KRelay Unusual Error

Posts 115 of 30 · Page 1 of 2
KRelay Unusual Error
Hey,

I have tried everything in the book, searched every type of error on mpgh and related to .net framework, but KRelay will not work for me.

Upon opening the exe (the whole folder has been unblocked and extracted), I get this error after a few seconds. After this, I can continue but I can't start the proxy as it does not let me interact with the button.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Lib_K_Relay.GameData.DataStructures.ServerStructur e..ctor(XElement server)
at Lib_K_Relay.GameData.DataStructures.ServerStructur e.<>c__DisplayClass0_0.<Load>b__0(XElement server)
at Lib_K_Relay.GameData.ParsingHelpers.ForEach[T](IEnumerable`1 input, Action`1 action)
at Lib_K_Relay.GameData.DataStructures.ServerStructur e.Load(XDocument doc)
at Lib_K_Relay.GameData.GameData.<>c.<Load>b__22_4()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()

I don't imagine anyone can help but just a shot in the dark as I have not seen this specific error anywhere.

My .net framework is up to date
Ran as administrator
Unblocked

Thanks

- - - Updated - - -

Should add I'm using KRelay updated for 17.0.0
It looks like KRelay is failing to load the servers. When KRelay starts it makes a request to the rotmg website to get the server ips. If that fails I'm guessing this is the error that occurs. Usually if the server ips aren't loading you can just try again in 5 minutes.
Thanks for responding but unfortunately this is not the case. I have added it to my antimalware exclusion list incase it is blocking its connection to the servers and I have tried to solve this problem for over a fortnight now.
With latest 19.0.0 KRelay I still get:

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Lib_K_Relay.GameData.DataStructures.ServerStructur e..ctor(XElement server)
at Lib_K_Relay.GameData.DataStructures.ServerStructur e.<>c__DisplayClass0_0.<Load>b__0(XElement server)
at Lib_K_Relay.GameData.ParsingHelpers.ForEach[T](IEnumerable`1 input, Action`1 action)
at Lib_K_Relay.GameData.DataStructures.ServerStructur e.Load(XDocument doc)
at Lib_K_Relay.GameData.GameData.<>c.<Load>b__22_4()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()

- - - Updated - - -

Also this is all KRelay manages to load:

[GameData] Mapped 1229 tiles.
[GameData] Mapped 97 packets.
[GameData] Mapped 1846 items.
[GameData] Mapped 6975 objects.
Update to KRelay X19.0.2, extract to new folder if errors persist
Quote Originally Posted by gW$RYHW$YW$YHWHerhRH View Post
Update to KRelay X19.0.2, extract to new folder if errors persist
Unfortunately this did not work.
Posts 115 of 30 · Page 1 of 2

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