New offsets
DWORD_PTR GameManager = 0x4A88888;
DWORD_PTR EntityList = 0xB0;
DWORD_PTR Entity = 0x8;
DWORD_PTR EntityRef = 0x20;
DWORD_PTR EntityInfo = 0x18;
DWORD_PTR MainComponent = 0xA8;
DWORD_PTR ChildComponent = 0x8;
DWORD_PTR Health = 0x118;
DWORD_PTR PlayerInfo = 0x2A0;
DWORD_PTR PlayerInfoDeref = 0x0;
DWORD_PTR PlayerTeamId = 0x148;
DWORD_PTR PlayerName = 0x170;
DWORD_PTR FeetPosition = 0x1C0;
DWORD_PTR HeadPosition = 0x1C0;
DWORD_PTR WeaponComp = 0x38;
DWORD_PTR WeaponProcessor = 0xF0;
DWORD_PTR Weapon = 0x0;
DWORD_PTR WeaponInfo = 0x110;
DWORD_PTR Spread = 0x2B0;
DWORD_PTR Recoil = 0x2E8;
DWORD_PTR Recoil2 = 0x364;
DWORD_PTR Recoil3 = 0x314;
DWORD_PTR AdsRecoil = 0x340;
DWORD_PTR Renderer = 0x4A2D270;
DWORD_PTR GameRenderer = 0x0;
DWORD_PTR EngineLink = 0x120;
DWORD_PTR Engine = 0x218;
DWORD_PTR Camera = 0x38;
DWORD_PTR EntityList = 0xB0;
DWORD_PTR Entity = 0x8;
DWORD_PTR EntityRef = 0x20;
DWORD_PTR EntityInfo = 0x18;
DWORD_PTR MainComponent = 0xA8;
DWORD_PTR ChildComponent = 0x8;
DWORD_PTR Health = 0x118;
DWORD_PTR PlayerInfo = 0x2A0;
DWORD_PTR PlayerInfoDeref = 0x0;
DWORD_PTR PlayerTeamId = 0x148;
DWORD_PTR PlayerName = 0x170;
DWORD_PTR FeetPosition = 0x1C0;
DWORD_PTR HeadPosition = 0x1C0;
DWORD_PTR WeaponComp = 0x38;
DWORD_PTR WeaponProcessor = 0xF0;
DWORD_PTR Weapon = 0x0;
DWORD_PTR WeaponInfo = 0x110;
DWORD_PTR Spread = 0x2B0;
DWORD_PTR Recoil = 0x2E8;
DWORD_PTR Recoil2 = 0x364;
DWORD_PTR Recoil3 = 0x314;
DWORD_PTR AdsRecoil = 0x340;
DWORD_PTR Renderer = 0x4A2D270;
DWORD_PTR GameRenderer = 0x0;
DWORD_PTR EngineLink = 0x120;
DWORD_PTR Engine = 0x218;
DWORD_PTR Camera = 0x38;
