After hooking the SendToServer function, how do I get the sent data?
I need unpacking tools and rebuilding tools!
Push_Code (01-31-2021)
10 years ago+ when I was writing cf hacks I would hook the damage function and send that for all the players
another option as you mentioned is the SendToServer function but idk how viable that is any more
crashes = ac or you detoured the function incorrrectly
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HAVING VIRTUAL DETOX
Push_Code (01-31-2021)
Code:push dword ptr [ebx+eax*4+35Ch] <-- Object - check if PLAYER or AI call dword ptr [edx+58h] mov ecx, [ebp+arg_0] mov eax, [ebp+var_4] mov edx, [edi] push 10h lea eax, [eax+ecx*4] mov ecx, edi movzx eax, word ptr [ebx+eax*2+3DCh] <-- Damage push eax call dword ptr [edx+24h] mov ecx, [ebp+arg_0] mov eax, [ebp+var_4] mov edx, [edi] push 10h lea eax, [eax+ecx*4] mov ecx, edi movzx eax, word ptr [ebx+eax*2+41Ch] Some CRC push eax call dword ptr [edx+24h] mov ecx, [ebp+arg_0] mov eax, [ebp+var_4] mov edx, [edi] push 10h lea eax, [eax+ecx*4] mov ecx, edi movsx eax, word ptr [ebx+eax*2+45Ch] <-- Node Id push eax call dword ptr [edx+24h] mov edx, [edi] lea esi, [esi+175h] <-- Node Position
Push_Code (01-31-2021)