ExclamationLegit DragonFable Trainer 5.0

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Legit DragonFable Trainer 5.0
Since Legit DragonFable Trainer 4.5 has broken due to AE updates, I've uploaded a new version. It's missing a few things from 4.5, mainly the saved variables. However readded / fixed the following


- Custom set variables
- Automatic game version updater
- Fixed SWF screen ratio (no longer clips out of bounds)



Virus Scans
https://www.virustotal.com/#/file-an...UyOTcyNjk4OA==
https://virusscan.jotti.org/en-US/fi...job/y4kjjf2blh



Edit: If your saved username/password doesn't show, click the "Stop" button then click "Load" this will load your local game cache.
Legit DragonFable Trainer_mpgh.net.zip1.0 MB · 22,018 downloads 2/66 malicious
Thanks so much for the quick update Dab!
Big thanks for the upload, this is the only way I still play the game. Love the lore, not a big fan of the gameplay, so this makes it a lot more tolerable, and I was crushed to find out that 4.5 stopped working! This came up super fast, and barely took any real searching to find. Much love!

EDIT: Game won't load for me, even if I put the load to be the newest build (game14_2_52.swf). I'm not.. entirely sure how this works, there's gotta be something I'm doing wrong. By "won't load", I mean it's doing..this.
Quote Originally Posted by RiDaku View Post
Big thanks for the upload, this is the only way I still play the game. Love the lore, not a big fan of the gameplay, so this makes it a lot more tolerable, and I was crushed to find out that 4.5 stopped working! This came up super fast, and barely took any real searching to find. Much love!

EDIT: Game won't load for me, even if I put the load to be the newest build (game14_2_52.swf). I'm not.. entirely sure how this works, there's gotta be something I'm doing wrong. By "won't load", I mean it's doing..this.
Amazing... they literally update the game AGAIN right after I compile and fix the trainer lol. Okay so now this time, the "auto update" feature is working properly so when it breaks it doesn't cause the application to crash due to unhandled expectation. However, "game14_2_52.swf" and all other "game.swf" versions will no longer work.

The new location has changed from "https://dragonfable.battleon.com/game/gamefiles/core.swf?strFileName=" to "https://dragonfable.battleon.com/game/DFLoader.swf". It's essentially the base game url with the SWF at end. Much more simple than before, not sure why AE keeps messing with their sites. I don't think their intentions is to break every trainer, but that's what they've done. I may come up with something more clever to check the media cache and directly rip the SWF location but I'll look into that later. For now I'm just going to update the trainer so it works for you.

Redownload file in OP, should be updated in a few seconds.
They're on to you, Dab!

- - - Updated - - -

I'm also going to go ahead and post a suggestion. Now that the level cap's been increased to 90, the 9999(9?) exp isn't enough to glitch-level you up every fight (as of level 88), and winds up not actually granting you that EXP when you kill a monster/finish a quest (for example, if you exp+gold and then finish quest, it doesn't actually grant you what it says it will.) Obviously that's server-side, but the refreshing xp = level no longer works. It feels like that's how it works. How would I be able to edit the exp+gold swf to, say, put another 2 9's on there?
get like 75-80k EXP then go do the hack normally, it'll work again. its because at lvl 89 the requirement was around 1,075,000 so once you have 75k or more exp, once you get the 99999 you'll be glitching to the next lvl
Quote Originally Posted by RiDaku View Post
They're on to you, Dab!

- - - Updated - - -

I'm also going to go ahead and post a suggestion. Now that the level cap's been increased to 90, the 9999(9?) exp isn't enough to glitch-level you up every fight (as of level 88), and winds up not actually granting you that EXP when you kill a monster/finish a quest (for example, if you exp+gold and then finish quest, it doesn't actually grant you what it says it will.) Obviously that's server-side, but the refreshing xp = level no longer works. It feels like that's how it works. How would I be able to edit the exp+gold swf to, say, put another 2 9's on there?
Uhh, here you go. I did exactly what you said lmk how it works.

https://virusscan.jotti.org/en-US/fi...job/7ugvgpp82f
https://www.virustotal.com/#/file-an...UyOTczNjE4MA==
Exp + Gold (auto)_mpgh.net.zip318 B · 352 downloads Clean
No difference at all. I'd misread the text, as well - It's 999999 (6), making it (8) would guarantee level-ups for the next considerable future. I stuck my fingers in to FLASM and edited the SWF (before I saw your update!) and tried the same thing, and it.. didn't seem to make any difference, either. Which was weird. The good news is, Mafyahard3's solution worked. In all my trial runs of the hack, I wound up collecting enough normal EXP that the SWF kicked in again and I hit 89. So, that seems to be the way to go about things (unless one of us manages to force the update to work).
the reason to URL change might have something to do with upcoming AE game launcher.
Quote Originally Posted by Eareland View Post
the reason to URL change might have something to do with upcoming AE game launcher.
Didn't know about that. So it's going to be like the Blizzard launcher thing?

They've also somehow manage to break Epicduel from being logged in through local shockwaveflash component. It appears to me, all of their changes are indirectly affecting our trainers/bots. This isn't intentional on their behalf in my opinion.
Quote Originally Posted by Dab View Post
Didn't know about that. So it's going to be like the Blizzard launcher thing?

They've also somehow manage to break Epicduel from being logged in through local shockwaveflash component. It appears to me, all of their changes are indirectly affecting our trainers/bots. This isn't intentional on their behalf in my opinion.
I haven't downloaded alpha version, I just figured out that they've made it public when I was writing this message.
I was digging Artix's tweets:

here is launcher: https://www.artix.com/posts/aegamelauncheralpha/
here's tweet: https://twitter.com/ArtixKrieger/sta...08684607111169

And yeah I got to know about this launcher like 2 weeks ago, but it didn't interest me, cause I thought they weren't gonna release it yet, in any form. But seems like it's released as alpha version.
Quote Originally Posted by Eareland View Post
I haven't downloaded alpha version, I just figured out that they've made it public when I was writing this message.
I was digging Artix's tweets:

here is launcher: https://www.artix.com/posts/aegamelauncheralpha/
here's tweet: https://twitter.com/ArtixKrieger/sta...08684607111169

And yeah I got to know about this launcher like 2 weeks ago, but it didn't interest me, cause I thought they weren't gonna release it yet, in any form. But seems like it's released as alpha version.
I thought the EpicDuel launcher would have some sort of access to log into the game, but that refresh game cache error thing pops up even on the official AE launcher. This must be a bug, could you confirm for me whether or not it works for you might need someone to tell AE about this or figure out how to fix the problem I havent looked into it.
Thank you Dab, you saved us.
Hey Dab, thanks for the update! Yet I have a "problem": My pc have a low resolution, so it makes that list on the right to be cut in half and I can't resize the window to make it fit. What to do?

EDIT: There's a print http://prntscr.com/jymq4k
Quote Originally Posted by Prestomantee View Post
Hey Dab, thanks for the update! Yet I have a "problem": My pc have a low resolution, so it makes that list on the right to be cut in half and I can't resize the window to make it fit. What to do?

EDIT: There's a print http://prntscr.com/jymq4k
Can't you just resize the window and make it smaller to fit?
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