Function Wallhack by FindPattern

Posts 110 of 10 · Page 1 of 1
Function Wallhack by FindPattern
Well, I'm still a beginner in crossfire, I made this method of changing the game memory by Find Pattern completely without Lag...

Code:
void Protect(void* dest, void* src, size_t size)
{
	DWORD oProtect = NULL;
	VirtualProtect(dest, size, PAGE_EXECUTE_READWRITE, &oProtect);
	memcpy(dest, src, size);
	VirtualProtect(dest, size, oProtect, NULL);
}
void Wallhacker(){
	DWORD ADDR_WALLHACK,Scaning = 0;
		do
		{
			Scaning  = (DWORD)GetModuleHandleA(XorStr<0x6c,9,0x2cf9f37>("\x8\x5e\xa\x56\x5e\x15\x1e\x1f"+0x2cf9f37).s);
			Sleep(10);
		}
		while(!Scaning);
		ADDR_WALLHACK = FindPattern(Scaning,0x400000,(BYTE*)XorStr<0x6d,46,0x36a377>("\x6d\x2c\x57\x70\x41\x42\x73\x44\x45\x76\x47\x48\x79\x4a\x4b\x7c\x38\x46\x7f\xb0\xb1\x82\xb3\xb4\x85\xb6\xb7\x88\xb9\xba\x8b\xb4\xcf\x8e\xbf\xa6\x91\xaa\xd1\x94\xa0\xa6\x97\xa9\xa1"+0x36a377).s
			,XorStr<0xd8,16,0xa26fd672>("\xa0\xe6\xe5\xe4\xe3\xa5\xe1\xe0\xdf\xde\x9a\x9b\x9c\x9d\x9e"+0xa26fd672).s);
		ADDR_WALLHACK = *(DWORD*)(ADDR_WALLHACK + 0x1) + 0xA4;
		
		if(ADDR_WALLHACK > 0)
		{
		 	Protect((PVOID)(ADDR_WALLHACK),(PBYTE)XorStr<0xaf,19,0x7be27ce3>("\xaf\x89\x81\xb2\x8a\x84\xb5\x8f\x87\xb8\x80\x8a\xbb\x85\x8d\xbe\x86\xf0"+0x7be27ce3).s,6);
		}else
		{
		 	Protect((PVOID)(ADDR_WALLHACK),(PBYTE)XorStr<0x7b,19,0x46ad7aaf>("\x7b\x4c\x4c\x7e\x4f\xb1\x81\xb2\xb2\x84\xb5\xb7\x87\xb8\xb8\x8a\xbb\xbd"+0x46ad7aaf).s,6);
		}
}
Credits:WalisonBR(Me)
Quote Originally Posted by alisonbbzz View Post
Well, I'm still a beginner in crossfire, I made this method of changing the game memory by Find Pattern completely without Lag...

Code:
void Protect(void* dest, void* src, size_t size)
{
	DWORD oProtect = NULL;
	VirtualProtect(dest, size, PAGE_EXECUTE_READWRITE, &oProtect);
	memcpy(dest, src, size);
	VirtualProtect(dest, size, oProtect, NULL);
}
void Wallhacker(){
	DWORD ADDR_WALLHACK,Scaning = 0;
		do
		{
			Scaning  = (DWORD)GetModuleHandleA(XorStr<0x6c,9,0x2cf9f37>("\x8\x5e\xa\x56\x5e\x15\x1e\x1f"+0x2cf9f37).s);
			Sleep(10);
		}
		while(!Scaning);
		ADDR_WALLHACK = FindPattern(Scaning,0x400000,(BYTE*)XorStr<0x6d,46,0x36a377>("\x6d\x2c\x57\x70\x41\x42\x73\x44\x45\x76\x47\x48\x79\x4a\x4b\x7c\x38\x46\x7f\xb0\xb1\x82\xb3\xb4\x85\xb6\xb7\x88\xb9\xba\x8b\xb4\xcf\x8e\xbf\xa6\x91\xaa\xd1\x94\xa0\xa6\x97\xa9\xa1"+0x36a377).s
			,XorStr<0xd8,16,0xa26fd672>("\xa0\xe6\xe5\xe4\xe3\xa5\xe1\xe0\xdf\xde\x9a\x9b\x9c\x9d\x9e"+0xa26fd672).s);
		ADDR_WALLHACK = *(DWORD*)(ADDR_WALLHACK + 0x1) + 0xA4;
		
		if(ADDR_WALLHACK > 0)
		{
		 	Protect((PVOID)(ADDR_WALLHACK),(PBYTE)XorStr<0xaf,19,0x7be27ce3>("\xaf\x89\x81\xb2\x8a\x84\xb5\x8f\x87\xb8\x80\x8a\xbb\x85\x8d\xbe\x86\xf0"+0x7be27ce3).s,6);
		}else
		{
		 	Protect((PVOID)(ADDR_WALLHACK),(PBYTE)XorStr<0x7b,19,0x46ad7aaf>("\x7b\x4c\x4c\x7e\x4f\xb1\x81\xb2\xb2\x84\xb5\xb7\x87\xb8\xb8\x8a\xbb\xbd"+0x46ad7aaf).s,6);
		}
}
Credits:WalisonBR(Me)
If u want no lag as u say, u only have to scan it once...
Quote Originally Posted by vaisefud3 View Post
If u want no lag as u say, u only have to scan it once...
Without the do{} while command, the function will keep repeating itself because of the retun endscen of the hook
don't worry bro i got this for you, make sure you learn something about it..

Code:
static DWORD ADDR_WALLHACK= 0;
		
if( ADDR_WALLHACK== 0 )
{
     ADDR_WALLHACK= FindPattern(Scaning,0x400000,(BYTE*)XorStr<0x6d,46,0x36a377>("\x6d\x2c\x57\x70\x41\x42\x73\x44\x45\x76\x47\x48\x79\x4a\x4b\x7c\x38\x46\x7f\xb0\xb1\x82\xb3\xb4\x85\xb6\xb7\x88\xb9\xba\x8b\xb4\xcf\x8e\xbf\xa6\x91\xaa\xd1\x94\xa0\xa6\x97\xa9\xa1"+0x36a377).s
			,XorStr<0xd8,16,0xa26fd672>("\xa0\xe6\xe5\xe4\xe3\xa5\xe1\xe0\xdf\xde\x9a\x9b\x9c\x9d\x9e"+0xa26fd672).s);
    ADDR_WALLHACK = *(DWORD*)(ADDR_WALLHACK + 0x1) + 0xA4;
}

//do the rest of the shit you are doing...
now you can call this code in "endscene return hook".
Quote Originally Posted by uNdExEd_CheAtEr View Post
don't worry bro i got this for you, make sure you learn something about it..

Code:
static DWORD ADDR_WALLHACK= 0;
		
if( ADDR_WALLHACK== 0 )
{
     ADDR_WALLHACK= FindPattern(Scaning,0x400000,(BYTE*)XorStr<0x6d,46,0x36a377>("\x6d\x2c\x57\x70\x41\x42\x73\x44\x45\x76\x47\x48\x79\x4a\x4b\x7c\x38\x46\x7f\xb0\xb1\x82\xb3\xb4\x85\xb6\xb7\x88\xb9\xba\x8b\xb4\xcf\x8e\xbf\xa6\x91\xaa\xd1\x94\xa0\xa6\x97\xa9\xa1"+0x36a377).s
			,XorStr<0xd8,16,0xa26fd672>("\xa0\xe6\xe5\xe4\xe3\xa5\xe1\xe0\xdf\xde\x9a\x9b\x9c\x9d\x9e"+0xa26fd672).s);
    ADDR_WALLHACK = *(DWORD*)(ADDR_WALLHACK + 0x1) + 0xA4;
}

//do the rest of the shit you are doing...
now you can call this code in "endscene return hook".
lol or he could use SetRenderState
Can someone explain me how to use this code? I really want to use it but i have no idea how
Quote Originally Posted by uNdExEd_CheAtEr View Post
don't worry bro i got this for you, make sure you learn something about it..

Code:
static DWORD ADDR_WALLHACK= 0;
		
if( ADDR_WALLHACK== 0 )
{
     ADDR_WALLHACK= FindPattern(Scaning,0x400000,(BYTE*)XorStr<0x6d,46,0x36a377>("\x6d\x2c\x57\x70\x41\x42\x73\x44\x45\x76\x47\x48\x79\x4a\x4b\x7c\x38\x46\x7f\xb0\xb1\x82\xb3\xb4\x85\xb6\xb7\x88\xb9\xba\x8b\xb4\xcf\x8e\xbf\xa6\x91\xaa\xd1\x94\xa0\xa6\x97\xa9\xa1"+0x36a377).s
			,XorStr<0xd8,16,0xa26fd672>("\xa0\xe6\xe5\xe4\xe3\xa5\xe1\xe0\xdf\xde\x9a\x9b\x9c\x9d\x9e"+0xa26fd672).s);
    ADDR_WALLHACK = *(DWORD*)(ADDR_WALLHACK + 0x1) + 0xA4;
}

//do the rest of the shit you are doing...
now you can call this code in "endscene return hook".
that's not wallhack by stride
Quote Originally Posted by Guimsr View Post
Can someone explain me how to use this code? I really want to use it but i have no idea how
ill be releasing a free cheat today. just hope an MPGH staff approves it fast
sir what type of file is this?
các dòng lệnh của bạn thật ra dài dòng
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