How to find variables on servers to modify them(eg. money/xp and such)
In this tutorial I used trailer park wasteland server as an example to show you how you can find variables on a server you want to cheat on, and modify them to have a value of your choice.
Written:
1. Load into the server you are looking to find variables for.
2. Once loaded in, exit the server and go to your appData folder in C:\Users\YOUR USERNAME\AppData\Local\Arma 3.
3. Download PBO Manager. Right click on the mission inside your appData folder and extract it.
4. Search through the folders and find something relating to saving/loading/variables, anything that you think that would signal that file setting values to your client.
5. Once found, go to your arma 3 missions folder(the one that eden editor creates missions in) here C:\Users\YOUR USERNAME\Documents\Arma 3\mpmissions
6. Create a new folder called anything.mapName and drag all of the files from the mission that you just extracted into the folder anything.mapName
7(Optional). In the initPlayerLocal(may need to do it elsewhere depending on how the mission works) and write a script that modifies the variable you are looking to change to test. Load the mission in eden editor and click file, export, export to multiplayer.
8(Optional). Create a dedicated server to test the mission on, then load the mission to the server and join it.
9(Optional). If done correctly, the script you wrote should change the variable you intended to find. If so then good job you found the right one, you can now write scripts to use in your executor to modify it to your liking.
Video:
also currently working on a little menu to release if anyone's interested. still adding various features



Written:
1. Load into the server you are looking to find variables for.
2. Once loaded in, exit the server and go to your appData folder in C:\Users\YOUR USERNAME\AppData\Local\Arma 3.
3. Download PBO Manager. Right click on the mission inside your appData folder and extract it.
4. Search through the folders and find something relating to saving/loading/variables, anything that you think that would signal that file setting values to your client.
5. Once found, go to your arma 3 missions folder(the one that eden editor creates missions in) here C:\Users\YOUR USERNAME\Documents\Arma 3\mpmissions
6. Create a new folder called anything.mapName and drag all of the files from the mission that you just extracted into the folder anything.mapName
7(Optional). In the initPlayerLocal(may need to do it elsewhere depending on how the mission works) and write a script that modifies the variable you are looking to change to test. Load the mission in eden editor and click file, export, export to multiplayer.
8(Optional). Create a dedicated server to test the mission on, then load the mission to the server and join it.
9(Optional). If done correctly, the script you wrote should change the variable you intended to find. If so then good job you found the right one, you can now write scripts to use in your executor to modify it to your liking.
Video:
also currently working on a little menu to release if anyone's interested. still adding various features




