How can I make the angle calculation stop giving 360 in aimbot?
this is the code i am using
and in my case it is not possible to use mouse_eventCode:VOID CalcAngle(FLOAT* fForward, FLOAT* fAngles) { FLOAT fTmp, fYaw, fPitch; fYaw = (atan2(fForward[2], -fForward[0]) * 180.0f / M_PI) - 90; // here is the 360 fTmp = sqrt(fForward[0] * fForward[0] + fForward[2] * fForward[2]); fPitch = (atan2(fForward[1], fTmp) * 180.0f / M_PI); fAngles[PITCH] = -fPitch; fAngles[YAW] = fYaw; }