Any New Codes that are working?

Posts 115 of 16 · Page 1 of 2
Any New Codes that are working?
Please give me working Codes
Quote Originally Posted by Koleyzeum View Post
cant download bro
That's fake and virus lol
Quote Originally Posted by FanticSteal View Post


That's fake and virus lol
thank you for the advice dude
AoB = AOBScan("60 ?? ?? ?? CC ?? ?? ?? ?? 78 ?? ?? 11 ?? 6B 5A 58 5A ?? 9A")
if (AoB) then
print("FLASH SPEED ON")
for x=0, AoB.getCount()-1 do
writeBytes(tonumber(AoB[x],16)+5, 0x7A, 0x40)
end
else
print("OFF")
end

AoB = AOBScan("22 ?? ?? ?? ?? 5A 58 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 02 7B")
if (AoB) then
print("Infinite Energy OK")
for i=0,AoB.getCount()-1 do
writeBytes(tonumber(AoB[i],16)+3, 0x70, 0x41)
end
AoB.Destroy()
AoB = nil
else
print("Infinite Energy FAILED")
end

AoB = AOBScan("02 7B ?? ?? 00 04 7B ?? ?? 00 04 28 ?? ?? 00 06 16 6B 3D 4E")
if (AoB) then
print("1hit activated")
for x=0, AoB.getCount()-1 do
writeBytes(tonumber(AoB[x],16)+19, 0x00)
end
else
print("1hit deactivated")
end

AoB = AOBScan("16 0A 12 ?? FE 15 ?? ?? ?? ?? 20 ?? ?? ?? ?? 0C")
if (AoB) then
print("Turn off zombie attacks Succeed")
for i=0,4 do
writeBytes(tonumber(AoB[i],16), 0x17)
end
AoB.Destroy()
AoB = nil
else
print("Turn off zombie attacks Fail Need Update")
end

AoB = AOBScan("02 7B ?? ?? ?? ?? 28 ?? ?? ?? ?? 06 5A 58 7D ?? ?? ?? ?? ?? ?? 80")if (AoB) then
print("Fast Loot Succeed")
writeBytes(tonumber(AoB[AoB.getCount()-1],16)+6, 0x22, 0xcd, 0xcc, 0xcc ,0x3d)
AoB.Destroy()
AoB = nil
else
print("Fast Loot Fail Need Update")
end
Quote Originally Posted by creapygames View Post
AoB = AOBScan("60 ?? ?? ?? CC ?? ?? ?? ?? 78 ?? ?? 11 ?? 6B 5A 58 5A ?? 9A")
if (AoB) then
print("FLASH SPEED ON")
for x=0, AoB.getCount()-1 do
writeBytes(tonumber(AoB[x],16)+5, 0x7A, 0x40)
end
else
print("OFF")
end

AoB = AOBScan("22 ?? ?? ?? ?? 5A 58 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 02 7B")
if (AoB) then
print("Infinite Energy OK")
for i=0,AoB.getCount()-1 do
writeBytes(tonumber(AoB[i],16)+3, 0x70, 0x41)
end
AoB.Destroy()
AoB = nil
else
print("Infinite Energy FAILED")
end

AoB = AOBScan("02 7B ?? ?? 00 04 7B ?? ?? 00 04 28 ?? ?? 00 06 16 6B 3D 4E")
if (AoB) then
print("1hit activated")
for x=0, AoB.getCount()-1 do
writeBytes(tonumber(AoB[x],16)+19, 0x00)
end
else
print("1hit deactivated")
end

AoB = AOBScan("16 0A 12 ?? FE 15 ?? ?? ?? ?? 20 ?? ?? ?? ?? 0C")
if (AoB) then
print("Turn off zombie attacks Succeed")
for i=0,4 do
writeBytes(tonumber(AoB[i],16), 0x17)
end
AoB.Destroy()
AoB = nil
else
print("Turn off zombie attacks Fail Need Update")
end

AoB = AOBScan("02 7B ?? ?? ?? ?? 28 ?? ?? ?? ?? 06 5A 58 7D ?? ?? ?? ?? ?? ?? 80")if (AoB) then
print("Fast Loot Succeed")
writeBytes(tonumber(AoB[AoB.getCount()-1],16)+6, 0x22, 0xcd, 0xcc, 0xcc ,0x3d)
AoB.Destroy()
AoB = nil
else
print("Fast Loot Fail Need Update")
end
whats the use of 1hit deactivated?
Quote Originally Posted by creapygames View Post
AoB = AOBScan("60 ?? ?? ?? CC ?? ?? ?? ?? 78 ?? ?? 11 ?? 6B 5A 58 5A ?? 9A")
if (AoB) then
print("FLASH SPEED ON")
for x=0, AoB.getCount()-1 do
writeBytes(tonumber(AoB[x],16)+5, 0x7A, 0x40)
end
else
print("OFF")
end

AoB = AOBScan("22 ?? ?? ?? ?? 5A 58 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 02 7B")
if (AoB) then
print("Infinite Energy OK")
for i=0,AoB.getCount()-1 do
writeBytes(tonumber(AoB[i],16)+3, 0x70, 0x41)
end
AoB.Destroy()
AoB = nil
else
print("Infinite Energy FAILED")
end

AoB = AOBScan("02 7B ?? ?? 00 04 7B ?? ?? 00 04 28 ?? ?? 00 06 16 6B 3D 4E")
if (AoB) then
print("1hit activated")
for x=0, AoB.getCount()-1 do
writeBytes(tonumber(AoB[x],16)+19, 0x00)
end
else
print("1hit deactivated")
end

AoB = AOBScan("16 0A 12 ?? FE 15 ?? ?? ?? ?? 20 ?? ?? ?? ?? 0C")
if (AoB) then
print("Turn off zombie attacks Succeed")
for i=0,4 do
writeBytes(tonumber(AoB[i],16), 0x17)
end
AoB.Destroy()
AoB = nil
else
print("Turn off zombie attacks Fail Need Update")
end

AoB = AOBScan("02 7B ?? ?? ?? ?? 28 ?? ?? ?? ?? 06 5A 58 7D ?? ?? ?? ?? ?? ?? 80")if (AoB) then
print("Fast Loot Succeed")
writeBytes(tonumber(AoB[AoB.getCount()-1],16)+6, 0x22, 0xcd, 0xcc, 0xcc ,0x3d)
AoB.Destroy()
AoB = nil
else
print("Fast Loot Fail Need Update")
end
thanks
this code works (Y)
Quote Originally Posted by creapygames View Post
AoB = AOBScan("60 ?? ?? ?? CC ?? ?? ?? ?? 78 ?? ?? 11 ?? 6B 5A 58 5A ?? 9A")
if (AoB) then
print("FLASH SPEED ON")
for x=0, AoB.getCount()-1 do
writeBytes(tonumber(AoB[x],16)+5, 0x7A, 0x40)
end
else
print("OFF")
end

AoB = AOBScan("22 ?? ?? ?? ?? 5A 58 7D ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 02 7B")
if (AoB) then
print("Infinite Energy OK")
for i=0,AoB.getCount()-1 do
writeBytes(tonumber(AoB[i],16)+3, 0x70, 0x41)
end
AoB.Destroy()
AoB = nil
else
print("Infinite Energy FAILED")
end

AoB = AOBScan("02 7B ?? ?? 00 04 7B ?? ?? 00 04 28 ?? ?? 00 06 16 6B 3D 4E")
if (AoB) then
print("1hit activated")
for x=0, AoB.getCount()-1 do
writeBytes(tonumber(AoB[x],16)+19, 0x00)
end
else
print("1hit deactivated")
end

AoB = AOBScan("16 0A 12 ?? FE 15 ?? ?? ?? ?? 20 ?? ?? ?? ?? 0C")
if (AoB) then
print("Turn off zombie attacks Succeed")
for i=0,4 do
writeBytes(tonumber(AoB[i],16), 0x17)
end
AoB.Destroy()
AoB = nil
else
print("Turn off zombie attacks Fail Need Update")
end

AoB = AOBScan("02 7B ?? ?? ?? ?? 28 ?? ?? ?? ?? 06 5A 58 7D ?? ?? ?? ?? ?? ?? 80")if (AoB) then
print("Fast Loot Succeed")
writeBytes(tonumber(AoB[AoB.getCount()-1],16)+6, 0x22, 0xcd, 0xcc, 0xcc ,0x3d)
AoB.Destroy()
AoB = nil
else
print("Fast Loot Fail Need Update")
end
Thanks for the sharing! But turning off zombie attacks is not working for me, even it says succeeded.
Quote Originally Posted by rap_ray View Post
Thanks for the sharing! But turning off zombie attacks is not working for me, even it says succeeded.
for me is working you are doing something wrong
Quote Originally Posted by creapygames View Post
for me is working you are doing something wrong
Amigo creepy estás allí?

- - - Updated - - -

Quote Originally Posted by creapygames View Post
for me is working you are doing something wrong
Amigo creepy est�s all�?

- - - Updated - - -

Quote Originally Posted by creapygames View Post
for me is working you are doing something wrong
amigo creepyy est�s bien
Quote Originally Posted by InDr4 View Post
Amigo creepy estás allí?

- - - Updated - - -


Amigo creepy est�s all�?

- - - Updated - - -

amigo creepyy est�s bien
añademe de contacto en el chat y hablame por alli
Quote Originally Posted by rap_ray View Post
Thanks for the sharing! But turning off zombie attacks is not working for me, even it says succeeded.
the code are for standalone bruh
that's code are works there
Quote Originally Posted by creapygames View Post
for me is working you are doing something wrong
You are right, the code is fine. It has something to do with the timing I excute the script. If I start it before the game shows up, it works. Thanks man!

- - - Updated - - -

Quote Originally Posted by foolcool808 View Post
the code are for standalone bruh
that's code are works there
Yeah, I'm using it on standalone. Turns out it has something to do with the timing. Now it works just fine
Quote Originally Posted by rap_ray View Post
You are right, the code is fine. It has something to do with the timing I excute the script. If I start it before the game shows up, it works. Thanks man!

- - - Updated - - -



Yeah, I'm using it on standalone. Turns out it has something to do with the timing. Now it works just fine
hmm I'm running into that same issue you were having with the no zombie attack not working. Everything else works fine and I activate it before the game starts, but the zombies still attack me. Have any tips on what I may be doing wrong?
means not working if that printed you have done something wrong or double click the button on the lua panel
Alguien tiene el aob de vida infinita
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