Start Hack Crossfire INDO

Posts 1–6 of 6 · Page 1 of 1
Start Hack Crossfire INDO
hello mpgh, fisrt time i make a hack simple hack without feature just simple source i put.
when i inject using injector Extreme Injector v3, i use setting , ( manual map).
after inject, the game engine(xtrap) is showing to me, they said " ROOTKIT213".
anyone, can help me about this ?

Code:
bool IsModulesLoaded()
    {
        if (GetModuleHandleA("CShell.dll") != NULL && GetModuleHandleA("ClientFx.fxd") != NULL)
            return 1;
        return 0;
    }
 DWORD WINAPI StartEngine_1(void *lpReserved)
{
    while (!IsModulesLoaded())
        Sleep(200);

    for(;;)
    {
        Sleep(1);
        
    }
}
 extern "C" __declspec(dllexport) BOOL WINAPI DllMain(HMODULE hDLL, DWORD dwReason, LPVOID lpvRe)
{
    if (dwReason == DLL_PROCESS_ATTACH)
    {
        DisableThreadLibraryCalls(hDLL);

        HANDLE hThreads = NULL;
        HANDLE h_Thread = OpenThread(THREAD_ALL_ACCESS, NULL, GetCurrentThreadId());

        if (!(hThreads = CreateThread(NULL, 0, &StartEngine_1, (LPVOID)h_Thread, 0, 0)))
        {
            CloseHandle(h_Thread);
            return FALSE;
        }


    }
    return true;
}
1. CHANGE Your Inejector, I USE GameOwner Injector Search it on Google
2. CHECK Your Source Code Carefully
3. CHECK Your HOOK And USE Anthor HOOK
Quote Originally Posted by TheGeek2004 View Post
1. CHANGE Your Inejector, I USE GameOwner Injector Search it on Google
2. CHECK Your Source Code Carefully
3. CHECK Your HOOK And USE Anthor HOOK
1. i try to used gameowner injector, and but the injector always error when i run the injector.
2. i hear, createthread is detect in xtrap but then i change the createthread to beginthreadex, it detect too
3. i dont use a hook, i just try with simple coding but its detect.

- - - Updated - - -

Quote Originally Posted by MemoryThePast View Post
oh i see you copy/pasted the code and that owner of source is ACEOFEAGLE so credits him.
btw use dx mapper
btw i use too dx mapper, i set manualmap but the error code show same like before.

- - - Updated - - -

Quote Originally Posted by abyan View Post
wwkwkkwkw good luck with that

can u help me bro?
i tried to make it undetect.
Quote Originally Posted by voldemort1997 View Post
1. i try to used gameowner injector, and but the injector always error when i run the injector.
2. i hear, createthread is detect in xtrap but then i change the createthread to beginthreadex, it detect too
3. i dont use a hook, i just try with simple coding but its detect.

- - - Updated - - -



btw i use too dx mapper, i set manualmap but the error code show same like before.

- - - Updated - - -




can u help me bro?
i tried to make it undetect.
Use Mpgh Multii Dll injector
Just google that name
Quote Originally Posted by voldemort1997 View Post
hello mpgh, fisrt time i make a hack simple hack without feature just simple source i put.
when i inject using injector Extreme Injector v3, i use setting , ( manual map).
after inject, the game engine(xtrap) is showing to me, they said " ROOTKIT213".
anyone, can help me about this ?

Code:
bool IsModulesLoaded()
    {
        if (GetModuleHandleA("CShell.dll") != NULL && GetModuleHandleA("ClientFx.fxd") != NULL)
            return 1;
        return 0;
    }
 DWORD WINAPI StartEngine_1(void *lpReserved)
{
    while (!IsModulesLoaded())
        Sleep(200);

    for(;;)
    {
        Sleep(1);
        
    }
}
 extern "C" __declspec(dllexport) BOOL WINAPI DllMain(HMODULE hDLL, DWORD dwReason, LPVOID lpvRe)
{
    if (dwReason == DLL_PROCESS_ATTACH)
    {
        DisableThreadLibraryCalls(hDLL);

        HANDLE hThreads = NULL;
        HANDLE h_Thread = OpenThread(THREAD_ALL_ACCESS, NULL, GetCurrentThreadId());

        if (!(hThreads = CreateThread(NULL, 0, &StartEngine_1, (LPVOID)h_Thread, 0, 0)))
        {
            CloseHandle(h_Thread);
            return FALSE;
        }


    }
    return true;
}
wwkwkkwkw good luck with that
Quote Originally Posted by voldemort1997 View Post
hello mpgh, fisrt time i make a hack simple hack without feature just simple source i put.
when i inject using injector Extreme Injector v3, i use setting , ( manual map).
after inject, the game engine(xtrap) is showing to me, they said " ROOTKIT213".
anyone, can help me about this ?

Code:
bool IsModulesLoaded()
    {
        if (GetModuleHandleA("CShell.dll") != NULL && GetModuleHandleA("ClientFx.fxd") != NULL)
            return 1;
        return 0;
    }
 DWORD WINAPI StartEngine_1(void *lpReserved)
{
    while (!IsModulesLoaded())
        Sleep(200);

    for(;;)
    {
        Sleep(1);
        
    }
}
 extern "C" __declspec(dllexport) BOOL WINAPI DllMain(HMODULE hDLL, DWORD dwReason, LPVOID lpvRe)
{
    if (dwReason == DLL_PROCESS_ATTACH)
    {
        DisableThreadLibraryCalls(hDLL);

        HANDLE hThreads = NULL;
        HANDLE h_Thread = OpenThread(THREAD_ALL_ACCESS, NULL, GetCurrentThreadId());

        if (!(hThreads = CreateThread(NULL, 0, &StartEngine_1, (LPVOID)h_Thread, 0, 0)))
        {
            CloseHandle(h_Thread);
            return FALSE;
        }


    }
    return true;
}
oh i see you copy/pasted the code and that owner of source is ACEOFEAGLE so credits him.
btw use dx mapper
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