Removing forced post processing (+FPS profit)
Hello guys,
This tutorial will teach you to how to remove the forced post processing enabled after this lastest patch by BlueHole even if you select "VERY LOW" in game will not have any changed because its FORCED...
the solution its very simple and dont need high skills.
1) Find and open/edit the file Engine.ini
my location:
C:\Users\%USERNAME%\AppData\Local\TslGame\Saved\Co nfig\WindowsNoEditor
2) add this line after the last one:
My Engine.ini after edit:
3) Essential part: Save, right mouse button on the Engine.ini, properties, Read-Only and apply
FORCED:

OFF:

Have fun
This tutorial will teach you to how to remove the forced post processing enabled after this lastest patch by BlueHole even if you select "VERY LOW" in game will not have any changed because its FORCED...
the solution its very simple and dont need high skills.
Post Processing: post-processing is the sort of "slowmo-blur" effect of the surroundings when you're pitching/yawing your mouse, it also affect the scopes turning hard to aim with the blur arround the sight.
my location:
C:\Users\%USERNAME%\AppData\Local\TslGame\Saved\Co nfig\WindowsNoEditor
2) add this line after the last one:
Code:
[/script/engine.renderersettings] r.DepthOfField.MaxSize=0
Code:
[Core.System] Paths=../../../Engine/Content Paths=%GAMEDIR%Content Paths=../../../Engine/Plugins/OceanPlugin/Content Paths=../../../Engine/Plugins/Mutable/Content Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content Paths=../../../Engine/Plugins/RoadEditor/Content Paths=../../../Engine/Plugins/2D/Paper2D/Content Paths=../../../Engine/Plugins/Wwise/Content [/script/engine.renderersettings] r.DepthOfField.MaxSize=0
FORCED:

OFF:

Have fun


