ExclamationDecompiling Dlls made in C++

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Decompiling Dlls made in C++
Hey all. I have 2 hacks for a game. I want to take 1 feature from one of them and add it to the other. They were both made in C++ and/or AutoIt. I know nothing about programming and all that stuff. I was wondering if anybody could help me modify the hacks. Thank you in advance.
95% chance they're packed with themida... which prevents reverse engineering.
Yeah, but you still can try to reverse it.
Quote Originally Posted by EvilHacker View Post
Hex Edit??
Jump infront of a train please...
Lol hexedit? u must be kidding
u need to fix the original entry point and delete all Themida resources in the dll then decompile which is impossible(the decompiling part)
First off if you know nothing of programming or how packers work. Your screwed.
Packers are terrible. I've never been able to unpack themida or UPX using the available unpackers / scripts on the internet. But some people just throw up the middle finger to Themida and tell it to get fucked, and they win.

The hardest part is actually unpacking, after that you can take a disassembler to it, and be stuck with coding you having no clue of what it means/does. At least that's how disassemblers work for me. xD
no i tried unpacking themida before its like that
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