Wallhack with the new terrorist model pls

Posts 1–15 of 19 · Page 1 of 2
Wallhack with the new terrorist model pls
Anybody have a wallhack with the new terrorist models??
You have to update the scripts offsets for it to work fyi
Quote Originally Posted by BlackGuy1234 View Post
How? Im new in the scripts
Plug and play with offsets
Damn,I dont know anything about that
how to update offsets ? and what's mean "fyi"
what time update new t model ?
You only learn the offset and transfer it to the users but you do not teach how to do it!


They ask something and the authorities say they only learn.

They just ask you because they do not know how to learn

But some peoples only say "learn c++", please come on dude.. here are trying to find the easiest way to learn.
Quote Originally Posted by AK47-u View Post
You only learn the offset and transfer it to the users but you do not teach how to do it!


They ask something and the authorities say they only learn.

They just ask you because they do not know how to learn

But some peoples only say "learn c++", please come on dude.. here are trying to find the easiest way to learn.
Or people like me and others don't want to release information on how to make something they want to keep private. Some people also don't have the time to teach others these things, its super simple to just go learn himself
my script wallhack dont show the terrorists, just counter-terrorists, how i fix??
Quote Originally Posted by siilvah View Post
my script wallhack dont show the terrorists, just counter-terrorists, how i fix??
Send me a link to your AHK real quick. I will try fix it.
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.

; <COMPILER: v1.0.48.5>
F6::

Process = csgo.exe
DllName = client.dll
msgbox, WAIT WAIT WAIT

Process, Exist, %Process%
PID = %ErrorLevel%
SetFormat, Integer, Hex
Base := GetDllBase(DllName, PID)

start:=0x00000000
loop {
start:=start+0x1000
check:=ReadMemory(start+0x4,"Counter-Strike: Global Offensive")
check2:=ReadMemory(check,"Counter-Strike: Global Offensive")

if (check2==0x6574616D)


{

break
}
if (start>0xDDDDDDDD)
{
msgbox, Something went wrong O.o
}

}
offset:=start+0x550
end:=start+0x2000

loop
{
offset:=offset+0x4
check:=ReadMemory(offset,"Counter-Strike: Global Offensive")
checka:=check+0x1c
check2:=ReadMemory(check+0x1c,"Counter-Strike: Global Offensive")
if (check2==0x72617065)
{
break
}
if (offset>end)
{
msgbox, something went wrong OMG
}
}

msgbox, OMG!WALLHACKER!!! D:

offsets3:=offset

t1:=ReadMemory(offsets3,"Counter-Strike: Global Offensive")
t2:=ReadMemory(offsets3+0x8,"Counter-Strike: Global Offensive")
t3:=ReadMemory(offsets3+0x10,"Counter-Strike: Global Offensive")
t4:=ReadMemory(offsets3+0x18,"Counter-Strike: Global Offensive")
t5:=ReadMemory(offsets3+0x20,"Counter-Strike: Global Offensive")
t6:=ReadMemory(offsets3+0x28,"Counter-Strike: Global Offensive")
t7:=ReadMemory(offsets3+0x30,"Counter-Strike: Global Offensive")

offsetsct:=offsets3+0x30+0xC0

ct1:=ReadMemory(offsetsct,"Counter-Strike: Global Offensive")
ct2:=ReadMemory(offsetsct+0x8,"Counter-Strike: Global Offensive")
ct3:=ReadMemory(offsetsct+0x10,"Counter-Strike: Global Offensive")
ct4:=ReadMemory(offsetsct+0x18,"Counter-Strike: Global Offensive")
ct5:=ReadMemory(offsetsct+0x20,"Counter-Strike: Global Offensive")
ct6:=ReadMemory(offsetsct+0x28,"Counter-Strike: Global Offensive")
ct7:=ReadMemory(offsetsct+0x638,"Counter-Strike: Global Offensive")


t11:=t1+0x96D
t111:=ReadMemoryString(t11,"Counter-Strike: Global Offensive")
rewritetex(t111,t11)
t22:=t2+0xC0F
t222:=ReadMemoryString(t22,"Counter-Strike: Global Offensive")
rewritetex(t222,t22)
t33:=t3+0x45D
t333:=ReadMemoryString(t33,"Counter-Strike: Global Offensive")
rewritetex(t333,t33)
t44:=t4+0x7e1
t444:=ReadMemoryString(t44,"Counter-Strike: Global Offensive")
rewritetex(t444,t44)
t55:=t5+0xACC
t555:=ReadMemoryString(t55,"Counter-Strike: Global Offensive")
rewritetex(t555,t55)
t66:=t6+0xFD
t666:=ReadMemoryString(t66,"Counter-Strike: Global Offensive")
rewritetex(t666,t66)
t77:=t7+0x838
t777:=ReadMemoryString(t77,"Counter-Strike: Global Offensive")
rewritetex(t777,t77)



ct11:=ct1+0x27D
ct111:=ReadMemoryString(ct11,"Counter-Strike: Global Offensive")
rewritetex2(ct111,ct11)
ct22:=ct2+0x219d
t222:=ReadMemoryString(ct22,"Counter-Strike: Global Offensive")
rewritetex2(ct222,ct22)
ct33:=ct3+0x378
ct333:=ReadMemoryString(ct33,"Counter-Strike: Global Offensive")
rewritetex2(ct333,ct33)
ct44:=ct4+0x7e1
ct444:=ReadMemoryString(ct44,"Counter-Strike: Global Offensive")
rewritetex2(ct444,ct44)
ct55:=ct5+0xA70
ct555:=ReadMemoryString(ct55,"Counter-Strike: Global Offensive")
rewritetex2(ct111,ct11)
ct66:=ct6+0x111
ct666:=ReadMemoryString(ct66,"Counter-Strike: Global Offensive")
rewritetex2(ct666,ct66)
ct77:=ct7+0xEB7
ct777:=ReadMemoryString(ct77,"Counter-Strike: Global Offensive")
rewritetex2(ct777,ct77)








ExitApp


rewritetex(Haystack,offsettex)
{

Needle = "$rimlight"
StringGetPos, pos, Haystack, %Needle%
if (pos >= 0)
{ WriteMemory(0x6E676924,offsettex+pos+0x0,"Counter-Strike: Global Offensive")
WriteMemory(0x7A65726F,offsettex+pos+0x4,"Counter-Strike: Global Offensive")
WriteMemory(0x20203120,offsettex+pos+0x8,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0xC,"Counter-Strike: Global Offensive")
WriteMemory(0x6C6F6324,offsettex+pos+0x10,"Counter-Strike: Global Offensive")
WriteMemory(0x2220726F,offsettex+pos+0x14,"Counter-Strike: Global Offensive")
WriteMemory(0x3020395B,offsettex+pos+0x18,"Counter-Strike: Global Offensive")
WriteMemory(0x225D3020,offsettex+pos+0x1C,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x20,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x24,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x28,"Counter-Strike: Global Offensive")
}
}

rewritetex2(Haystack,offsettex)
{

Needle = "$rimlight"
StringGetPos, pos, Haystack, %Needle%
if (pos >= 0)
{ WriteMemory(0x6E676924,offsettex+pos+0x0,"Counter-Strike: Global Offensive")
WriteMemory(0x7A65726F,offsettex+pos+0x4,"Counter-Strike: Global Offensive")
WriteMemory(0x20203120,offsettex+pos+0x8,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0xC,"Counter-Strike: Global Offensive")
WriteMemory(0x6C6F6324,offsettex+pos+0x10,"Counter-Strike: Global Offensive")
WriteMemory(0x2220726F,offsettex+pos+0x14,"Counter-Strike: Global Offensive")
WriteMemory(0x3020305B,offsettex+pos+0x18,"Counter-Strike: Global Offensive")
WriteMemory(0x225D3920,offsettex+pos+0x1C,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x20,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x24,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x28,"Counter-Strike: Global Offensive")
}
}





ReadMemory(MADDRESS,PROGRAM)
{
winget, pid, PID, %PROGRAM%
VarSetCapacity(MVALUE,4,0)
ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, "UInt", pid, "UInt")
DllCall("ReadProcessMemory","UInt",ProcessHandle," UInt",MADDRESS,"Str",MVALUE,"UInt",4,"UInt *",0)
Loop 4
result += *(&MVALUE + A_Index-1) << 8*(A_Index-1)
return, result
}






WriteMemory(WVALUE,MADDRESS,PROGRAM)
{
winget, pid, PID, %PROGRAM%



ProcessHandle := DllCall("OpenProcess", "int", 2035711, "char", 0, "UInt", PID, "UInt")
DllCall("WriteProcessMemory", "UInt", ProcessHandle, "UInt", MADDRESS, "Uint*", WVALUE,"Uint", 4, "Uint *", 0)

DllCall("CloseHandle", "int", ProcessHandle)
return
}



GetDllBase(DllName, PID = 0)
{
TH32CS_SNAPMODULE := 0x00000008
INVALID_HANDLE_VALUE = -1
VarSetCapacity(me32, 548, 0)
NumPut(548, me32)
snapMod := DllCall("CreateToolhelp32Snapshot", "Uint", TH32CS_SNAPMODULE
, "Uint", PID)
If (snapMod = INVALID_HANDLE_VALUE) {
Return 0
}
If (DllCall("Module32First", "Uint", snapMod, "Uint", &me32)){
while(DllCall("Module32Next", "Uint", snapMod, "UInt", &me32)) {
If !DllCall("lstrcmpi", "Str", DllName, "UInt", &me32 + 32) {
DllCall("CloseHandle", "UInt", snapMod)
Return NumGet(&me32 + 20)
}
}
}
DllCall("CloseHandle", "Uint", snapMod)
Return 0
}


ReadMemoryString(MADDRESS,PROGRAM)
{
winget, pid, PID, %PROGRAM%

ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, "UInt", pid, "Uint")
teststr =
Loop 32
{
Output := "x"
tempVar := DllCall("ReadProcessMemory", "UInt", ProcessHandle, "UInt", MADDRESS, "str", Output, "Uint", 1, "Uint *", 0)
if (ErrorLevel or !tempVar)
{
DllCall("CloseHandle", "int", ProcessHandle)
return teststr
}



teststr = %teststr%%Output%
MADDRESS++
}
DllCall("CloseHandle", "int", ProcessHandle)
return, teststr

}

- - - Updated - - -

pretty sure he uses the same one as i do, i have the same issue as him, terrorists cannot be seen through the wall. i replied the script above.
On every map, does the CT work on every map, does the T not work in every map?

- - - Updated - - -

Quote Originally Posted by Theflashnot View Post
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.

; <COMPILER: v1.0.48.5>
F6::

Process = csgo.exe
DllName = client.dll
msgbox, WAIT WAIT WAIT

Process, Exist, %Process%
PID = %ErrorLevel%
SetFormat, Integer, Hex
Base := GetDllBase(DllName, PID)

start:=0x00000000
loop {
start:=start+0x1000
check:=ReadMemory(start+0x4,"Counter-Strike: Global Offensive")
check2:=ReadMemory(check,"Counter-Strike: Global Offensive")

if (check2==0x6574616D)


{

break
}
if (start>0xDDDDDDDD)
{
msgbox, Something went wrong O.o
}

}
offset:=start+0x550
end:=start+0x2000

loop
{
offset:=offset+0x4
check:=ReadMemory(offset,"Counter-Strike: Global Offensive")
checka:=check+0x1c
check2:=ReadMemory(check+0x1c,"Counter-Strike: Global Offensive")
if (check2==0x72617065)
{
break
}
if (offset>end)
{
msgbox, something went wrong OMG
}
}

msgbox, OMG!WALLHACKER!!! D:

offsets3:=offset

t1:=ReadMemory(offsets3,"Counter-Strike: Global Offensive")
t2:=ReadMemory(offsets3+0x8,"Counter-Strike: Global Offensive")
t3:=ReadMemory(offsets3+0x10,"Counter-Strike: Global Offensive")
t4:=ReadMemory(offsets3+0x18,"Counter-Strike: Global Offensive")
t5:=ReadMemory(offsets3+0x20,"Counter-Strike: Global Offensive")
t6:=ReadMemory(offsets3+0x28,"Counter-Strike: Global Offensive")
t7:=ReadMemory(offsets3+0x30,"Counter-Strike: Global Offensive")

offsetsct:=offsets3+0x30+0xC0

ct1:=ReadMemory(offsetsct,"Counter-Strike: Global Offensive")
ct2:=ReadMemory(offsetsct+0x8,"Counter-Strike: Global Offensive")
ct3:=ReadMemory(offsetsct+0x10,"Counter-Strike: Global Offensive")
ct4:=ReadMemory(offsetsct+0x18,"Counter-Strike: Global Offensive")
ct5:=ReadMemory(offsetsct+0x20,"Counter-Strike: Global Offensive")
ct6:=ReadMemory(offsetsct+0x28,"Counter-Strike: Global Offensive")
ct7:=ReadMemory(offsetsct+0x638,"Counter-Strike: Global Offensive")


t11:=t1+0x96D
t111:=ReadMemoryString(t11,"Counter-Strike: Global Offensive")
rewritetex(t111,t11)
t22:=t2+0xC0F
t222:=ReadMemoryString(t22,"Counter-Strike: Global Offensive")
rewritetex(t222,t22)
t33:=t3+0x45D
t333:=ReadMemoryString(t33,"Counter-Strike: Global Offensive")
rewritetex(t333,t33)
t44:=t4+0x7e1
t444:=ReadMemoryString(t44,"Counter-Strike: Global Offensive")
rewritetex(t444,t44)
t55:=t5+0xACC
t555:=ReadMemoryString(t55,"Counter-Strike: Global Offensive")
rewritetex(t555,t55)
t66:=t6+0xFD
t666:=ReadMemoryString(t66,"Counter-Strike: Global Offensive")
rewritetex(t666,t66)
t77:=t7+0x838
t777:=ReadMemoryString(t77,"Counter-Strike: Global Offensive")
rewritetex(t777,t77)



ct11:=ct1+0x27D
ct111:=ReadMemoryString(ct11,"Counter-Strike: Global Offensive")
rewritetex2(ct111,ct11)
ct22:=ct2+0x219d
t222:=ReadMemoryString(ct22,"Counter-Strike: Global Offensive")
rewritetex2(ct222,ct22)
ct33:=ct3+0x378
ct333:=ReadMemoryString(ct33,"Counter-Strike: Global Offensive")
rewritetex2(ct333,ct33)
ct44:=ct4+0x7e1
ct444:=ReadMemoryString(ct44,"Counter-Strike: Global Offensive")
rewritetex2(ct444,ct44)
ct55:=ct5+0xA70
ct555:=ReadMemoryString(ct55,"Counter-Strike: Global Offensive")
rewritetex2(ct111,ct11)
ct66:=ct6+0x111
ct666:=ReadMemoryString(ct66,"Counter-Strike: Global Offensive")
rewritetex2(ct666,ct66)
ct77:=ct7+0xEB7
ct777:=ReadMemoryString(ct77,"Counter-Strike: Global Offensive")
rewritetex2(ct777,ct77)








ExitApp


rewritetex(Haystack,offsettex)
{

Needle = "$rimlight"
StringGetPos, pos, Haystack, %Needle%
if (pos >= 0)
{ WriteMemory(0x6E676924,offsettex+pos+0x0,"Counter-Strike: Global Offensive")
WriteMemory(0x7A65726F,offsettex+pos+0x4,"Counter-Strike: Global Offensive")
WriteMemory(0x20203120,offsettex+pos+0x8,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0xC,"Counter-Strike: Global Offensive")
WriteMemory(0x6C6F6324,offsettex+pos+0x10,"Counter-Strike: Global Offensive")
WriteMemory(0x2220726F,offsettex+pos+0x14,"Counter-Strike: Global Offensive")
WriteMemory(0x3020395B,offsettex+pos+0x18,"Counter-Strike: Global Offensive")
WriteMemory(0x225D3020,offsettex+pos+0x1C,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x20,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x24,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x28,"Counter-Strike: Global Offensive")
}
}

rewritetex2(Haystack,offsettex)
{

Needle = "$rimlight"
StringGetPos, pos, Haystack, %Needle%
if (pos >= 0)
{ WriteMemory(0x6E676924,offsettex+pos+0x0,"Counter-Strike: Global Offensive")
WriteMemory(0x7A65726F,offsettex+pos+0x4,"Counter-Strike: Global Offensive")
WriteMemory(0x20203120,offsettex+pos+0x8,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0xC,"Counter-Strike: Global Offensive")
WriteMemory(0x6C6F6324,offsettex+pos+0x10,"Counter-Strike: Global Offensive")
WriteMemory(0x2220726F,offsettex+pos+0x14,"Counter-Strike: Global Offensive")
WriteMemory(0x3020305B,offsettex+pos+0x18,"Counter-Strike: Global Offensive")
WriteMemory(0x225D3920,offsettex+pos+0x1C,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x20,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x24,"Counter-Strike: Global Offensive")
WriteMemory(0x0A0D0A0D,offsettex+pos+0x28,"Counter-Strike: Global Offensive")
}
}





ReadMemory(MADDRESS,PROGRAM)
{
winget, pid, PID, %PROGRAM%
VarSetCapacity(MVALUE,4,0)
ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, "UInt", pid, "UInt")
DllCall("ReadProcessMemory","UInt",ProcessHandle," UInt",MADDRESS,"Str",MVALUE,"UInt",4,"UInt *",0)
Loop 4
result += *(&MVALUE + A_Index-1) << 8*(A_Index-1)
return, result
}






WriteMemory(WVALUE,MADDRESS,PROGRAM)
{
winget, pid, PID, %PROGRAM%



ProcessHandle := DllCall("OpenProcess", "int", 2035711, "char", 0, "UInt", PID, "UInt")
DllCall("WriteProcessMemory", "UInt", ProcessHandle, "UInt", MADDRESS, "Uint*", WVALUE,"Uint", 4, "Uint *", 0)

DllCall("CloseHandle", "int", ProcessHandle)
return
}



GetDllBase(DllName, PID = 0)
{
TH32CS_SNAPMODULE := 0x00000008
INVALID_HANDLE_VALUE = -1
VarSetCapacity(me32, 548, 0)
NumPut(548, me32)
snapMod := DllCall("CreateToolhelp32Snapshot", "Uint", TH32CS_SNAPMODULE
, "Uint", PID)
If (snapMod = INVALID_HANDLE_VALUE) {
Return 0
}
If (DllCall("Module32First", "Uint", snapMod, "Uint", &me32)){
while(DllCall("Module32Next", "Uint", snapMod, "UInt", &me32)) {
If !DllCall("lstrcmpi", "Str", DllName, "UInt", &me32 + 32) {
DllCall("CloseHandle", "UInt", snapMod)
Return NumGet(&me32 + 20)
}
}
}
DllCall("CloseHandle", "Uint", snapMod)
Return 0
}


ReadMemoryString(MADDRESS,PROGRAM)
{
winget, pid, PID, %PROGRAM%

ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, "UInt", pid, "Uint")
teststr =
Loop 32
{
Output := "x"
tempVar := DllCall("ReadProcessMemory", "UInt", ProcessHandle, "UInt", MADDRESS, "str", Output, "Uint", 1, "Uint *", 0)
if (ErrorLevel or !tempVar)
{
DllCall("CloseHandle", "int", ProcessHandle)
return teststr
}



teststr = %teststr%%Output%
MADDRESS++
}
DllCall("CloseHandle", "int", ProcessHandle)
return, teststr

}

- - - Updated - - -

pretty sure he uses the same one as i do, i have the same issue as him, terrorists cannot be seen through the wall. i replied the script above.
On every map, does the CT work on every map, does the T not work in every map?
Quote Originally Posted by KKK8 View Post
On every map, does the CT work on every map, does the T not work in every map?

- - - Updated - - -


On every map, does the CT work on every map, does the T not work in every map?
@KKK8 could you do it?
it works t side on inferno, both sides on all hostage maps and only ct on new dust 2 and dust.
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