Originally Posted by jeppe2115 View Post
    So my bot gets Stuck on Rest. After it completed a Dungeon. Not sure if its only on my end :/
    same this happened to me too, Idn maybe its me?

  12. #11
    Gorzoid's Avatar
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    If people really need a packet sniffer I'll fix and upload my wireshark dissector, you don't need it in the bot

  13. #12
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    Quote Originally Posted by Macadelicx0 View Post
    same this happened to me too, Idn maybe its me?
    I just tested the rest command after letting the bot complete a dungeon. No problems encountered. Are you sure that it actually gets stuck?
    The rest command doesn't actually do anything like sitting down, it merely waits for the health and mana to reach maximum. Perhaps you mistook that for a bug?

    Or are you talking about the rest-by-equip command?

  14. #13
    Ambosh's Avatar
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    let me try,thank u

  15. #14
    jeppe2115's Avatar
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    Quote Originally Posted by Biney View Post
    I just tested the rest command after letting the bot complete a dungeon. No problems encountered. Are you sure that it actually gets stuck?
    The rest command doesn't actually do anything like sitting down, it merely waits for the health and mana to reach maximum. Perhaps you mistook that for a bug?

    Or are you talking about the rest-by-equip command?
    Stuck, I'm at full health and mana but it doesn't continue

  16. #15
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    Quote Originally Posted by jeppe2115 View Post
    Stuck, I'm at full health and mana but it doesn't continue
    Alright, could you paste your bot here then so I can take a look at it?

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