PostOutdatedInsurgency ESP/MOD

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Insurgency ESP/MOD
Sorry If I got anything wrong first time uploading a file in MPGH.

Before I release this it is not my hack I do not claim it, I found this on another forum from someone under the name Dylanboss and have been using for months
It allows you to see enemy's through walls by making there guns visible unfortunately this doesn't go through every wall but still is good enough to be a real ESP.

https://www.virustotal.com/#/file-an...UwNjczOTQyNQ==
https://virusscan.jotti.org/de-DE/fi...job/28k3ixtgm4

Screenshots (sorry not sure if outside image linking allowed)

https://imgur.com/a/lScDX


Place the .vpk file in Steam\steamapps\common\insurgency2\insurgency\cust om and you're good to go.

HOW TO PROPERLY USE:

1 Launch the game
2 Make sure you have access to console (in the options)
3 Join a server
4 You will currently have the enhanced player models, but not the wallhack
5 Leave the server
6 Open console
7 In console, type:"sv_cheats 1; mat_reloadallmaterials; sv_cheats 0"
8 Either join the server by server browser, or type "retry"
9 You should now have the player models & be able to see guns through walls


FAQ

Q: I joined a server but its not working at all?
A: Remember the server needs to have mods enabled

Q: Will I get VAC banned?
A: No.

Q: How can you be so sure?
A: You're not injecting anything. This is like using something from the workshop - you're just modifying textures.

Q: It's not working
A: There could be a lot of reasons. My guess is that you've probably installed custom player models from the workshop, which I don't have modified, so they don't work. Remove them and try again.


Have fun guys! <3
MPGH_INSURGENCY_ESP_mpgh.net.rar4.8 MB · 6,653 downloads Clean
Actually THis Doesnt Get U bANNED This Is Genius
No such variable "$detailroughnessinvertmix" for material "models/player/attachments/ins_attachments_color"
No such variable "$detailroughnessmultiplier" for material "models/player/attachments/ins_attachments_color"
No such variable "$detailroughnessblendfactor" for material "models/player/attachments/ins_attachments_color"
No such variable "$detailroughnessinvertmix" for material "models/player/ins_medium/ins_medium_color"
No such variable "$detailroughnessmultiplier" for material "models/player/ins_medium/ins_medium_color"
No such variable "$detailroughnessblendfactor" for material "models/player/ins_medium/ins_medium_color"
No such variable "$detailroughnessinvertmix" for material "models/player/ins_heavy/ins_heavy_color"
No such variable "$detailroughnessmultiplier" for material "models/player/ins_heavy/ins_heavy_color"
No such variable "$detailroughnessblendfactor" for material "models/player/ins_heavy/ins_heavy_color"
No such variable "$detailroughnessinvertmix" for material "models/player/ins_medium/ins_medium_armor_color"
Error! Flag "$model" is multiply defined in material "models/foliage/planer_tree"!
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/static_props/ir_computerlab_station_dm.vmt
VertexlitGeneric,

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Error! Variable "$phongalbedotint" is multiply defined in material "models/vehi why
Quote Originally Posted by x646106765 View Post
No such variable "$detailroughnessinvertmix" for material "models/player/attachments/ins_attachments_color"
No such variable "$detailroughnessmultiplier" for material "models/player/attachments/ins_attachments_color"
No such variable "$detailroughnessblendfactor" for material "models/player/attachments/ins_attachments_color"
No such variable "$detailroughnessinvertmix" for material "models/player/ins_medium/ins_medium_color"
No such variable "$detailroughnessmultiplier" for material "models/player/ins_medium/ins_medium_color"
No such variable "$detailroughnessblendfactor" for material "models/player/ins_medium/ins_medium_color"
No such variable "$detailroughnessinvertmix" for material "models/player/ins_heavy/ins_heavy_color"
No such variable "$detailroughnessmultiplier" for material "models/player/ins_heavy/ins_heavy_color"
No such variable "$detailroughnessblendfactor" for material "models/player/ins_heavy/ins_heavy_color"
No such variable "$detailroughnessinvertmix" for material "models/player/ins_medium/ins_medium_armor_color"
Error! Flag "$model" is multiply defined in material "models/foliage/planer_tree"!
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/static_props/ir_computerlab_station_dm.vmt
VertexlitGeneric,

- - - Updated - - -

Error! Variable "$phongalbedotint" is multiply defined in material "models/vehi why
Doesn't matter dude will still work when you load in
Dosent work. When I connecting to the server "colored" skin go away. Maybe Im stupid and cant understand how to do it right....

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Ok, Its work, but at the step 3 you need made your SinglePlayer server and join to it. Sorry
Quote Originally Posted by Lezhek4 View Post
Dosent work. When I connecting to the server "colored" skin go away. Maybe Im stupid and cant understand how to do it right....

- - - Updated - - -

Ok, Its work, but at the step 3 you need made your SinglePlayer server and join to it. Sorry
Single player or modded server works for both forgot to add this will edit it iin
The weapon changed its color, but not through the wall
Works nice. Can you make chams only 1 color for each side and more deeper like full green/full red.
I don't know why it doesn't work, I put the VPK in Steam\steamapps\common\insurgency2\insurgency\{New folder}, and then I start the game, the console is open, then I joined the single mode, no color into the game, then I quit the server, open the console input commands, and then enter the server again, or as the result of not working... What's wrong with it? My system is WIN10
Quote Originally Posted by qq214620428 View Post
I don't know why it doesn't work, I put the VPK in Steam\steamapps\common\insurgency2\insurgency\{New folder}, and then I start the game, the console is open, then I joined the single mode, no color into the game, then I quit the server, open the console input commands, and then enter the server again, or as the result of not working... What's wrong with it? My system is WIN10
Make sure mods are enabled in what ever server etc you are using and remember that the file you put it in has to be named Custom

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Quote Originally Posted by x646106765 View Post
The weapon changed its color, but not through the wall
Follow all the steps

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Quote Originally Posted by kobi100 View Post
Works nice. Can you make chams only 1 color for each side and more deeper like full green/full red.
Wish I could but greens a bit broken because the backpack is on red as well
I noticed that on mode Firefight chams and wh doesn't work.
Can you make chams visible through the walls?
Quote Originally Posted by kobi100 View Post
I noticed that on mode Firefight chams and wh doesn't work.
Can you make chams visible through the walls?
Thats weird but if you follow all the steps it should see through just about every wall there are a couple that it cant see through but that shouldn't make too much of a difference
trying it rn
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