Something about addys
Hello,
[NOTE]: I'm not an expert about assembly or C++ but i got enough knowledge.
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When i try to find address like WeaponMGR, i gets this addy "0xEE1AE8C" while the right addy is "0x156AE8C" so i want to understand this point "Why to change EE1 to 156".
The same for PlayerClient it's "0xEC7FC68" i think it will be changed to something like "0x???FC68" ?
[NOTE]: I'm not an expert about assembly or C++ but i got enough knowledge.
-----------------------------------
When i try to find address like WeaponMGR, i gets this addy "0xEE1AE8C" while the right addy is "0x156AE8C" so i want to understand this point "Why to change EE1 to 156".
The same for PlayerClient it's "0xEC7FC68" i think it will be changed to something like "0x???FC68" ?






