How to Acquire (Determine) Accurate DayZ Data Offsets
When I read the commendable code shared by others, I notice that they navigate through the FaEntityTable and NearTable using the world + offset approach. However, during my analysis, I realized that this offset proves ineffective in my case, possibly due to variations in the game version. Hence, I would like to inquire: How can one determine the accurate offset in the process of reverse engineering? Or, how can one identify the correct FaEntityTable and NearTable?
I am actually a beginner myself, and I truly appreciate the help from all my kind friends.
I am actually a beginner myself, and I truly appreciate the help from all my kind friends.